Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Big_Sneaky_Boi
Discordia
Level 46
God Stats
1W - 1L
1,712 SR
Queue Stats
9W - 14L
1,415 Elo+
Party 1
Danzaburou
Danzaburou
Swoop BASSxDROP
Danzaburou
Level 128
God Stats
18W - 11L
1,594 SR
Queue Stats
436W - 412L
1,460 Elo+
Party 1
Fenrir
Fenrir
Swoop707
Fenrir
Level 126
God Stats
0W - 1L
1,355 SR
Queue Stats
322W - 319L
1,427 Elo+
Party 1
Da Ji
Da Ji
ytihsprime
Da Ji
Level 131
God Stats
1W - 4L
1,371 SR
Queue Stats
155W - 169L
1,414 Elo+
Party 1
Team Averages
Level 111
1,506 SR
1,443 Elo+

VS

Team Averages
Level 132
1,346 SR
1,517 Elo+
Terra
Terra
Aphr0disiac
Terra
Level 159
God Stats
1W - 2L
1,163 SR
Queue Stats
288W - 285L
1,501 Elo+
Party 2
Bastet
Bastet
BemusedB1shop
Bastet
Level 87
God Stats
1W - 0L
1,676 SR
Queue Stats
24W - 16L
1,614 Elo+
Solo
Janus
Janus
Diedirty1
Janus
Level 136
God Stats
6W - 6L
1,359 SR
Queue Stats
298W - 321L
1,431 Elo+
Solo
Cerberus
Cerberus
MOON88
Cerberus
Level 160
God Stats
1W - 1L
1,285 SR
Queue Stats
240W - 249L
1,512 Elo+
Party 2
Bellona
Bellona
Sunjari
Bellona
Level 120
God Stats
1W - 1L
1,245 SR
Queue Stats
56W - 49L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
2 / 6 / 6
9,438
674
15,582
21,759
22,494
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
Big_Sneaky_Boi
Discordia
15
0 / 8 / 6
8,827
631
11,177
12,173
5,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Swoop BASSxDROP
Danzaburou
17
3 / 6 / 3
10,470
748
16,292
13,861
6,306
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
Swoop707
Fenrir
15
1 / 7 / 5
8,945
639
9,774
15,535
10,345
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
16
4 / 6 / 5
9,870
705
9,844
14,956
11,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 20
10,823
773
6,212
19,650
17,162
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
12 / 4 / 13
11,366
812
17,190
14,129
6,307
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
Diedirty1
Janus
20
9 / 2 / 17
12,604
900
21,891
10,554
5,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
MOON88
Cerberus
16
1 / 2 / 19
9,924
709
10,287
18,208
14,311
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Sunjari
Bellona
17
6 / 2 / 17
10,726
766
11,613
23,413
27,337
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
119
10
Kills
33
33
Deaths
11
25
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
6
6
0.83
W
5
1
20
15
W
12
4
13
4.63
L
Discordia
Big_Sneaky_Boi
Discordia
0
8
6
0.38
W
Janus
Diedirty1
Janus
9
2
17
8.75
W
Cerberus
MOON88
Cerberus
1
2
19
5.25
W
Bellona
Sunjari
Bellona
6
2
17
7.25
L
Danzaburou
Swoop BASSxDROP
Danzaburou
3
6
3
0.75
L
Fenrir
Swoop707
Fenrir
1
7
5
0.5
L
Da Ji
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,669
Damage
67,193
78,284
Taken
85,954
56,079
Mitigated
70,236
24,443
Healing
52,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
15,582
2,334
7,183
8,514
21,759
22,494
540
9,653
12,106
25,900
0
W
6,212
789
15,681
9,615
19,650
17,162
1,122
6,590
13,060
11,202
0
W
17,190
5,185
2,888
1,501
14,129
6,307
2,320
3,946
10,183
0
27,606
L
Discordia
Big_Sneaky_Boi
Discordia
11,177
620
598
393
12,173
5,371
218
6,545
5,628
32,825
0
W
Janus
Diedirty1
Janus
21,891
1,058
1,701
1,576
10,554
5,119
1,299
4,868
5,686
54,548
0
W
Cerberus
MOON88
Cerberus
10,287
430
2,889
5,602
18,208
14,311
650
6,026
12,182
23,442
0
W
Bellona
Sunjari
Bellona
11,613
4,816
2,016
9,086
23,413
27,337
446
5,329
18,084
0
20,713
L
Danzaburou
Swoop BASSxDROP
Danzaburou
16,292
4,533
165
3,546
13,861
6,306
432
7,304
6,557
0
33,204
L
Fenrir
Swoop707
Fenrir
9,774
3,042
0
3,281
15,535
10,345
132
6,595
8,940
0
16,948
L
Da Ji
9,844
1,613
54
709
14,956
11,563
0
8,293
6,663
0
16,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,550
Gold Earned
55,443
141
Minions Killed
189
0
Camps Cleared
0
1,147,545
Distance Traveled
1,330,812
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,438
674
16
1
0
211,696
0
W
Terra
10,823
773
10
1
0
257,983
0
W
Bastet
11,366
812
23
2
0
294,155
3
L
Discordia
8,827
631
44
3
0
226,607
1
W
Janus
12,604
900
79
6
0
260,475
0
W
Cerberus
9,924
709
59
4
0
245,235
0
W
Bellona
10,726
766
18
1
0
272,964
3
L
Danzaburou
10,470
748
46
3
0
220,617
0
L
Fenrir
8,945
639
14
1
0
255,200
2
L
Da Ji
9,870
705
21
2
0
233,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role