Player Matchup

Artemis
Artemis
Akiratsunaki158
Artemis
Level 5
God Stats
1W - 1L
1,190 SR
Queue Stats
3W - 3L
1,352 Elo+
Solo
Hera
Hera
CookieCat4847
Hera
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 48L
1,442 Elo+
Party 2
Susano
Susano
DoublejboiOof
Susano
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,145 Elo+
Party 2
Sun Wukong
Sun Wukong
Ggboy6748
Sun Wukong
Level 7
God Stats
1W - 1L
1,239 SR
Queue Stats
5W - 9L
1,337 Elo+
Solo
Neith
Neith
HUNT3R BAT
Neith
Level 25
God Stats
4W - 2L
1,746 SR
Queue Stats
7W - 6L
1,480 Elo+
Solo
Team Averages
Level 11
1,435 SR
1,351 Elo+

VS

Team Averages
Level 10
1,503 SR
1,261 Elo+
Odin
Odin
Onomito
Odin
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,228 Elo+
Solo
Kukulkan
Kukulkan
Space_RamiroL2
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,349 Elo+
Party 1
Skadi
Skadi
TF_Y3TiZrXL2R2
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,151 Elo+
Party 1
Neith
Neith
vitor-6065
Neith
Level 25
God Stats
7W - 7L
1,513 SR
Queue Stats
23W - 24L
1,492 Elo+
Solo
Heimdallr
Heimdallr
will2hunnettt
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,086 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
20 / 0 / 8
13,232
630
25,946
12,242
6,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
21 / 2 / 8
13,018
620
21,380
12,763
5,401
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 5 / 10
9,616
458
6,672
13,732
4,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Ggboy6748
Sun Wukong
13
3 / 9 / 4
9,058
431
4,552
16,851
16,388
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
17
3 / 5 / 2
10,885
518
5,563
14,183
5,679
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Onomito
Odin
12
2 / 14 / 2
8,067
384
5,753
18,579
11,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
11
2 / 12 / 1
7,527
358
2,037
15,059
4,456
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 13 / 4
7,423
353
4,753
16,382
4,577
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Neith
15
16 / 3 / 2
10,977
523
21,393
17,305
6,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
will2hunnettt
Heimdallr
10
0 / 9 / 1
6,772
322
1,935
15,268
6,411
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
30
51
Kills
20
21
Deaths
51
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
20
0
8
24
W
21
2
8
12.5
W
4
5
10
1.8
W
Sun Wukong
Ggboy6748
Sun Wukong
3
9
4
0.56
W
Neith
3
5
2
0.8
L
Odin
Onomito
Odin
2
14
2
0.21
L
Kukulkan
2
12
1
0.21
L
0
13
4
0.15
L
Neith
16
3
2
5.67
L
Heimdallr
will2hunnettt
Heimdallr
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,113
Damage
35,871
69,771
Taken
82,593
38,467
Mitigated
34,295
19,611
Healing
6,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,946
15,855
328
3,275
12,242
6,033
4,690
120
12,122
0
82,051
W
21,380
7,418
784
4,908
12,763
5,401
3,012
940
11,823
69,722
0
W
6,672
1,973
0
2,978
13,732
4,966
1,515
793
12,939
0
41,384
W
Sun Wukong
Ggboy6748
Sun Wukong
4,552
1,300
0
529
16,851
16,388
838
80
16,771
0
37,484
W
Neith
5,563
2,800
57
6,752
14,183
5,679
4,037
104
14,079
0
73,347
L
Odin
Onomito
Odin
5,753
3,210
0
1,015
18,579
11,917
251
3,780
14,799
0
33,942
L
Kukulkan
2,037
1,498
0
0
15,059
4,456
0
4,730
10,329
18,079
0
L
4,753
2,565
0
250
16,382
4,577
31
3,764
12,618
0
27,952
L
Neith
21,393
9,248
0
5,154
17,305
6,934
682
4,465
12,840
0
58,500
L
Heimdallr
will2hunnettt
Heimdallr
1,935
914
0
0
15,268
6,411
27
4,641
10,627
0
14,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,809
Gold Earned
40,766
466
Minions Killed
213
0
Camps Cleared
0
1,822,813
Distance Traveled
1,529,110
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,232
630
118
6
0
389,832
0
W
Hera
13,018
620
111
5
0
345,268
2
W
Susano
9,616
458
55
3
0
381,208
0
W
Sun Wukong
9,058
431
47
2
0
380,378
0
W
Neith
10,885
518
135
6
0
326,127
1
L
Odin
8,067
384
52
2
0
295,302
5
L
Kukulkan
7,527
358
25
1
0
295,482
2
L
Skadi
7,423
353
40
2
0
287,327
1
L
Neith
10,977
523
84
4
0
377,502
0
L
Heimdallr
6,772
322
12
1
0
273,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role