Player Matchup

Anubis
Anubis
DolceTheSlayer
Anubis
Level 84
God Stats
24W - 31L
1,481 SR
Queue Stats
149W - 131L
1,563 Elo+
Party 2
King Arthur
King Arthur
HaramFleisch_
King Arthur
Level 123
God Stats
1W - 1L
1,096 SR
Queue Stats
58W - 74L
1,417 Elo+
Solo
Medusa
Medusa
Ubalto
Medusa
Level 109
God Stats
6W - 12L
1,284 SR
Queue Stats
242W - 247L
1,547 Elo+
Party 2
Team Averages
Level 105
1,287 SR
1,509 Elo+

VS

Team Averages
Level 101
1,500 SR
1,383 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Zalinio
Horus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 41L
1,356 Elo+
Party 1
Kumbhakarna
Kumbhakarna
deathzaplin
Kumbhakarna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 9
9,591
799
6,313
7,221
3,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
HaramFleisch_
King Arthur
9
1 / 1 / 8
7,879
657
5,754
8,045
5,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Ubalto
Medusa
16
8 / 1 / 7
10,065
839
20,020
8,345
2,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
1 / 3 / 1
7,382
615
7,763
8,778
4,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Zalinio
Horus
9
1 / 6 / 1
7,091
591
3,429
12,557
11,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kumbhakarna
deathzaplin
Kumbhakarna
10
1 / 6 / 1
7,707
642
4,849
16,907
14,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
15
Kills
3
3
Deaths
15
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
3
1
0.5
W
6
1
9
10.5
W
King Arthur
HaramFleisch_
King Arthur
1
1
8
5
W
Medusa
Ubalto
Medusa
8
1
7
11.5
L
Horus
Zalinio
Horus
1
6
1
0.25
L
Kumbhakarna
deathzaplin
Kumbhakarna
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,087
Damage
16,041
23,611
Taken
38,242
11,274
Mitigated
30,311
9,745
Healing
6,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
7,763
5,313
0
2,642
8,778
4,123
0
1,156
7,422
0
28,059
W
6,313
104
0
4,053
7,221
3,101
204
2,182
4,866
32,253
0
W
King Arthur
HaramFleisch_
King Arthur
5,754
706
0
1,827
8,045
5,199
68
1,018
6,699
0
16,606
W
Medusa
Ubalto
Medusa
20,020
10,372
0
3,865
8,345
2,974
2,357
1,649
6,180
0
59,667
L
Horus
Zalinio
Horus
3,429
1,944
471
1,187
12,557
11,870
0
1,708
10,524
0
17,039
L
Kumbhakarna
deathzaplin
Kumbhakarna
4,849
387
0
2,223
16,907
14,318
0
3,449
13,338
12,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,535
Gold Earned
22,180
173
Minions Killed
82
0
Camps Cleared
0
651,841
Distance Traveled
623,063
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,382
615
50
4
0
203,169
1
W
Anubis
9,591
799
66
6
0
233,363
0
W
King Arthur
7,879
657
21
2
0
177,555
4
W
Medusa
10,065
839
86
7
0
240,923
2
L
Horus
7,091
591
21
2
0
208,813
1
L
Kumbhakarna
7,707
642
11
1
0
211,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role