Player Matchup

Serqet
Serqet
Exirg
Serqet
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,428 Elo+
Solo
Kukulkan
Kukulkan
Ghost54885
Kukulkan
Level 4
God Stats
3W - 1L
1,470 SR
Queue Stats
3W - 1L
1,487 Elo+
Solo
Cthulhu
Cthulhu
Intensity IKS
Cthulhu
Level 29
God Stats
1W - 0L
1,771 SR
Queue Stats
70W - 45L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
bayonnet
Baron Samedi
Level 26
God Stats
8W - 6L
1,498 SR
Queue Stats
27W - 32L
1,367 Elo+
Solo
Izanami
Izanami
girl_Vanessa_op
Izanami
Level 28
God Stats
33W - 22L
1,546 SR
Queue Stats
134W - 145L
1,393 Elo+
Solo
Team Averages
Level 18
1,557 SR
1,441 Elo+

VS

Team Averages
Level 17
1,467 SR
1,461 Elo+
Hou Yi
Hou Yi
CannedHealer664
Hou Yi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 107L
1,404 Elo+
Solo
Mercury
Mercury
IKnc3R-
Mercury
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 95L
1,502 Elo+
Solo
Bellona
Bellona
OmgBac0nn
Bellona
Level 6
God Stats
3W - 7L
1,209 SR
Queue Stats
110W - 119L
1,440 Elo+
Solo
Tiamat
Tiamat
Velincityz
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,527 Elo+
Solo
Artemis
Artemis
cacolak
Artemis
Level 15
God Stats
3W - 6L
1,625 SR
Queue Stats
29W - 40L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Exirg
Serqet
16
5 / 1 / 5
10,063
559
6,950
12,224
4,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Ghost54885
Kukulkan
11
0 / 5 / 7
7,900
439
4,612
7,226
2,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
16
4 / 0 / 5
10,266
570
15,414
19,122
15,424
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
bayonnet
Baron Samedi
14
1 / 5 / 1
8,625
479
8,149
14,802
9,377
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
9 / 1 / 4
11,990
666
12,972
8,462
3,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
7,161
398
8,541
13,748
4,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
IKnc3R-
Mercury
12
3 / 5 / 1
7,598
422
5,326
11,022
4,240
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
OmgBac0nn
Bellona
14
1 / 6 / 0
7,914
440
5,651
13,575
12,148
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Velincityz
Tiamat
5
0 / 0 / 0
5,634
313
1,156
3,141
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
cacolak
Artemis
14
4 / 4 / 2
8,642
480
11,122
18,568
7,387
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
19
Kills
10
12
Deaths
19
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Serqet
Exirg
Serqet
5
1
5
7.5
W
Kukulkan
Ghost54885
Kukulkan
0
5
7
0.7
L
Mercury
IKnc3R-
Mercury
3
5
1
0.7
W
Cthulhu
4
0
5
6.5
L
Bellona
OmgBac0nn
Bellona
1
6
0
0.17
L
Tiamat
Velincityz
Tiamat
0
0
0
0
W
Baron Samedi
bayonnet
Baron Samedi
1
5
1
0.3
L
Artemis
cacolak
Artemis
4
4
2
1.25
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,097
Damage
31,796
61,836
Taken
60,054
35,118
Mitigated
29,333
22,677
Healing
10,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,541
3,381
0
250
13,748
4,371
261
7,256
5,265
0
36,545
W
Serqet
Exirg
Serqet
6,950
659
0
3,717
12,224
4,908
871
109
12,091
0
51,754
W
Kukulkan
Ghost54885
Kukulkan
4,612
376
0
1,696
7,226
2,310
1,058
0
7,226
24,053
0
L
Mercury
IKnc3R-
Mercury
5,326
2,756
0
130
11,022
4,240
0
3,848
6,775
0
35,796
W
Cthulhu
15,414
1,086
0
10,742
19,122
15,424
84
950
17,881
76,919
0
L
Bellona
OmgBac0nn
Bellona
5,651
2,943
0
1,828
13,575
12,148
0
3,121
10,454
0
39,280
L
Tiamat
Velincityz
Tiamat
1,156
380
0
669
3,141
1,187
0
1,950
1,191
8,300
0
W
Baron Samedi
bayonnet
Baron Samedi
8,149
1,712
2,083
3,710
14,802
9,377
1,567
0
14,770
40,624
0
L
Artemis
cacolak
Artemis
11,122
6,701
54
7,100
18,568
7,387
521
12,000
6,490
0
45,137
W
12,972
9,143
453
276
8,462
3,099
4,745
0
8,278
0
83,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,844
Gold Earned
36,949
480
Minions Killed
276
0
Camps Cleared
0
1,673,761
Distance Traveled
1,288,460
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,161
398
42
2
0
330,692
1
W
Serqet
10,063
559
97
5
0
411,383
0
W
Kukulkan
7,900
439
35
2
0
247,839
0
L
Mercury
7,598
422
61
3
0
292,415
1
W
Cthulhu
10,266
570
131
7
0
394,200
5
L
Bellona
7,914
440
76
4
0
332,467
1
L
Tiamat
5,634
313
17
1
0
79,194
1
W
Baron Samedi
8,625
479
53
3
0
295,796
4
L
Artemis
8,642
480
80
4
0
253,692
0
W
Izanami
11,990
666
164
9
0
324,543
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role