Player Matchup

Agni
Agni
Lilniko5
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,191 Elo+
Solo
Osiris
Osiris
Savageboy416669
Osiris
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,460 Elo+
Solo
Loki
Loki
kuiko777
Loki
Level 14
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 5L
1,146 Elo+
Party 2
Janus
Janus
kuiko86
Janus
Level 23
God Stats
2W - 11L
1,106 SR
Queue Stats
63W - 102L
1,202 Elo+
Party 2
Bakasura
Bakasura
realdmart4
Bakasura
Level 28
God Stats
23W - 18L
1,536 SR
Queue Stats
114W - 116L
1,445 Elo+
Solo
Team Averages
Level 17
1,388 SR
1,289 Elo+

VS

Team Averages
Level 16
1,511 SR
1,269 Elo+
Gilgamesh
Gilgamesh
B3aneatr69
Gilgamesh
Level 29
God Stats
2W - 3L
1,400 SR
Queue Stats
135W - 165L
1,351 Elo+
Solo
Olorun
Olorun
Ryoki Sun
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,110 Elo+
Party 1
Vulcan
Vulcan
TNT267755
Vulcan
Level 12
God Stats
1W - 0L
1,725 SR
Queue Stats
15W - 37L
1,167 Elo+
Solo
Heimdallr
Heimdallr
unwanted234
Heimdallr
Level 28
God Stats
20W - 13L
1,431 SR
Queue Stats
21W - 15L
1,215 Elo+
Solo
Ymir
Ymir
zNobaz
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
6 / 5 / 1
9,117
396
9,759
9,693
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 9 / 3
10,715
466
5,916
21,456
17,378
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Loki
9
0 / 7 / 3
7,007
305
1,928
7,636
1,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
kuiko86
Janus
13
3 / 9 / 2
8,785
382
5,517
13,035
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
realdmart4
Bakasura
16
5 / 4 / 2
10,582
460
10,142
16,378
7,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
B3aneatr69
Gilgamesh
20
11 / 0 / 3
14,013
609
9,809
15,705
11,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
Ryoki Sun
Olorun
15
5 / 6 / 5
10,620
462
10,525
16,875
6,382
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
TNT267755
Vulcan
5
0 / 0 / 1
7,285
317
347
378
65
Heimdallr
unwanted234
Heimdallr
20
13 / 6 / 11
14,250
620
16,107
15,763
6,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
zNobaz
Ymir
14
1 / 6 / 7
10,259
446
7,197
16,664
13,063
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
18
Kills
30
34
Deaths
18
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
B3aneatr69
Gilgamesh
11
0
3
12.5
L
Agni
6
5
1
1.3
W
Olorun
Ryoki Sun
Olorun
5
6
5
1.25
L
4
9
3
0.61
W
Vulcan
TNT267755
Vulcan
0
0
1
0.5
L
Loki
0
7
3
0.21
L
Janus
kuiko86
Janus
3
9
2
0.44
L
Bakasura
realdmart4
Bakasura
5
4
2
1.5
W
Heimdallr
unwanted234
Heimdallr
13
6
11
3.08
W
Ymir
zNobaz
Ymir
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,262
Damage
43,985
68,198
Taken
65,385
32,570
Mitigated
38,168
12,683
Healing
15,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
B3aneatr69
Gilgamesh
9,809
3,218
0
5,754
15,705
11,905
2,067
1,056
14,509
0
118,445
L
Agni
9,759
1,646
50
3,084
9,693
2,429
627
2,306
7,387
28,126
0
W
Olorun
Ryoki Sun
Olorun
10,525
5,573
94
6,564
16,875
6,382
2,518
6,709
9,944
48,305
4,108
L
5,916
2,346
0
2,794
21,456
17,378
911
5,573
15,883
0
39,905
W
Vulcan
TNT267755
Vulcan
347
214
0
0
378
65
0
0
378
1,423
0
L
Loki
1,928
1,266
0
60
7,636
1,703
419
2,844
4,792
0
6,186
L
Janus
kuiko86
Janus
5,517
1,454
0
474
13,035
3,264
1,346
4,191
8,844
42,668
0
L
Bakasura
realdmart4
Bakasura
10,142
6,945
0
6,221
16,378
7,796
608
2,253
14,125
0
65,743
W
Heimdallr
unwanted234
Heimdallr
16,107
8,316
612
1,915
15,763
6,753
9,172
3,661
11,300
0
77,952
W
Ymir
zNobaz
Ymir
7,197
533
0
990
16,664
13,063
236
3,369
12,447
34,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,206
Gold Earned
56,427
305
Minions Killed
369
0
Camps Cleared
0
1,849,113
Distance Traveled
1,663,685
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,013
609
142
6
0
489,561
1
L
Agni
9,117
396
41
2
0
266,561
0
W
Olorun
10,620
462
67
3
0
360,481
2
L
Osiris
10,715
466
63
3
0
487,817
6
W
Vulcan
7,285
317
2
0
0
71,559
0
L
Loki
7,007
305
12
1
0
270,483
0
L
Janus
8,785
382
64
3
0
360,015
0
L
Bakasura
10,582
460
125
5
0
464,237
0
W
Heimdallr
14,250
620
125
5
0
340,978
0
W
Ymir
10,259
446
33
1
0
401,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role