Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GetJammedLol
Morgan Le Fay
Level 9
God Stats
3W - 1L
2,034 SR
Queue Stats
23W - 17L
1,672 Elo+
Solo
Nemesis
Nemesis
JDIESEL
Nemesis
Level 26
God Stats
5W - 4L
1,626 SR
Queue Stats
97W - 85L
1,633 Elo+
Party 1
Vulcan
Vulcan
NOIMGARY
Vulcan
Level 13
God Stats
0W - 1L
1,854 SR
Queue Stats
6W - 5L
1,619 Elo+
Party 1
Cerberus
Cerberus
xJell
Cerberus
Level 38
God Stats
2W - 2L
1,531 SR
Queue Stats
98W - 77L
1,696 Elo+
Party 1
Team Averages
Level 23
1,709 SR
1,624 Elo+

VS

Team Averages
Level 20
1,475 SR
1,655 Elo+
Gilgamesh
Gilgamesh
BIGLITTLEGIRLBOY
Gilgamesh
Level 47
God Stats
7W - 4L
1,566 SR
Queue Stats
446W - 314L
1,638 Elo+
Party 2
Nemesis
Nemesis
IspitVenom
Nemesis
Level 25
God Stats
1W - 2L
1,309 SR
Queue Stats
9W - 8L
1,616 Elo+
Solo
Hou Yi
Hou Yi
JaibaChiquita
Hou Yi
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
25W - 4L
1,747 Elo+
Solo
Nu Wa
Nu Wa
TypicalEgirlUwU
Nu Wa
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
253W - 180L
1,777 Elo+
Party 2
Fafnir
Fafnir
kodahudd
Fafnir
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
301W - 322L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
2 / 2 / 4
5,703
518
5,433
4,771
1,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
GetJammedLol
Morgan Le Fay
10
2 / 3 / 0
6,191
563
5,290
6,443
2,904
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
JDIESEL
Nemesis
11
5 / 0 / 4
6,682
607
4,328
8,105
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
NOIMGARY
Vulcan
9
0 / 4 / 0
5,618
511
2,212
5,359
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
xJell
Cerberus
11
3 / 0 / 7
6,904
628
5,278
9,578
7,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
12
3 / 2 / 0
6,209
564
2,554
6,989
3,941
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
IspitVenom
Nemesis
10
2 / 3 / 4
5,856
532
5,491
8,667
2,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 3 / 0
5,253
478
4,956
5,983
1,589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 0
6,995
636
6,365
5,098
1,852
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
kodahudd
Fafnir
8
0 / 3 / 1
5,329
484
1,234
7,931
5,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
12
Kills
9
9
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
2
4
2
W
Gilgamesh
3
2
0
1.5
L
Morgan Le Fay
GetJammedLol
Morgan Le Fay
2
3
0
0.67
W
Nemesis
IspitVenom
Nemesis
2
3
4
1.33
L
Nemesis
JDIESEL
Nemesis
5
0
4
7
W
1
3
0
0.33
L
Vulcan
NOIMGARY
Vulcan
0
4
0
0
W
3
1
0
3
W
Fafnir
kodahudd
Fafnir
0
3
1
0.17
L
Cerberus
xJell
Cerberus
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,541
Damage
20,600
34,256
Taken
34,668
17,436
Mitigated
15,895
11,525
Healing
8,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,433
2,384
0
726
4,771
1,839
0
1,320
3,451
0
28,556
W
Gilgamesh
2,554
290
0
2,105
6,989
3,941
0
4,203
2,786
0
28,804
L
Morgan Le Fay
GetJammedLol
Morgan Le Fay
5,290
510
0
1,663
6,443
2,904
0
367
5,820
30,290
0
W
Nemesis
IspitVenom
Nemesis
5,491
2,439
0
1,088
8,667
2,599
0
2,661
5,994
0
28,983
L
Nemesis
JDIESEL
Nemesis
4,328
1,562
0
4,096
8,105
3,216
0
1,939
6,166
0
37,643
W
4,956
3,355
0
1,757
5,983
1,589
0
2,780
3,203
0
27,310
L
Vulcan
NOIMGARY
Vulcan
2,212
797
0
1,240
5,359
1,491
0
2,333
3,026
33,037
0
W
6,365
1,445
0
1,951
5,098
1,852
0
1,799
3,235
49,772
0
W
Fafnir
kodahudd
Fafnir
1,234
531
0
1,262
7,931
5,914
0
1,261
6,670
14,324
0
L
Cerberus
xJell
Cerberus
5,278
605
0
3,800
9,578
7,986
0
1,640
7,938
26,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,098
Gold Earned
29,642
315
Minions Killed
301
0
Camps Cleared
0
1,025,613
Distance Traveled
1,027,542
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,703
518
62
6
0
199,042
0
W
Gilgamesh
6,209
564
70
6
0
217,533
2
L
Morgan Le Fay
6,191
563
60
5
0
176,362
4
W
Nemesis
5,856
532
51
5
0
216,824
0
L
Nemesis
6,682
607
86
8
0
242,832
0
W
Hou Yi
5,253
478
68
6
0
190,332
2
L
Vulcan
5,618
511
71
6
0
186,042
4
W
Nu Wa
6,995
636
102
9
0
208,265
4
W
Fafnir
5,329
484
10
1
0
194,588
4
L
Cerberus
6,904
628
36
3
0
221,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role