Player Matchup

Tyr
Tyr
Rabbzki
Tyr
Level 155
God Stats
7W - 9L
1,570 SR
Queue Stats
502W - 389L
1,704 Elo+
Party 1
Baron Samedi
Baron Samedi
StuNNaH J
Baron Samedi
Level 82
God Stats
44W - 22L
1,704 SR
Queue Stats
541W - 469L
1,658 Elo+
Party 1
Cerberus
Cerberus
Wobely
Cerberus
Level 86
God Stats
23W - 12L
1,757 SR
Queue Stats
625W - 533L
1,647 Elo+
Party 1
Team Averages
Level 108
1,677 SR
1,670 Elo+

VS

Team Averages
Level 55
1,567 SR
1,456 Elo+
Arachne
Arachne
Rainiak
Arachne
Level 50
God Stats
2W - 1L
1,528 SR
Queue Stats
6W - 4L
1,537 Elo+
Party 2
Hades
Hades
Soul Eclipse38
Hades
Level 48
God Stats
8W - 7L
1,673 SR
Queue Stats
39W - 33L
1,492 Elo+
Party 2
Xing Tian
Xing Tian
Vikxzu
Xing Tian
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 45L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
11
3 / 2 / 11
7,841
784
8,171
7,921
7,464
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
StuNNaH J
Baron Samedi
13
11 / 0 / 5
8,897
890
9,779
6,585
3,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Wobely
Cerberus
11
2 / 0 / 14
8,025
803
6,316
9,077
8,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Rainiak
Arachne
8
1 / 1 / 0
6,114
611
1,755
4,674
1,525
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 8 / 0
6,349
635
6,550
11,470
4,542
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Vikxzu
Xing Tian
9
0 / 7 / 2
6,468
647
3,897
12,141
10,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
16
Kills
2
2
Deaths
16
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
3
2
11
4.25
L
Arachne
Rainiak
Arachne
1
1
0
1
L
1
8
0
0.13
W
Baron Samedi
StuNNaH J
Baron Samedi
11
0
5
13.5
L
Xing Tian
Vikxzu
Xing Tian
0
7
2
0.14
W
Cerberus
Wobely
Cerberus
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,266
Damage
12,202
23,583
Taken
28,285
18,906
Mitigated
16,984
11,622
Healing
1,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
8,171
1,406
0
1,264
7,921
7,464
54
2,811
5,110
0
21,011
L
Arachne
Rainiak
Arachne
1,755
1,160
0
570
4,674
1,525
0
1,985
2,689
0
7,445
L
6,550
482
0
782
11,470
4,542
0
7,185
4,285
15,632
0
W
Baron Samedi
StuNNaH J
Baron Samedi
9,779
1,967
2,756
4,970
6,585
3,277
1,294
4,132
2,453
31,686
0
L
Xing Tian
Vikxzu
Xing Tian
3,897
282
0
562
12,141
10,917
0
6,925
5,216
11,573
0
W
Cerberus
Wobely
Cerberus
6,316
639
0
2,632
9,077
8,165
308
3,504
5,573
15,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,763
Gold Earned
18,931
118
Minions Killed
46
0
Camps Cleared
0
554,185
Distance Traveled
463,040
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,841
784
35
4
0
192,862
3
L
Arachne
6,114
611
13
1
0
146,416
1
L
Hades
6,349
635
20
2
0
153,707
0
W
Baron Samedi
8,897
890
47
5
0
170,643
2
L
Xing Tian
6,468
647
13
1
0
162,917
1
W
Cerberus
8,025
803
36
4
0
190,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role