Player Matchup

Fenrir
Fenrir
BenTheAnime
Fenrir
Level 159
God Stats
1W - 4L
1,401 SR
Queue Stats
313W - 276L
1,611 Elo+
Party 2
Erlang Shen
Erlang Shen
Failedit
Erlang Shen
Level 114
God Stats
41W - 41L
1,614 SR
Queue Stats
698W - 669L
1,618 Elo+
Party 3
Baron Samedi
Baron Samedi
FeirsDwaguwun
Baron Samedi
Level 58
God Stats
20W - 9L
1,726 SR
Queue Stats
161W - 158L
1,467 Elo+
Party 2
Freya
Freya
InvasiveAbyss
Freya
Level 154
God Stats
3W - 6L
1,344 SR
Queue Stats
293W - 276L
1,640 Elo+
Party 2
Pele
Pele
iFullAffecti
Pele
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 110L
1,610 Elo+
Party 3
Team Averages
Level 125
1,517 SR
1,589 Elo+

VS

Team Averages
Level 98
1,665 SR
1,651 Elo+
Cu Chulainn
Cu Chulainn
Chocolatethebear
Cu Chulainn
Level 65
God Stats
7W - 5L
1,747 SR
Queue Stats
58W - 54L
1,637 Elo+
Solo
Danzaburou
Danzaburou
Gustrum
Danzaburou
Level 128
God Stats
3W - 6L
1,701 SR
Queue Stats
67W - 71L
1,558 Elo+
Party 1
Ravana
Ravana
LV1SeanConnery
Ravana
Level 129
God Stats
0W - 1L
1,586 SR
Queue Stats
3W - 2L
1,841 Elo+
Solo
Ra
Ra
ThatReady
Ra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,363 Elo+
Party 1
Sylvanus
Sylvanus
Анастасія
Sylvanus
Level 102
God Stats
5W - 3L
1,789 SR
Queue Stats
12W - 4L
1,856 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
0 / 1 / 0
3,717
743
373
1,577
463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Failedit
Erlang Shen
8
2 / 0 / 0
4,510
902
1,508
2,114
924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Baron Samedi
FeirsDwaguwun
Baron Samedi
5
0 / 1 / 1
3,487
697
1,442
2,100
842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 0 / 1
3,276
655
1,487
2,527
492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
1 / 0 / 0
3,647
729
1,323
3,051
620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chocolatethebear
Cu Chulainn
1
0 / 1 / 0
2,584
517
123
634
128
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Danzaburou
Gustrum
Danzaburou
5
0 / 0 / 0
3,257
651
1,970
2,924
639
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 1 / 0
3,459
692
805
2,109
857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 1
3,559
712
1,043
1,038
220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
2 / 1 / 0
3,468
694
1,510
2,516
749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
2
2
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
0
1
0
0
L
Cu Chulainn
Chocolatethebear
Cu Chulainn
0
1
0
0
W
Erlang Shen
Failedit
Erlang Shen
2
0
0
2
W
Baron Samedi
FeirsDwaguwun
Baron Samedi
0
1
1
0.5
L
Danzaburou
Gustrum
Danzaburou
0
0
0
0
W
0
0
1
0.5
L
0
1
0
0
L
0
0
1
0.5
W
1
0
0
1
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,133
Damage
5,451
11,369
Taken
9,221
3,341
Mitigated
2,593
5,753
Healing
3,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
373
291
0
303
1,577
463
0
855
550
0
11,534
L
Cu Chulainn
Chocolatethebear
Cu Chulainn
123
57
0
15
634
128
0
0
634
0
951
W
Erlang Shen
Failedit
Erlang Shen
1,508
668
0
1,300
2,114
924
20
0
2,114
0
18,442
W
Baron Samedi
FeirsDwaguwun
Baron Samedi
1,442
189
131
467
2,100
842
0
448
1,652
8,448
0
L
Danzaburou
Gustrum
Danzaburou
1,970
1,160
0
1,325
2,924
639
0
1,277
1,647
0
11,864
W
1,487
608
0
1,798
2,527
492
0
814
1,713
10,120
0
L
805
125
0
395
2,109
857
0
0
2,109
0
10,801
L
1,043
341
0
606
1,038
220
0
0
1,038
11,221
0
W
1,323
456
0
1,754
3,051
620
0
224
2,787
0
13,874
L
1,510
662
292
433
2,516
749
0
1,652
864
7,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,637
Gold Earned
16,327
167
Minions Killed
104
0
Camps Cleared
0
514,268
Distance Traveled
437,625
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,717
743
43
9
0
105,567
1
L
Cu Chulainn
2,584
517
3
1
0
26,780
1
W
Erlang Shen
4,510
902
46
9
0
115,153
2
W
Baron Samedi
3,487
697
16
3
0
89,025
1
L
Danzaburou
3,257
651
28
6
0
100,971
2
W
Freya
3,276
655
27
5
0
91,628
0
L
Ravana
3,459
692
32
6
0
100,398
0
L
Ra
3,559
712
25
5
0
118,271
2
W
Pele
3,647
729
35
7
0
112,895
1
L
Sylvanus
3,468
694
16
3
0
91,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role