Player Matchup

Neith
Neith
Juansfuneral
Neith
Level 12
God Stats
6W - 6L
1,567 SR
Queue Stats
11W - 14L
1,442 Elo+
Solo
Anubis
Anubis
Ken_Gamez
Anubis
Level 18
God Stats
0W - 2L
1,432 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Artemis
Artemis
Not-Clampy
Artemis
Level 14
God Stats
4W - 6L
1,434 SR
Queue Stats
39W - 54L
1,384 Elo+
Solo
Cthulhu
Cthulhu
STANCES86
Cthulhu
Level 10
God Stats
2W - 3L
1,292 SR
Queue Stats
23W - 17L
1,443 Elo+
Solo
Sol
Sol
tired_zac
Sol
Level 17
God Stats
30W - 21L
1,780 SR
Queue Stats
285W - 311L
1,511 Elo+
Solo
Team Averages
Level 14
1,501 SR
1,456 Elo+

VS

Team Averages
Level 21
1,579 SR
1,477 Elo+
Tsukuyomi
Tsukuyomi
ChefBoyardeeTM
Tsukuyomi
Level 24
God Stats
19W - 9L
1,712 SR
Queue Stats
165W - 137L
1,547 Elo+
Solo
Cernunnos
Cernunnos
SeeK_Disaster
Cernunnos
Level 28
God Stats
15W - 6L
1,919 SR
Queue Stats
203W - 193L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
boomjet64
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 120L
1,425 Elo+
Solo
Ymir
Ymir
francoleovillalb
Ymir
Level 9
God Stats
3W - 0L
1,345 SR
Queue Stats
4W - 2L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hendriXdaDawg
Morgan Le Fay
Level 18
God Stats
9W - 10L
1,418 SR
Queue Stats
31W - 31L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
9,803
426
6,102
15,269
6,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Ken_Gamez
Anubis
15
1 / 12 / 8
9,221
401
15,301
25,504
12,455
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Not-Clampy
Artemis
14
2 / 12 / 4
9,565
416
8,548
19,048
6,205
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
STANCES86
Cthulhu
14
2 / 6 / 6
8,973
390
9,837
25,344
23,811
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
12 / 10 / 2
11,270
490
13,896
23,060
8,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChefBoyardeeTM
Tsukuyomi
20
24 / 3 / 11
15,821
688
37,742
18,270
8,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
SeeK_Disaster
Cernunnos
20
13 / 1 / 5
15,661
681
19,323
17,476
8,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
boomjet64
Sun Wukong
19
5 / 2 / 11
13,139
571
14,595
17,316
12,848
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 9 / 6
10,301
448
6,463
19,348
14,214
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
hendriXdaDawg
Morgan Le Fay
17
4 / 6 / 6
11,497
500
13,103
14,582
4,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
85
20
Kills
46
46
Deaths
21
23
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ChefBoyardeeTM
Tsukuyomi
24
3
11
9.83
L
3
6
3
0.75
L
Anubis
Ken_Gamez
Anubis
1
12
8
0.42
L
Artemis
Not-Clampy
Artemis
2
12
4
0.33
L
Cthulhu
STANCES86
Cthulhu
2
6
6
0.83
W
Cernunnos
SeeK_Disaster
Cernunnos
13
1
5
15.5
W
Sun Wukong
boomjet64
Sun Wukong
5
2
11
5.25
W
0
9
6
0.33
W
Morgan Le Fay
hendriXdaDawg
Morgan Le Fay
4
6
6
1.17
L
12
10
2
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,684
Damage
91,226
108,225
Taken
86,992
57,494
Mitigated
48,404
17,884
Healing
22,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ChefBoyardeeTM
Tsukuyomi
37,742
10,938
0
3,843
18,270
8,382
1,255
6,487
11,783
0
113,669
L
6,102
2,321
0
943
15,269
6,299
800
2,886
12,383
0
56,072
L
Anubis
Ken_Gamez
Anubis
15,301
615
370
6,099
25,504
12,455
252
5,595
19,909
42,723
0
L
Artemis
Not-Clampy
Artemis
8,548
3,737
0
1,962
19,048
6,205
0
0
19,048
0
47,565
L
Cthulhu
STANCES86
Cthulhu
9,837
278
595
2,723
25,344
23,811
0
6,975
18,369
37,512
0
W
Cernunnos
SeeK_Disaster
Cernunnos
19,323
10,816
0
8,867
17,476
8,081
8,204
3,187
14,289
0
136,549
W
Sun Wukong
boomjet64
Sun Wukong
14,595
4,435
0
8,338
17,316
12,848
2,575
7,857
9,459
0
76,352
W
6,463
742
0
490
19,348
14,214
485
10,291
9,057
31,513
0
W
Morgan Le Fay
hendriXdaDawg
Morgan Le Fay
13,103
1,349
0
679
14,582
4,879
2,152
10,483
4,099
61,118
0
L
13,896
5,127
0
5,192
23,060
8,724
2,324
4,110
18,950
61,114
7,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,832
Gold Earned
66,419
373
Minions Killed
581
0
Camps Cleared
0
1,728,048
Distance Traveled
2,075,996
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,821
688
110
5
0
535,150
0
L
Neith
9,803
426
86
4
0
330,711
1
L
Anubis
9,221
401
57
2
0
322,111
0
L
Artemis
9,565
416
73
3
0
330,984
1
L
Cthulhu
8,973
390
47
2
0
400,326
1
W
Cernunnos
15,661
681
207
9
0
388,176
2
W
Sun Wukong
13,139
571
133
6
0
433,161
5
W
Ymir
10,301
448
48
2
0
351,889
1
W
Morgan Le Fay
11,497
500
83
4
0
367,620
1
L
Sol
11,270
490
110
5
0
343,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role