Player Matchup

Medusa
Medusa
Gold III
DogDoGa
Medusa
Gold III
Level 68
God Stats
24W - 29L
1,564 SR
Queue Stats
57W - 68L
1,589 MMR
Party 1
Anubis
Anubis
Silver II
arbaleto
Anubis
Silver II
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
590W - 600L
955 MMR
Party 1
Fenrir
Fenrir
Gold V
paphellas
Fenrir
Gold V
Level 108
God Stats
90W - 50L
1,550 SR
Queue Stats
183W - 176L
1,276 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 80
1,538 SR
1,273 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 83
1,537 SR
1,297 MMR
Sol
Sol
Gold III
omartje070
Sol
Gold III
Level 106
God Stats
55W - 48L
1,588 SR
Queue Stats
449W - 516L
1,393 MMR
Solo
Sobek
Sobek
Silver I
p3lto
Sobek
Silver I
Level 79
God Stats
3W - 2L
1,522 SR
Queue Stats
18W - 28L
1,440 MMR
Party 2
Neith
Neith
Silver III
toyysoldier
Neith
Silver III
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 34L
1,058 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DogDoGa
Medusa
18
7 / 7 / 6
13,519
751
20,631
18,819
6,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
arbaleto
Anubis
16
6 / 8 / 7
12,841
713
16,191
22,002
10,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
paphellas
Fenrir
15
1 / 6 / 12
11,612
645
7,241
20,867
16,204
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ThothBacchusHou YiNoxGilgamesh

VS

Bans
AthenaCupidMorgan Le FayChironDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 11
13,045
725
18,992
12,983
4,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
p3lto
Sobek
16
4 / 5 / 15
13,567
754
8,288
22,809
31,205
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
13 / 3 / 7
14,721
818
22,331
15,833
7,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
54
14
Kills
21
21
Deaths
14
25
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Medusa
DogDoGa
Medusa
7
7
6
1.43
L
Anubis
arbaleto
Anubis
6
8
7
1.19
W
4
6
11
1.58
W
Sobek
p3lto
Sobek
4
5
15
2.3
L
Fenrir
paphellas
Fenrir
1
6
12
1.17
W
13
3
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,063
Damage
49,611
61,688
Taken
51,625
33,826
Mitigated
43,283
16,941
Healing
12,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DogDoGa
Medusa
20,631
8,347
0
3,193
18,819
6,628
1,050
9,506
9,313
0
71,301
L
Anubis
arbaleto
Anubis
16,191
931
368
10,054
22,002
10,994
137
12,328
9,674
64,447
0
W
18,992
4,020
0
3,147
12,983
4,929
2,050
2,728
10,255
47,982
0
W
Sobek
p3lto
Sobek
8,288
429
0
4,470
22,809
31,205
252
7,875
14,934
22,158
0
L
Fenrir
paphellas
Fenrir
7,241
1,370
140
3,186
20,867
16,204
249
5,446
15,421
0
24,483
W
22,331
8,342
0
4,672
15,833
7,149
1,292
5,588
10,245
0
80,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,972
Gold Earned
41,333
186
Minions Killed
187
0
Camps Cleared
0
943,111
Distance Traveled
937,111
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,519
751
83
5
0
310,257
3
L
Anubis
12,841
713
81
5
0
290,194
1
W
Sol
13,045
725
61
3
0
303,085
2
W
Sobek
13,567
754
11
1
0
324,890
5
L
Fenrir
11,612
645
22
1
0
342,660
1
W
Neith
14,721
818
115
6
0
309,136
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role