Player Matchup

Fafnir
Fafnir
Bronze III
 
Fafnir
Bronze III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Silver III
ColinQuiinten
Thoth
Silver III
Level 41
God Stats
0W - 1L
1,359 SR
Queue Stats
7W - 9L
1,501 MMR
Solo
Rama
Rama
Bronze III
HYV3L
Rama
Bronze III
Level 112
God Stats
0W - 1L
1,323 SR
Queue Stats
24W - 30L
1,500 MMR
Party 2
Mercury
Mercury
Silver III
Yxnko
Mercury
Silver III
Level 41
God Stats
2W - 2L
1,595 SR
Queue Stats
44W - 37L
1,509 MMR
Solo
Amaterasu
Amaterasu
Bronze III
destroyu
Amaterasu
Bronze III
Level 53
God Stats
0W - 1L
1,208 SR
Queue Stats
3W - 8L
1,501 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 71
1,397 SR
1,502 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,632 SR
1,516 MMR
Bellona
Bellona
Bronze III
 
Bellona
Bronze III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver III
 
Cerberus
Silver III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
ButteryCuttery
Tsukuyomi
Gold III
Level 158
God Stats
15W - 16L
1,677 SR
Queue Stats
111W - 96L
1,465 MMR
Party 1
Skadi
Skadi
Gold V
Licandy
Skadi
Gold V
Level 157
God Stats
5W - 4L
1,893 SR
Queue Stats
61W - 56L
1,489 MMR
Solo
Sol
Sol
Platinum IV
Yasmín
Sol
Platinum IV
Level 160
God Stats
38W - 35L
1,592 SR
Queue Stats
146W - 136L
1,623 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 5 / 3
5,707
439
3,693
12,603
7,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
2 / 3 / 0
6,500
500
4,231
5,776
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
HYV3L
Rama
11
1 / 3 / 2
6,169
475
5,251
7,195
1,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
Yxnko
Mercury
12
2 / 5 / 1
6,964
536
5,577
9,411
3,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
destroyu
Amaterasu
10
0 / 4 / 1
5,728
441
2,994
10,983
5,271
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
TiamatMorgan Le FayAthenaGilgameshSet

VS

Bans
ArtemisScyllaAnhurRaijinAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
6 / 0 / 2
8,336
641
9,303
8,800
6,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
 
Cerberus
9
0 / 1 / 6
6,594
507
4,165
10,396
9,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
ButteryCuttery
Tsukuyomi
16
9 / 0 / 5
9,546
734
8,276
8,061
3,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Licandy
Skadi
12
3 / 3 / 0
7,315
563
5,043
6,544
2,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
13
2 / 1 / 5
7,794
600
7,068
6,633
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
20
20
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
5
3
0.3
W
Bellona
 
Bellona
6
0
2
7
W
Cerberus
 
Cerberus
0
1
6
3
W
Tsukuyomi
ButteryCuttery
Tsukuyomi
9
0
5
11.5
L
2
3
0
0.67
L
Rama
HYV3L
Rama
1
3
2
0.67
W
Skadi
Licandy
Skadi
3
3
0
1
W
Sol
2
1
5
4.5
L
Mercury
Yxnko
Mercury
2
5
1
0.5
L
Amaterasu
destroyu
Amaterasu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,746
Damage
33,855
45,968
Taken
40,434
18,912
Mitigated
22,530
8,160
Healing
12,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,693
634
0
1,719
12,603
7,102
0
5,091
7,165
10,080
0
W
Bellona
 
Bellona
9,303
4,087
0
4,625
8,800
6,026
231
784
8,016
0
46,867
W
Cerberus
 
Cerberus
4,165
269
0
2,397
10,396
9,206
175
1,898
8,338
15,486
0
W
Tsukuyomi
ButteryCuttery
Tsukuyomi
8,276
1,658
0
3,077
8,061
3,112
0
306
7,660
0
56,575
L
4,231
43
0
1,458
5,776
1,345
0
1,954
3,720
37,331
0
L
Rama
HYV3L
Rama
5,251
4,555
0
1,738
7,195
1,580
0
1,300
5,871
0
34,705
W
Skadi
Licandy
Skadi
5,043
2,267
0
587
6,544
2,031
921
2,649
3,855
0
46,492
W
Sol
7,068
1,892
0
2,160
6,633
2,155
987
1,992
4,641
55,519
0
L
Mercury
Yxnko
Mercury
5,577
2,506
0
1,257
9,411
3,614
0
1,622
7,703
0
40,823
L
Amaterasu
destroyu
Amaterasu
2,994
1,367
0
1,988
10,983
5,271
0
691
10,276
0
25,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,068
Gold Earned
39,585
284
Minions Killed
418
0
Camps Cleared
0
1,297,559
Distance Traveled
1,320,511
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,707
439
9
1
0
248,879
7
W
Bellona
8,336
641
88
7
0
269,882
4
W
Cerberus
6,594
507
29
2
0
258,809
5
W
Tsukuyomi
9,546
734
108
8
0
323,721
0
L
Thoth
6,500
500
79
6
0
237,695
7
L
Rama
6,169
475
74
6
0
252,166
2
W
Skadi
7,315
563
85
7
0
224,640
5
W
Sol
7,794
600
108
8
0
243,459
5
L
Mercury
6,964
536
78
6
0
292,435
2
L
Amaterasu
5,728
441
44
3
0
266,384
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role