Player Matchup

Hercules
Hercules
DatBoi_Jon
Hercules
Level 89
God Stats
17W - 12L
1,566 SR
Queue Stats
64W - 52L
1,478 Elo+
Solo
Bakasura
Bakasura
JN Hyper1813
Bakasura
Level 84
God Stats
1W - 3L
1,722 SR
Queue Stats
42W - 41L
1,693 Elo+
Solo
Nu Wa
Nu Wa
NagateTanikaze1
Nu Wa
Level 116
God Stats
7W - 3L
1,590 SR
Queue Stats
348W - 353L
1,448 Elo+
Solo
Sol
Sol
Ricardomaglo789
Sol
Level 75
God Stats
19W - 11L
1,511 SR
Queue Stats
242W - 237L
1,474 Elo+
Solo
Cabrakan
Cabrakan
xLilShooter
Cabrakan
Level 83
God Stats
110W - 79L
1,604 SR
Queue Stats
194W - 172L
1,475 Elo+
Solo
Team Averages
Level 89
1,599 SR
1,514 Elo+

VS

Team Averages
Level 98
1,586 SR
1,462 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
DQAtWar
Serqet
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 174L
1,448 Elo+
Party 1
Gilgamesh
Gilgamesh
TATOO593
Gilgamesh
Level 109
God Stats
1W - 1L
1,755 SR
Queue Stats
131W - 150L
1,420 Elo+
Solo
Zeus
Zeus
camelcı
Zeus
Level 69
God Stats
11W - 12L
1,631 SR
Queue Stats
1,133W - 1,255L
1,502 Elo+
Solo
Sol
Sol
hadeel30008
Sol
Level 117
God Stats
24W - 24L
1,546 SR
Queue Stats
648W - 669L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DatBoi_Jon
Hercules
16
6 / 0 / 3
9,964
586
9,712
16,301
15,186
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
JN Hyper1813
Bakasura
15
4 / 2 / 3
9,064
533
5,268
12,349
4,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 1 / 1
9,926
584
12,710
10,806
3,479
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 2
7,604
447
8,143
11,058
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
xLilShooter
Cabrakan
13
1 / 3 / 1
8,325
490
7,179
14,748
8,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
1 / 1 / 3
7,778
458
6,086
12,293
7,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Serqet
DQAtWar
Serqet
13
0 / 1 / 7
7,839
461
4,545
13,744
14,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
TATOO593
Gilgamesh
11
0 / 7 / 0
6,561
386
7,218
12,292
7,252
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zeus
13
1 / 5 / 1
7,783
458
7,707
11,360
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 0 / 1
8,531
502
13,586
11,584
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
14
Kills
8
9
Deaths
14
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
1
3
2.5
L
Serqet
DQAtWar
Serqet
0
1
7
3.5
W
Hercules
DatBoi_Jon
Hercules
6
0
3
7.5
W
Bakasura
JN Hyper1813
Bakasura
4
2
3
2.75
W
3
1
1
3.5
W
0
3
2
0.33
L
Gilgamesh
TATOO593
Gilgamesh
0
7
0
0
L
Zeus
1
5
1
0.3
L
6
0
1
6.5
W
Cabrakan
xLilShooter
Cabrakan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,012
Damage
39,142
65,262
Taken
61,273
34,447
Mitigated
37,283
25,235
Healing
22,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,086
538
325
4,504
12,293
7,444
0
3,654
8,394
0
53,272
L
Serqet
DQAtWar
Serqet
4,545
1,053
212
4,483
13,744
14,646
0
9,006
4,738
0
19,570
W
Hercules
DatBoi_Jon
Hercules
9,712
4,442
0
4,101
16,301
15,186
1,971
1,065
15,178
0
57,407
W
Bakasura
JN Hyper1813
Bakasura
5,268
3,574
0
4,263
12,349
4,263
758
1,583
10,588
0
46,542
W
12,710
1,260
0
6,929
10,806
3,479
972
5,881
4,415
76,201
0
W
8,143
3,001
0
5,330
11,058
3,244
306
5,512
5,274
57,410
0
L
Gilgamesh
TATOO593
Gilgamesh
7,218
2,570
0
773
12,292
7,252
0
1,668
10,373
0
34,970
L
Zeus
7,707
629
0
3,469
11,360
3,398
0
6,590
4,371
49,019
0
L
13,586
3,132
429
8,658
11,584
4,543
0
7,114
4,470
77,829
0
W
Cabrakan
xLilShooter
Cabrakan
7,179
739
120
4,492
14,748
8,275
0
6,570
7,222
43,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,883
Gold Earned
38,492
521
Minions Killed
429
0
Camps Cleared
0
1,590,282
Distance Traveled
1,543,335
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,778
458
102
6
0
389,990
2
L
Serqet
7,839
461
29
2
0
330,113
0
W
Hercules
9,964
586
117
7
0
330,879
2
W
Bakasura
9,064
533
99
6
0
375,061
0
W
Nu Wa
9,926
584
117
7
0
295,714
5
W
Sol
7,604
447
106
6
0
292,727
1
L
Gilgamesh
6,561
386
57
3
0
222,491
1
L
Zeus
7,783
458
107
6
0
274,852
5
L
Sol
8,531
502
134
8
0
325,889
4
W
Cabrakan
8,325
490
82
5
0
295,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role