Player Matchup

Persephone
Persephone
 
Persephone
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Itsigo35
Medusa
Level 156
God Stats
3W - 3L
1,375 SR
Queue Stats
109W - 106L
1,488 Elo+
Solo
Chiron
Chiron
diablo0810
Chiron
Level 100
God Stats
5W - 0L
1,837 SR
Queue Stats
241W - 217L
1,480 Elo+
Party 1
Ra
Ra
zbelarr
Ra
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
141W - 145L
1,431 Elo+
Solo
Team Averages
Level 118
1,542 SR
1,480 Elo+

VS

Team Averages
Level 100
1,500 SR
1,416 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Arhonus
Apollo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,233 Elo+
Solo
Baron Samedi
Baron Samedi
Psiho
Baron Samedi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,311 Elo+
Solo
Mercury
Mercury
sfdragon
Mercury
Level 85
God Stats
1W - 3L
1,498 SR
Queue Stats
95W - 91L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
8 / 1 / 20
11,936
918
18,153
15,143
7,463
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
 
Bacchus
17
4 / 2 / 22
10,622
817
11,304
18,703
23,420
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Itsigo35
Medusa
18
10 / 3 / 14
11,063
851
16,748
12,112
6,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chiron
diablo0810
Chiron
17
3 / 2 / 21
10,376
798
11,459
15,212
12,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
9 / 2 / 18
11,521
886
15,101
14,320
7,365
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
2 / 8 / 7
9,418
724
21,702
18,049
13,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
 
Nike
14
0 / 6 / 6
8,280
637
12,461
22,215
13,970
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Apollo
Arhonus
Apollo
17
2 / 5 / 4
9,536
734
8,599
12,421
4,672
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Psiho
Baron Samedi
15
1 / 7 / 3
8,687
668
10,167
13,077
9,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
sfdragon
Mercury
15
4 / 8 / 3
9,461
728
9,701
13,575
5,115
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
32
34
Kills
9
10
Deaths
34
95
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
8
1
20
18
W
Bacchus
 
Bacchus
4
2
22
7.5
L
Zhong Kui
 
Zhong Kui
2
8
7
0.69
L
Nike
 
Nike
0
6
6
0.5
L
Apollo
Arhonus
Apollo
2
5
4
0.8
W
Medusa
Itsigo35
Medusa
10
3
14
5.67
L
Baron Samedi
Psiho
Baron Samedi
1
7
3
0.36
W
Chiron
diablo0810
Chiron
3
2
21
6.75
L
Mercury
sfdragon
Mercury
4
8
3
0.69
W
9
2
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,765
Damage
62,630
75,490
Taken
79,337
57,137
Mitigated
46,074
39,736
Healing
20,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
18,153
2,045
810
4,238
15,143
7,463
1,262
6,172
8,970
42,715
0
W
Bacchus
 
Bacchus
11,304
976
2,016
2,056
18,703
23,420
54
8,909
9,794
14,067
0
L
Zhong Kui
 
Zhong Kui
21,702
1,595
1,426
4,835
18,049
13,016
225
10,392
7,657
41,297
0
L
Nike
 
Nike
12,461
1,260
1,006
4,971
22,215
13,970
196
12,380
9,835
0
17,258
L
Apollo
Arhonus
Apollo
8,599
4,672
396
2,215
12,421
4,672
570
7,612
4,809
0
23,082
W
Medusa
Itsigo35
Medusa
16,748
8,916
1,991
2,169
12,112
6,031
1,893
5,888
6,224
0
29,269
L
Baron Samedi
Psiho
Baron Samedi
10,167
288
1,579
1,617
13,077
9,301
0
6,791
6,286
19,950
0
W
Chiron
diablo0810
Chiron
11,459
2,314
4,535
4,432
15,212
12,858
1,560
6,160
9,052
0
24,480
L
Mercury
sfdragon
Mercury
9,701
1,768
1,323
1,388
13,575
5,115
750
7,383
6,192
0
15,287
W
15,101
1,164
11,502
5,987
14,320
7,365
1,139
4,740
9,580
33,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,518
Gold Earned
45,382
148
Minions Killed
107
0
Camps Cleared
0
1,300,454
Distance Traveled
1,110,256
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,936
918
56
4
0
260,917
0
W
Bacchus
10,622
817
0
0
0
240,643
1
L
Zhong Kui
9,418
724
36
3
0
217,900
2
L
Nike
8,280
637
13
1
0
198,227
1
L
Apollo
9,536
734
32
2
0
237,965
0
W
Medusa
11,063
851
24
2
0
276,271
0
L
Baron Samedi
8,687
668
12
1
0
204,956
2
W
Chiron
10,376
798
22
2
0
248,377
0
L
Mercury
9,461
728
14
1
0
251,208
2
W
Ra
11,521
886
46
4
0
274,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role