Player Matchup

Ne Zha
Ne Zha
Apollobaby1
Ne Zha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 135L
1,595 Elo+
Solo
Gilgamesh
Gilgamesh
Divine_Zamasu233
Gilgamesh
Level 25
God Stats
26W - 22L
1,529 SR
Queue Stats
70W - 74L
1,506 Elo+
Solo
Thor
Thor
MowrerPowrer
Thor
Level 15
God Stats
8W - 5L
1,578 SR
Queue Stats
15W - 12L
1,563 Elo+
Solo
Danzaburou
Danzaburou
RecklessResolve
Danzaburou
Level 20
God Stats
9W - 5L
1,462 SR
Queue Stats
61W - 20L
1,725 Elo+
Solo
Sol
Sol
YT-Kaomie
Sol
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,453 Elo+
Solo
Team Averages
Level 19
1,514 SR
1,568 Elo+

VS

Team Averages
Level 26
1,579 SR
1,540 Elo+
Camazotz
Camazotz
Badtr1p12
Camazotz
Level 26
God Stats
6W - 5L
1,866 SR
Queue Stats
66W - 65L
1,584 Elo+
Solo
Raijin
Raijin
IKnc3R-
Raijin
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 95L
1,512 Elo+
Solo
Yemoja
Yemoja
Velincityz
Yemoja
Level 28
God Stats
2W - 1L
1,735 SR
Queue Stats
14W - 15L
1,549 Elo+
Solo
Amaterasu
Amaterasu
i_am_brainlesss
Amaterasu
Level 26
God Stats
32W - 32L
1,328 SR
Queue Stats
281W - 284L
1,522 Elo+
Solo
Artemis
Artemis
xStarDawgg
Artemis
Level 26
God Stats
10W - 12L
1,468 SR
Queue Stats
98W - 99L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
1 / 0 / 6
7,799
520
5,792
12,129
9,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
14
6 / 1 / 0
8,720
581
7,860
8,862
6,199
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 1 / 2
7,359
491
5,891
7,985
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
RecklessResolve
Danzaburou
15
11 / 1 / 2
9,630
642
16,015
11,606
4,701
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 2
6,598
440
2,906
3,937
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Badtr1p12
Camazotz
11
1 / 4 / 1
7,120
475
4,797
14,296
4,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Raijin
IKnc3R-
Raijin
11
0 / 4 / 1
6,595
440
5,505
7,103
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
Velincityz
Yemoja
10
1 / 3 / 1
6,741
449
5,455
12,561
8,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
i_am_brainlesss
Amaterasu
12
1 / 6 / 0
7,214
481
5,364
11,582
7,194
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
xStarDawgg
Artemis
11
0 / 6 / 1
6,418
428
5,858
9,979
2,235
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
23
Kills
3
3
Deaths
23
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
1
0
6
4
L
Camazotz
Badtr1p12
Camazotz
1
4
1
0.38
W
Gilgamesh
6
1
0
6
L
Raijin
IKnc3R-
Raijin
0
4
1
0.13
W
3
1
2
4
W
Danzaburou
RecklessResolve
Danzaburou
11
1
2
12
L
Yemoja
Velincityz
Yemoja
1
3
1
0.5
W
2
0
2
3
L
Amaterasu
i_am_brainlesss
Amaterasu
1
6
0
0.17
L
Artemis
xStarDawgg
Artemis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,464
Damage
26,979
44,519
Taken
55,521
25,143
Mitigated
23,792
15,824
Healing
14,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
5,792
1,719
0
4,073
12,129
9,785
0
4,937
6,988
0
34,036
L
Camazotz
Badtr1p12
Camazotz
4,797
1,306
0
6,587
14,296
4,087
0
716
13,514
0
42,697
W
Gilgamesh
7,860
1,766
0
283
8,862
6,199
376
401
8,439
7,596
34,511
L
Raijin
IKnc3R-
Raijin
5,505
963
0
620
7,103
1,916
98
1,145
5,806
31,431
0
W
5,891
308
352
2,753
7,985
3,332
264
2,181
5,724
0
34,518
W
Danzaburou
RecklessResolve
Danzaburou
16,015
9,352
0
6,693
11,606
4,701
73
2,022
9,482
0
75,417
L
Yemoja
Velincityz
Yemoja
5,455
945
501
1,880
12,561
8,360
156
771
11,647
25,312
0
W
2,906
67
0
1,670
3,937
1,126
0
996
2,799
22,377
0
L
Amaterasu
i_am_brainlesss
Amaterasu
5,364
2,171
0
3,181
11,582
7,194
0
1,681
9,901
0
36,668
L
Artemis
xStarDawgg
Artemis
5,858
2,728
0
1,279
9,979
2,235
21
0
9,979
0
37,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,106
Gold Earned
34,088
359
Minions Killed
337
0
Camps Cleared
0
1,306,307
Distance Traveled
1,300,915
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,799
520
39
3
0
295,065
6
L
Camazotz
7,120
475
86
6
0
278,329
2
W
Gilgamesh
8,720
581
89
6
0
302,062
0
L
Raijin
6,595
440
73
5
0
238,359
1
W
Thor
7,359
491
68
5
0
277,654
0
W
Danzaburou
9,630
642
113
8
0
260,585
4
L
Yemoja
6,741
449
37
2
0
257,765
2
W
Sol
6,598
440
50
3
0
170,941
1
L
Amaterasu
7,214
481
79
5
0
265,358
6
L
Artemis
6,418
428
62
4
0
261,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role