Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
OiSynn
Anubis
Level 44
God Stats
32W - 20L
1,571 SR
Queue Stats
122W - 123L
1,442 Elo+
Solo
Sol
Sol
blackjackbob125
Sol
Level 141
God Stats
10W - 3L
1,619 SR
Queue Stats
271W - 279L
1,440 Elo+
Party 2
Artemis
Artemis
juscauseibeast
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Nike
Nike
thenetts
Nike
Level 106
God Stats
5W - 6L
1,437 SR
Queue Stats
354W - 330L
1,495 Elo+
Party 2
Team Averages
Level 85
1,525 SR
1,475 Elo+

VS

Team Averages
Level 41
1,498 SR
1,402 Elo+
Cu Chulainn
Cu Chulainn
Namikaze_Lord4th
Cu Chulainn
Level 15
God Stats
14W - 12L
1,510 SR
Queue Stats
292W - 275L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
PAPICYTRAX
Gilgamesh
Level 28
God Stats
4W - 6L
1,556 SR
Queue Stats
123W - 135L
1,355 Elo+
Party 3
Janus
Janus
Saucyes_1
Janus
Level 68
God Stats
8W - 4L
1,385 SR
Queue Stats
192W - 170L
1,445 Elo+
Party 1
Ares
Ares
Xmont PolloTS
Ares
Level 17
God Stats
1W - 2L
1,530 SR
Queue Stats
16W - 22L
1,326 Elo+
Party 3
Heimdallr
Heimdallr
Xmont Villela55
Heimdallr
Level 77
God Stats
1W - 6L
1,507 SR
Queue Stats
415W - 462L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 4 / 8
7,578
505
9,003
10,689
10,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anubis
OiSynn
Anubis
15
4 / 2 / 2
9,039
603
8,457
8,011
4,304
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 1 / 2
9,162
611
4,706
6,464
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 1 / 5
7,333
489
6,244
5,448
1,632
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nike
16
13 / 0 / 1
10,293
686
8,307
9,860
5,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Namikaze_Lord4th
Cu Chulainn
13
2 / 5 / 0
7,532
502
2,305
10,884
4,165
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
PAPICYTRAX
Gilgamesh
10
0 / 5 / 3
6,375
425
3,027
13,372
4,534
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Saucyes_1
Janus
14
2 / 2 / 0
8,280
552
3,627
6,673
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 4 / 4
5,850
390
1,686
12,363
4,783
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Xmont Villela55
Heimdallr
12
4 / 3 / 1
7,422
495
8,607
9,836
3,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
19
Kills
8
8
Deaths
19
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
4
8
1
L
Cu Chulainn
Namikaze_Lord4th
Cu Chulainn
2
5
0
0.4
W
Anubis
OiSynn
Anubis
4
2
2
2.5
L
Gilgamesh
PAPICYTRAX
Gilgamesh
0
5
3
0.3
L
Janus
Saucyes_1
Janus
2
2
0
1
L
0
4
4
0.5
L
Heimdallr
Xmont Villela55
Heimdallr
4
3
1
1.5
W
1
1
2
2
W
1
1
5
3.5
W
Nike
13
0
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,717
Damage
19,252
40,472
Taken
53,128
23,929
Mitigated
18,299
19,154
Healing
8,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
9,003
1,531
965
4,618
10,689
10,628
434
1,772
8,913
26,100
0
L
Cu Chulainn
Namikaze_Lord4th
Cu Chulainn
2,305
755
0
291
10,884
4,165
0
6,803
4,081
0
36,510
W
Anubis
OiSynn
Anubis
8,457
273
0
4,599
8,011
4,304
384
0
8,011
58,970
0
L
Gilgamesh
PAPICYTRAX
Gilgamesh
3,027
881
0
2,690
13,372
4,534
0
3,892
9,428
0
37,697
L
Janus
Saucyes_1
Janus
3,627
350
0
862
6,673
1,608
189
2,851
3,608
50,814
0
L
1,686
341
0
1,653
12,363
4,783
27
4,366
7,997
11,043
0
L
Heimdallr
Xmont Villela55
Heimdallr
8,607
4,779
0
2,912
9,836
3,209
483
4,083
5,673
0
53,022
W
4,706
194
0
3,908
6,464
2,036
1,064
2,181
4,133
61,386
0
W
6,244
2,180
0
956
5,448
1,632
1,168
616
4,813
0
40,169
W
Nike
8,307
1,755
0
4,108
9,860
5,329
0
570
9,286
0
75,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,405
Gold Earned
35,459
442
Minions Killed
397
0
Camps Cleared
0
1,517,875
Distance Traveled
1,474,380
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,578
505
23
2
0
275,347
6
L
Cu Chulainn
7,532
502
84
6
0
281,244
0
W
Anubis
9,039
603
99
7
0
267,089
3
L
Gilgamesh
6,375
425
58
4
0
314,113
2
L
Janus
8,280
552
126
8
0
303,424
4
L
Ares
5,850
390
23
2
0
307,906
1
L
Heimdallr
7,422
495
106
7
0
267,693
2
W
Sol
9,162
611
119
8
0
328,662
6
W
Artemis
7,333
489
73
5
0
290,463
0
W
Nike
10,293
686
128
9
0
356,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role