Player Matchup

Baba Yaga
Baba Yaga
Diamond II
 
Baba Yaga
Diamond II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Masters
Ozeiros
Danzaburou
Masters
Level 160
God Stats
24W - 14L
1,656 SR
Queue Stats
382W - 278L
2,426 MMR
Solo
Ares
Ares
Diamond II
RobsonSouz4
Ares
Diamond II
Level 131
God Stats
4W - 3L
1,815 SR
Queue Stats
76W - 67L
2,349 MMR
Solo
Amaterasu
Amaterasu
Masters
Roddyes
Amaterasu
Masters
Level 159
God Stats
3W - 4L
1,630 SR
Queue Stats
410W - 400L
2,555 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
Yëndör
Gilgamesh
Masters
Level 120
God Stats
95W - 68L
1,648 SR
Queue Stats
302W - 285L
2,524 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,650 SR
2,271 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,748 SR
2,314 MMR
Apollo
Apollo
Diamond V
 
Apollo
Diamond V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Tyr
Tyr
Diamond III
Blαcky
Tyr
Diamond III
Level 126
God Stats
4W - 0L
1,500 SR
Queue Stats
104W - 95L
2,122 MMR
Party 3
Raijin
Raijin
Masters
LioהelMessi
Raijin
Masters
Level 160
God Stats
12W - 4L
1,972 SR
Queue Stats
175W - 93L
2,857 MMR
Party 2
Guan Yu
Guan Yu
Masters
Octî
Guan Yu
Masters
Level 160
God Stats
16W - 4L
2,088 SR
Queue Stats
267W - 157L
2,916 MMR
Party 2
Arachne
Arachne
Diamond IV
zarpmen
Arachne
Diamond IV
Level 155
God Stats
10W - 10L
1,679 SR
Queue Stats
118W - 106L
2,174 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
1 / 4 / 2
7,567
504
7,640
9,528
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Ozeiros
Danzaburou
12
5 / 2 / 0
8,074
538
8,964
7,547
2,385
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 8 / 2
6,135
409
5,241
12,951
8,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Roddyes
Amaterasu
12
1 / 6 / 1
7,017
468
9,474
15,983
7,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Yëndör
Gilgamesh
12
2 / 6 / 1
6,833
456
7,293
13,721
6,933
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
Morgan Le FayTiamatOdinAthenaSet

VS

Bans
SobekThothGebScyllaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
3 / 4 / 4
9,451
630
10,150
11,492
4,221
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tyr
13
5 / 2 / 13
9,114
608
5,330
14,882
12,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
17
12 / 0 / 6
10,608
707
13,412
7,270
3,309
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Octî
Guan Yu
15
3 / 2 / 9
9,405
627
12,534
15,697
17,823
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
zarpmen
Arachne
14
3 / 1 / 4
8,625
575
4,312
12,668
6,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
9
Kills
26
26
Deaths
9
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
4
2
0.5
W
Apollo
 
Apollo
3
4
4
1.25
W
Tyr
5
2
13
5.75
W
Raijin
12
0
6
15
W
Guan Yu
Octî
Guan Yu
3
2
9
3.75
L
Danzaburou
Ozeiros
Danzaburou
5
2
0
2.5
L
0
8
2
0.13
L
Amaterasu
Roddyes
Amaterasu
1
6
1
0.25
L
Gilgamesh
Yëndör
Gilgamesh
2
6
1
0.42
W
Arachne
zarpmen
Arachne
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,612
Damage
45,738
59,730
Taken
62,009
27,972
Mitigated
44,617
12,617
Healing
28,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
7,640
283
110
2,711
9,528
2,621
0
4,774
4,754
55,464
0
W
Apollo
 
Apollo
10,150
6,262
0
3,306
11,492
4,221
2,526
731
10,761
0
78,029
W
Tyr
5,330
529
0
2,590
14,882
12,502
0
4,854
10,028
0
15,622
W
Raijin
13,412
2,259
0
3,739
7,270
3,309
515
3,062
4,208
78,159
0
W
Guan Yu
Octî
Guan Yu
12,534
3,157
2,524
9,366
15,697
17,823
86
2,830
12,867
0
58,470
L
Danzaburou
Ozeiros
Danzaburou
8,964
5,082
0
2,263
7,547
2,385
0
537
7,010
0
53,785
L
5,241
317
0
618
12,951
8,670
0
3,617
9,334
19,204
0
L
Amaterasu
Roddyes
Amaterasu
9,474
3,380
0
3,945
15,983
7,363
0
2,814
13,169
0
52,315
L
Gilgamesh
Yëndör
Gilgamesh
7,293
1,926
0
2,970
13,721
6,933
0
1,670
12,051
3,861
32,576
W
Arachne
zarpmen
Arachne
4,312
2,873
0
6,923
12,668
6,762
56
2,378
10,290
0
58,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,626
Gold Earned
47,203
389
Minions Killed
496
0
Camps Cleared
0
1,437,308
Distance Traveled
1,630,422
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,567
504
99
7
0
303,052
4
W
Apollo
9,451
630
143
10
0
302,378
3
W
Tyr
9,114
608
14
1
0
340,510
6
W
Raijin
10,608
707
143
10
0
318,270
6
W
Guan Yu
9,405
627
111
7
0
315,501
6
L
Danzaburou
8,074
538
96
6
0
233,915
3
L
Ares
6,135
409
33
2
0
284,226
4
L
Amaterasu
7,017
468
95
6
0
324,734
1
L
Gilgamesh
6,833
456
66
4
0
291,381
3
W
Arachne
8,625
575
85
6
0
353,763
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role