Player Matchup

Bacchus
Bacchus
Armyz Friction
Bacchus
Level 84
God Stats
0W - 1L
1,158 SR
Queue Stats
2W - 3L
1,464 Elo+
Party 2
Set
Set
DeluxeG
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Fly Paralyze
Kukulkan
Level 23
God Stats
0W - 1L
1,347 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Horus
Horus
Origin90
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Apollo
Apollo
S3 UniQ
Apollo
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 40
1,401 SR
1,493 Elo+

VS

Team Averages
Level 71
1,505 SR
1,438 Elo+
Athena
Athena
Big_Tiddy_Becky
Athena
Level 48
God Stats
5W - 5L
1,510 SR
Queue Stats
145W - 163L
1,413 Elo+
Party 1
Danzaburou
Danzaburou
Destroyerr165
Danzaburou
Level 88
God Stats
6W - 5L
1,417 SR
Queue Stats
376W - 382L
1,465 Elo+
Party 1
Tiamat
Tiamat
Pineappleracer69
Tiamat
Level 85
God Stats
32W - 14L
1,583 SR
Queue Stats
536W - 551L
1,495 Elo+
Party 1
Chaac
Chaac
THE ONE WAR 69
Chaac
Level 45
God Stats
9W - 8L
1,573 SR
Queue Stats
184W - 255L
1,381 Elo+
Solo
Ratatoskr
Ratatoskr
XxKaosPhoenix
Ratatoskr
Level 89
God Stats
18W - 18L
1,444 SR
Queue Stats
500W - 499L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
7,024
439
8,308
13,960
16,562
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Set
10
1 / 11 / 1
6,526
408
2,445
12,436
4,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Fly Paralyze
Kukulkan
12
1 / 11 / 2
7,248
453
4,184
10,975
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
Origin90
Horus
12
0 / 2 / 1
6,890
431
1,174
5,143
4,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Apollo
S3 UniQ
Apollo
11
2 / 6 / 2
7,412
463
3,854
9,514
2,733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
8,357
522
1,649
8,476
6,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Destroyerr165
Danzaburou
16
7 / 1 / 7
10,124
633
9,096
7,089
2,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
8 / 0 / 3
10,131
633
9,268
6,418
3,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 2 / 5
9,271
579
9,822
12,788
6,022
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
XxKaosPhoenix
Ratatoskr
15
15 / 2 / 1
10,212
638
13,589
8,229
2,905
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
5
Kills
37
37
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
3
1
5
5.5
L
Set
1
11
1
0.14
W
Danzaburou
Destroyerr165
Danzaburou
7
1
7
10.5
L
Kukulkan
Fly Paralyze
Kukulkan
1
11
2
0.18
L
Horus
Origin90
Horus
0
2
1
0.25
W
8
0
3
9.5
L
Apollo
S3 UniQ
Apollo
2
6
2
0.5
W
4
2
5
3.25
W
Ratatoskr
XxKaosPhoenix
Ratatoskr
15
2
1
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,965
Damage
43,424
52,028
Taken
43,000
31,499
Mitigated
22,022
5,776
Healing
12,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,308
1,971
96
2,862
13,960
16,562
0
2,331
11,589
28,734
0
W
1,649
170
0
0
8,476
6,745
876
1,127
7,279
22,158
0
L
Set
2,445
1,765
0
0
12,436
4,267
0
1,250
11,092
0
15,618
W
Danzaburou
Destroyerr165
Danzaburou
9,096
2,775
0
2,297
7,089
2,652
3,730
1,885
5,186
0
68,072
L
Kukulkan
Fly Paralyze
Kukulkan
4,184
992
0
10
10,975
3,814
0
3,854
6,722
30,867
0
L
Horus
Origin90
Horus
1,174
612
206
1,121
5,143
4,123
0
584
4,499
0
19,751
W
9,268
433
0
2,887
6,418
3,698
1,973
2,411
3,834
56,418
0
L
Apollo
S3 UniQ
Apollo
3,854
2,430
0
1,481
9,514
2,733
0
2,306
7,036
0
30,406
W
9,822
3,817
0
6,409
12,788
6,022
1,472
4,592
8,196
0
49,768
W
Ratatoskr
XxKaosPhoenix
Ratatoskr
13,589
6,949
0
488
8,229
2,905
0
2,288
5,897
0
54,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,100
Gold Earned
48,095
232
Minions Killed
459
0
Camps Cleared
0
1,377,997
Distance Traveled
1,485,199
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,024
439
46
3
0
289,499
4
W
Athena
8,357
522
42
3
0
274,901
0
L
Set
6,526
408
20
1
0
261,596
2
W
Danzaburou
10,124
633
128
8
0
285,676
2
L
Kukulkan
7,248
453
74
5
0
237,994
0
L
Horus
6,890
431
41
3
0
305,337
1
W
Tiamat
10,131
633
111
7
0
311,676
1
L
Apollo
7,412
463
51
3
0
283,571
2
W
Chaac
9,271
579
86
5
0
257,977
0
W
Ratatoskr
10,212
638
92
6
0
354,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role