Player Matchup

Artemis
Artemis
AwwShoot
Artemis
Level 29
God Stats
1W - 1L
1,719 SR
Queue Stats
9W - 8L
1,576 Elo+
Solo
Hercules
Hercules
Butsky
Hercules
Level 23
God Stats
0W - 3L
1,139 SR
Queue Stats
30W - 43L
1,451 Elo+
Solo
Hera
Hera
PowerHalf
Hera
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 166L
1,474 Elo+
Solo
Athena
Athena
SETHinallcaps
Athena
Level 18
God Stats
9W - 7L
1,556 SR
Queue Stats
35W - 33L
1,405 Elo+
Solo
Thor
Thor
cTmprospect
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 16L
1,682 Elo+
Solo
Team Averages
Level 16
1,483 SR
1,518 Elo+

VS

Team Averages
Level 25
1,520 SR
1,541 Elo+
Cabrakan
Cabrakan
CaptainAutismo69
Cabrakan
Level 14
God Stats
13W - 4L
1,536 SR
Queue Stats
94W - 75L
1,657 Elo+
Solo
Ullr
Ullr
Darkseid6556
Ullr
Level 28
God Stats
3W - 0L
1,515 SR
Queue Stats
106W - 138L
1,452 Elo+
Solo
Horus
Horus
Mck3nn4
Horus
Level 26
God Stats
4W - 1L
1,710 SR
Queue Stats
170W - 170L
1,601 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rateddinosaur32
Morgan Le Fay
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 62L
1,507 Elo+
Solo
Pele
Pele
TheWhoGoD
Pele
Level 27
God Stats
4W - 6L
1,339 SR
Queue Stats
105W - 121L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AwwShoot
Artemis
10
2 / 2 / 1
5,774
577
3,698
5,954
1,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Butsky
Hercules
8
0 / 6 / 0
4,303
430
1,545
7,116
3,594
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
9
2 / 6 / 0
5,352
535
3,919
5,781
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 5 / 1
4,724
472
3,330
8,802
3,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 2 / 1
5,256
526
3,465
6,707
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 0
7,315
732
6,507
4,065
4,246
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

6
0 / 2 / 4
4,619
462
2,362
4,982
921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Mck3nn4
Horus
7
1 / 1 / 8
5,303
530
3,256
5,452
3,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Rateddinosaur32
Morgan Le Fay
10
3 / 2 / 5
5,965
597
3,078
5,250
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
10
10 / 1 / 1
6,465
647
6,657
6,146
2,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
6
Kills
21
21
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
AwwShoot
Artemis
2
2
1
1.25
L
Hercules
Butsky
Hercules
0
6
0
0
W
7
0
0
7
W
0
2
4
1
W
Horus
Mck3nn4
Horus
1
1
8
5
L
Hera
2
6
0
0.33
W
Morgan Le Fay
Rateddinosaur32
Morgan Le Fay
3
2
5
2.75
L
1
5
1
0.3
W
Pele
10
1
1
10.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,957
Damage
21,860
34,360
Taken
25,895
12,488
Mitigated
12,091
8,247
Healing
7,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AwwShoot
Artemis
3,698
2,619
0
2,241
5,954
1,400
612
0
5,954
0
29,655
L
Hercules
Butsky
Hercules
1,545
857
0
1,230
7,116
3,594
0
5,215
1,901
0
13,458
W
6,507
1,404
0
1,957
4,065
4,246
16
0
4,065
34,153
0
W
2,362
1,125
154
791
4,982
921
0
671
4,311
0
12,789
W
Horus
Mck3nn4
Horus
3,256
1,545
407
2,153
5,452
3,074
0
1,536
3,916
0
10,028
L
Hera
3,919
2,242
0
330
5,781
1,875
0
1,859
3,922
27,799
0
W
Morgan Le Fay
Rateddinosaur32
Morgan Le Fay
3,078
498
0
713
5,250
1,648
201
3,149
1,945
28,637
0
L
3,330
741
0
2,230
8,802
3,597
334
709
8,093
10,541
0
W
Pele
6,657
2,246
0
1,727
6,146
2,202
0
1,659
4,409
0
25,564
L
3,465
935
0
2,216
6,707
2,022
0
1,802
4,905
0
26,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,409
Gold Earned
29,667
217
Minions Killed
211
0
Camps Cleared
0
801,005
Distance Traveled
913,673
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,774
577
66
7
0
164,682
2
L
Hercules
4,303
430
22
2
0
126,462
0
W
Cabrakan
7,315
732
77
8
0
174,611
2
W
Ullr
4,619
462
31
3
0
176,776
1
W
Horus
5,303
530
12
1
0
200,111
5
L
Hera
5,352
535
56
6
0
155,432
0
W
Morgan Le Fay
5,965
597
58
6
0
165,544
0
L
Athena
4,724
472
16
2
0
171,343
0
W
Pele
6,465
647
33
3
0
196,631
2
L
Thor
5,256
526
57
6
0
183,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role