Player Matchup

Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
IIIT3III
Izanami
Level 148
God Stats
9W - 8L
1,569 SR
Queue Stats
344W - 335L
1,493 Elo+
Party 1
Neith
Neith
Mr Dewfeen
Neith
Level 148
God Stats
8W - 12L
1,519 SR
Queue Stats
633W - 635L
1,480 Elo+
Party 1
Sun Wukong
Sun Wukong
Tastyy Casey
Sun Wukong
Level 105
God Stats
1W - 1L
1,592 SR
Queue Stats
41W - 37L
1,445 Elo+
Solo
Fenrir
Fenrir
x151x
Fenrir
Level 127
God Stats
7W - 3L
1,872 SR
Queue Stats
213W - 219L
1,484 Elo+
Solo
Team Averages
Level 137
1,611 SR
1,480 Elo+

VS

Team Averages
Level 128
1,484 SR
1,496 Elo+
Vulcan
Vulcan
AyeYoEj
Vulcan
Level 109
God Stats
4W - 1L
1,561 SR
Queue Stats
48W - 39L
1,533 Elo+
Solo
Zeus
Zeus
Gr8byStereO
Zeus
Level 148
God Stats
7W - 3L
1,545 SR
Queue Stats
152W - 132L
1,547 Elo+
Party 2
Merlin
Merlin
JohnnyNoSpleen
Merlin
Level 156
God Stats
9W - 9L
1,314 SR
Queue Stats
542W - 551L
1,477 Elo+
Party 2
Freya
Freya
SMOKEDYouOUTT420
Freya
Level 86
God Stats
6W - 5L
1,508 SR
Queue Stats
155W - 152L
1,469 Elo+
Solo
Chaac
Chaac
eyeofodinn
Chaac
Level 142
God Stats
22W - 23L
1,493 SR
Queue Stats
545W - 571L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
7 / 7 / 10
11,147
697
16,568
23,728
38,794
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
IIIT3III
Izanami
19
4 / 6 / 9
11,267
704
12,564
13,633
5,342
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
18
5 / 6 / 7
10,887
680
10,950
14,676
6,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Tastyy Casey
Sun Wukong
19
6 / 5 / 9
11,792
737
18,051
26,507
17,858
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
x151x
Fenrir
16
2 / 5 / 5
9,570
598
5,104
13,591
11,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AyeYoEj
Vulcan
20
11 / 5 / 14
13,770
861
22,735
9,992
4,475
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 4 / 10
12,395
775
21,147
9,846
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 5 / 9
11,540
721
12,100
10,712
4,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
5 / 5 / 12
11,998
750
11,512
14,941
6,751
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
19
2 / 5 / 19
11,793
737
13,978
33,613
29,934
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
93
24
Kills
29
29
Deaths
24
40
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
7
7
10
1.71
W
Vulcan
AyeYoEj
Vulcan
11
5
14
3.6
W
7
4
10
3
L
Izanami
IIIT3III
Izanami
4
6
9
1.42
W
4
5
9
1.7
L
Neith
5
6
7
1.42
W
5
5
12
2.2
L
Sun Wukong
Tastyy Casey
Sun Wukong
6
5
9
2.1
W
Chaac
2
5
19
2.3
L
Fenrir
x151x
Fenrir
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,237
Damage
81,472
92,135
Taken
79,104
80,092
Mitigated
49,704
25,523
Healing
29,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
16,568
273
848
3,127
23,728
38,794
44
14,687
8,520
23,887
0
W
Vulcan
AyeYoEj
Vulcan
22,735
8,473
3,501
1,814
9,992
4,475
1,984
3,180
6,812
45,831
0
W
21,147
1,155
0
1,374
9,846
3,912
891
3,295
6,551
35,468
0
L
Izanami
IIIT3III
Izanami
12,564
7,292
845
1,040
13,633
5,342
631
10,791
2,664
0
40,930
W
12,100
698
358
515
10,712
4,632
739
2,397
8,315
34,354
0
L
Neith
10,950
2,984
1,337
4,698
14,676
6,101
135
12,456
1,981
0
34,709
W
11,512
4,379
846
4,039
14,941
6,751
1,164
2,376
12,565
30,673
0
L
Sun Wukong
Tastyy Casey
Sun Wukong
18,051
1,869
1,557
9,278
26,507
17,858
0
18,498
7,663
0
31,646
W
Chaac
13,978
2,392
1,912
14,775
33,613
29,934
1,329
5,320
28,293
0
27,045
L
Fenrir
x151x
Fenrir
5,104
782
950
1,843
13,591
11,997
0
9,598
3,813
0
10,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,663
Gold Earned
61,496
172
Minions Killed
183
0
Camps Cleared
0
1,382,744
Distance Traveled
1,371,838
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,147
697
9
1
0
260,751
0
W
Vulcan
13,770
861
61
4
0
273,133
0
W
Zeus
12,395
775
38
2
0
259,192
0
L
Izanami
11,267
704
69
4
0
228,954
2
W
Merlin
11,540
721
32
2
0
277,655
0
L
Neith
10,887
680
51
3
0
298,446
1
W
Freya
11,998
750
34
2
0
258,657
0
L
Sun Wukong
11,792
737
34
2
0
314,850
0
W
Chaac
11,793
737
18
1
0
303,201
0
L
Fenrir
9,570
598
9
1
0
279,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role