Player Matchup

Yemoja
Yemoja
Dy3c
Yemoja
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
92W - 87L
1,409 Elo+
Party 1
Freya
Freya
Harambo96
Freya
Level 24
God Stats
4W - 5L
1,523 SR
Queue Stats
59W - 65L
1,358 Elo+
Party 2
Nemesis
Nemesis
Rebison
Nemesis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 37L
1,387 Elo+
Party 2
Artemis
Artemis
Shoxzie2M
Artemis
Level 14
God Stats
8W - 6L
1,341 SR
Queue Stats
83W - 63L
1,378 Elo+
Party 1
Guan Yu
Guan Yu
zmazerz
Guan Yu
Level 26
God Stats
0W - 1L
1,550 SR
Queue Stats
2W - 5L
1,296 Elo+
Solo
Team Averages
Level 19
1,483 SR
1,366 Elo+

VS

Team Averages
Level 26
1,499 SR
1,441 Elo+
Bakasura
Bakasura
 
Bakasura
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Mozombik
Bellona
Level 19
God Stats
16W - 7L
1,823 SR
Queue Stats
38W - 31L
1,438 Elo+
Solo
Sobek
Sobek
brooksieboi
Sobek
Level 29
God Stats
14W - 16L
1,574 SR
Queue Stats
93W - 138L
1,364 Elo+
Solo
Artemis
Artemis
kalamarinho
Artemis
Level 27
God Stats
16W - 26L
1,421 SR
Queue Stats
157W - 179L
1,429 Elo+
Solo
Tiamat
Tiamat
nazerty
Tiamat
Level 28
God Stats
9W - 19L
1,175 SR
Queue Stats
155W - 146L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dy3c
Yemoja
14
5 / 5 / 2
8,719
459
5,058
10,503
9,948
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Freya
Harambo96
Freya
14
3 / 8 / 1
8,529
449
7,884
14,401
5,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Rebison
Nemesis
13
1 / 4 / 1
7,837
412
2,986
13,899
4,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Shoxzie2M
Artemis
13
0 / 5 / 5
7,475
393
6,742
10,409
2,854
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
zmazerz
Guan Yu
13
3 / 10 / 0
7,734
407
5,392
18,062
6,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
11 / 2 / 1
12,223
643
8,175
15,194
8,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Mozombik
Bellona
18
11 / 2 / 5
12,191
642
14,516
14,126
10,366
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
0 / 1 / 3
9,411
495
1,588
10,964
13,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
kalamarinho
Artemis
14
4 / 6 / 3
9,500
500
13,772
13,003
4,649
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
nazerty
Tiamat
18
6 / 1 / 10
11,616
611
14,948
12,277
8,789
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
12
Kills
32
32
Deaths
12
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
11
2
1
5.75
L
Yemoja
Dy3c
Yemoja
5
5
2
1.2
L
Freya
Harambo96
Freya
3
8
1
0.44
W
Bellona
Mozombik
Bellona
11
2
5
6.75
L
Nemesis
Rebison
Nemesis
1
4
1
0.38
L
Artemis
Shoxzie2M
Artemis
0
5
5
0.5
W
0
1
3
1.5
W
Artemis
kalamarinho
Artemis
4
6
3
0.92
W
Tiamat
nazerty
Tiamat
6
1
10
11
L
Guan Yu
zmazerz
Guan Yu
3
10
0
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,062
Damage
52,999
67,274
Taken
65,564
29,585
Mitigated
45,176
12,723
Healing
25,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,175
5,709
0
7,580
15,194
8,092
1,238
2,502
12,692
0
94,695
L
Yemoja
Dy3c
Yemoja
5,058
1,393
727
365
10,503
9,948
350
1,149
8,672
26,677
0
L
Freya
Harambo96
Freya
7,884
2,459
0
1,766
14,401
5,174
0
6,350
7,375
34,541
3,408
W
Bellona
Mozombik
Bellona
14,516
3,639
0
6,888
14,126
10,366
5,620
2,189
11,937
0
57,621
L
Nemesis
Rebison
Nemesis
2,986
856
0
4,811
13,899
4,840
0
2,869
10,750
0
46,325
L
Artemis
Shoxzie2M
Artemis
6,742
3,912
0
446
10,409
2,854
528
2,038
8,241
0
33,548
W
1,588
112
0
3,702
10,964
13,280
702
2,250
8,714
27,816
0
W
Artemis
kalamarinho
Artemis
13,772
5,912
0
2,681
13,003
4,649
3,573
3,180
9,823
0
55,048
W
Tiamat
nazerty
Tiamat
14,948
714
0
4,797
12,277
8,789
1,053
2,117
10,160
66,528
0
L
Guan Yu
zmazerz
Guan Yu
5,392
720
160
4,448
18,062
6,769
0
3,278
14,525
0
26,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,294
Gold Earned
54,941
297
Minions Killed
545
0
Camps Cleared
0
1,649,514
Distance Traveled
1,826,088
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,223
643
178
9
0
419,021
6
L
Yemoja
8,719
459
27
1
0
302,330
5
L
Freya
8,529
449
70
4
0
304,444
1
W
Bellona
12,191
642
114
6
0
387,758
0
L
Nemesis
7,837
412
81
4
0
368,241
0
L
Artemis
7,475
393
68
4
0
329,322
2
W
Sobek
9,411
495
49
3
0
361,484
0
W
Artemis
9,500
500
80
4
0
308,470
0
W
Tiamat
11,616
611
124
7
0
349,355
4
L
Guan Yu
7,734
407
51
3
0
345,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role