Player Matchup

Neith
Neith
ClouddClout
Neith
Level 66
God Stats
1W - 2L
1,339 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Thanatos
Thanatos
DakotaBennett1
Thanatos
Level 101
God Stats
1W - 9L
1,283 SR
Queue Stats
134W - 131L
1,532 Elo+
Party 3
Chaac
Chaac
LindaO1961
Chaac
Level 49
God Stats
27W - 19L
1,707 SR
Queue Stats
225W - 194L
1,522 Elo+
Party 3
Guan Yu
Guan Yu
Trev_DANK
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Thor
Thor
iceberrg-
Thor
Level 48
God Stats
0W - 1L
1,296 SR
Queue Stats
2W - 5L
1,422 Elo+
Party 1
Team Averages
Level 53
1,425 SR
1,495 Elo+

VS

Team Averages
Level 67
1,612 SR
1,466 Elo+
Ao Kuang
Ao Kuang
Jalop2
Ao Kuang
Level 29
God Stats
12W - 8L
1,521 SR
Queue Stats
56W - 70L
1,431 Elo+
Party 2
Kali
Kali
Purplecrayon
Kali
Level 33
God Stats
3W - 0L
1,826 SR
Queue Stats
103W - 97L
1,517 Elo+
Solo
Cthulhu
Cthulhu
Socotruer
Cthulhu
Level 125
God Stats
5W - 7L
1,480 SR
Queue Stats
180W - 198L
1,481 Elo+
Party 2
Neith
Neith
ThePancho98
Neith
Level 62
God Stats
18W - 7L
1,575 SR
Queue Stats
58W - 61L
1,448 Elo+
Solo
Aphrodite
Aphrodite
TruDubZero7
Aphrodite
Level 86
God Stats
8W - 6L
1,657 SR
Queue Stats
251W - 244L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 5
10,464
951
4,874
7,402
2,835
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
19
12 / 11 / 8
14,966
1,361
25,253
22,012
9,388
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
20
4 / 6 / 14
12,998
1,182
24,072
22,929
20,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Trev_DANK
Guan Yu
17
0 / 9 / 7
10,220
929
3,534
15,601
16,247
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
17
2 / 13 / 8
10,896
991
9,778
19,025
7,595
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jalop2
Ao Kuang
19
19 / 7 / 11
14,240
1,295
19,967
18,959
6,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
9 / 4 / 26
13,843
1,258
20,503
14,798
6,109
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Socotruer
Cthulhu
19
8 / 5 / 19
13,010
1,183
16,360
18,197
10,447
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
5 / 0 / 20
12,013
1,092
14,527
8,065
2,637
Heavy Mace

Heavy Mace

+30
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
TruDubZero7
Aphrodite
19
2 / 5 / 21
11,415
1,038
9,154
15,144
11,453
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
140
21
Kills
43
43
Deaths
21
42
Assists
97
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
L
Thanatos
12
11
8
1.45
W
Ao Kuang
Jalop2
Ao Kuang
19
7
11
3.5
L
Chaac
4
6
14
1.83
W
9
4
26
5.5
W
Cthulhu
Socotruer
Cthulhu
8
5
19
3.5
W
5
0
20
15
L
Guan Yu
Trev_DANK
Guan Yu
0
9
7
0.39
W
Aphrodite
TruDubZero7
Aphrodite
2
5
21
2.5
L
Thor
2
13
8
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,511
Damage
80,511
86,969
Taken
75,163
56,847
Mitigated
37,081
19,987
Healing
19,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,874
1,406
0
571
7,402
2,835
0
5,512
1,890
0
13,447
L
Thanatos
25,253
7,511
0
8,714
22,012
9,388
0
11,295
10,717
0
44,109
W
Ao Kuang
Jalop2
Ao Kuang
19,967
7,503
0
4,915
18,959
6,435
0
0
18,647
23,591
2,986
L
Chaac
24,072
3,081
135
8,837
22,929
20,782
0
11,635
11,294
0
55,542
W
20,503
11,233
0
3,440
14,798
6,109
0
0
14,602
0
27,716
W
Cthulhu
Socotruer
Cthulhu
16,360
2,041
832
922
18,197
10,447
0
0
17,968
45,218
0
W
14,527
6,794
0
2,049
8,065
2,637
0
0
7,920
0
44,152
L
Guan Yu
Trev_DANK
Guan Yu
3,534
1,162
637
920
15,601
16,247
0
6,016
9,585
0
14,573
W
Aphrodite
TruDubZero7
Aphrodite
9,154
2,279
3,991
2,984
15,144
11,453
0
0
14,689
22,693
0
L
Thor
9,778
2,434
16
157
19,025
7,595
0
9,604
9,421
0
14,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,544
Gold Earned
64,521
162
Minions Killed
199
8
Camps Cleared
6
853,795
Distance Traveled
1,016,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,464
951
15
1
0
100,953
0
L
Thanatos
14,966
1,361
37
3
6
205,738
0
W
Ao Kuang
14,240
1,295
12
1
3
181,877
0
L
Chaac
12,998
1,182
75
7
1
209,243
0
W
Kali
13,843
1,258
17
2
1
232,925
0
W
Cthulhu
13,010
1,183
70
6
2
227,215
0
W
Neith
12,013
1,092
64
6
0
195,364
0
L
Guan Yu
10,220
929
26
2
0
198,442
0
W
Aphrodite
11,415
1,038
36
3
0
178,848
0
L
Thor
10,896
991
9
1
1
139,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role