Player Matchup

Chaac
Chaac
 
Chaac
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Eldonquecristal
Vamana
Level 84
God Stats
198W - 197L
1,522 SR
Queue Stats
446W - 524L
1,352 Elo+
Solo
Scylla
Scylla
Queen Gooped
Scylla
Level 120
God Stats
44W - 28L
1,646 SR
Queue Stats
533W - 506L
1,548 Elo+
Party 1
Ares
Ares
WaterHo
Ares
Level 81
God Stats
20W - 12L
1,687 SR
Queue Stats
416W - 381L
1,512 Elo+
Party 1
Artemis
Artemis
outofsalt12
Artemis
Level 109
God Stats
10W - 10L
1,366 SR
Queue Stats
532W - 512L
1,564 Elo+
Party 1
Team Averages
Level 98
1,544 SR
1,495 Elo+

VS

Team Averages
Level 98
1,552 SR
1,508 Elo+
Khepri
Khepri
 
Khepri
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ASaltyKid
Ao Kuang
Level 92
God Stats
13W - 13L
1,526 SR
Queue Stats
301W - 290L
1,487 Elo+
Solo
Jing Wei
Jing Wei
CompDenied
Jing Wei
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,530 Elo+
Party 2
Chronos
Chronos
CompHungry
Chronos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,609 Elo+
Party 2
Bellona
Bellona
SpirituSanctus
Bellona
Level 149
God Stats
7W - 3L
1,733 SR
Queue Stats
263W - 291L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 1 / 0
8,061
537
10,618
13,285
13,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 1 / 1
8,553
570
5,674
10,599
4,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
15
2 / 1 / 1
8,498
567
4,808
5,500
2,268
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
WaterHo
Ares
12
2 / 0 / 4
7,573
505
4,972
11,864
8,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
outofsalt12
Artemis
13
3 / 2 / 3
7,569
505
8,493
7,259
2,312
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 3 / 0
5,977
398
2,741
12,682
7,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
ASaltyKid
Ao Kuang
14
3 / 1 / 0
8,239
549
6,525
11,869
4,788
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
CompDenied
Jing Wei
10
1 / 3 / 1
6,464
431
6,931
8,858
2,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
CompHungry
Chronos
15
1 / 1 / 1
8,794
586
3,618
6,002
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 2 / 1
7,215
481
5,760
12,242
8,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
10
Kills
5
5
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
0
2
L
Khepri
 
Khepri
0
3
0
0
L
Ao Kuang
ASaltyKid
Ao Kuang
3
1
0
3
L
Jing Wei
CompDenied
Jing Wei
1
3
1
0.5
L
Chronos
CompHungry
Chronos
1
1
1
1.5
W
1
1
1
1.5
W
Scylla
2
1
1
2.5
L
0
2
1
0.25
W
Ares
WaterHo
Ares
2
0
4
4
W
Artemis
outofsalt12
Artemis
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,565
Damage
25,575
48,507
Taken
51,653
31,895
Mitigated
25,624
20,122
Healing
15,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,618
2,094
0
7,937
13,285
13,650
0
2,926
10,359
0
48,413
L
Khepri
 
Khepri
2,741
71
0
2,858
12,682
7,224
0
3,988
8,694
20,591
0
L
Ao Kuang
ASaltyKid
Ao Kuang
6,525
1,820
0
5,252
11,869
4,788
0
1,554
10,268
59,944
0
L
Jing Wei
CompDenied
Jing Wei
6,931
4,984
0
500
8,858
2,907
0
2,017
6,841
0
40,779
L
Chronos
CompHungry
Chronos
3,618
1,698
0
2,678
6,002
2,114
0
2,448
3,554
61,393
0
W
5,674
3,276
0
2,438
10,599
4,773
0
2,454
8,089
0
78,439
W
Scylla
4,808
439
0
1,884
5,500
2,268
0
2,764
2,662
62,407
0
L
5,760
2,917
0
3,984
12,242
8,591
547
0
10,865
0
39,495
W
Ares
WaterHo
Ares
4,972
284
444
5,131
11,864
8,892
161
3,073
8,791
19,130
0
W
Artemis
outofsalt12
Artemis
8,493
5,274
0
2,288
7,259
2,312
105
1,495
5,670
0
52,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,254
Gold Earned
36,689
493
Minions Killed
446
0
Camps Cleared
0
1,446,814
Distance Traveled
1,383,172
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,061
537
98
7
0
290,995
1
L
Khepri
5,977
398
27
2
0
263,705
0
L
Ao Kuang
8,239
549
105
7
0
287,774
4
L
Jing Wei
6,464
431
67
4
0
284,755
2
L
Chronos
8,794
586
159
11
0
266,879
9
W
Vamana
8,553
570
146
10
0
323,644
0
W
Scylla
8,498
567
124
8
0
251,101
5
L
Bellona
7,215
481
88
6
0
280,059
1
W
Ares
7,573
505
35
2
0
296,536
8
W
Artemis
7,569
505
90
6
0
284,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role