Player Matchup

Ymir
Ymir
HeartyLemur89
Ymir
Level 25
God Stats
6W - 5L
1,471 SR
Queue Stats
31W - 26L
1,414 Elo+
Party 1
Fenrir
Fenrir
Kryptyc_Ares
Fenrir
Level 28
God Stats
9W - 4L
1,735 SR
Queue Stats
152W - 139L
1,509 Elo+
Solo
Neith
Neith
TheMadPineapple
Neith
Level 18
God Stats
2W - 1L
1,691 SR
Queue Stats
8W - 5L
1,476 Elo+
Party 1
Xbalanque
Xbalanque
VictoriusSponge
Xbalanque
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 51L
1,495 Elo+
Party 1
Hades
Hades
paupe_smauke
Hades
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,489 Elo+
Solo
Team Averages
Level 21
1,579 SR
1,477 Elo+

VS

Team Averages
Level 17
1,577 SR
1,445 Elo+
Neith
Neith
Aracelos20
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,602 Elo+
Solo
Sol
Sol
Denied_Lumi
Sol
Level 14
God Stats
8W - 7L
1,500 SR
Queue Stats
83W - 81L
1,422 Elo+
Solo
Vamana
Vamana
Kenzie2998
Vamana
Level 14
God Stats
0W - 2L
1,357 SR
Queue Stats
45W - 53L
1,352 Elo+
Solo
Olorun
Olorun
ayoub_00555
Olorun
Level 29
God Stats
0W - 1L
1,674 SR
Queue Stats
253W - 266L
1,399 Elo+
Solo
Khepri
Khepri
samuraiVlettuce
Khepri
Level 25
God Stats
3W - 1L
1,856 SR
Queue Stats
25W - 24L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
6,339
488
2,297
5,310
2,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
11
2 / 2 / 4
6,724
517
4,682
9,024
4,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
8 / 4 / 4
7,799
600
9,161
9,927
3,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xbalanque
VictoriusSponge
Xbalanque
12
3 / 1 / 3
7,235
557
4,456
5,959
1,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
9 / 0 / 3
8,660
666
11,735
10,652
7,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
6
0 / 4 / 0
4,790
368
2,018
3,918
1,006
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 8 / 0
7,266
559
11,087
12,623
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Vamana
Kenzie2998
Vamana
8
0 / 2 / 2
5,328
410
3,612
8,210
3,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
11
2 / 7 / 0
6,740
518
6,433
10,421
4,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 3 / 1
5,870
452
1,921
8,078
6,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
23
Kills
7
7
Deaths
24
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
0
4
0
0
L
5
8
0
0.63
W
1
0
5
3.5
L
Vamana
Kenzie2998
Vamana
0
2
2
0.5
W
Fenrir
2
2
4
2
W
8
4
4
2.5
W
Xbalanque
VictoriusSponge
Xbalanque
3
1
3
4.5
L
Olorun
2
7
0
0.29
W
9
0
3
10.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,331
Damage
25,071
40,872
Taken
43,250
20,777
Mitigated
18,751
15,638
Healing
10,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,018
675
0
244
3,918
1,006
33
1,129
2,789
0
16,492
L
11,087
5,347
0
4,410
12,623
3,673
3,038
2,725
9,898
39,313
0
W
2,297
239
0
0
5,310
2,806
192
2,586
2,724
15,994
0
L
Vamana
Kenzie2998
Vamana
3,612
1,299
0
2,542
8,210
3,315
396
2,992
5,218
0
13,053
W
Fenrir
4,682
2,723
0
4,816
9,024
4,859
0
1,811
7,213
0
39,531
W
9,161
5,602
0
2,149
9,927
3,556
1,510
8,072
1,855
0
34,707
W
Xbalanque
VictoriusSponge
Xbalanque
4,456
2,460
0
2,366
5,959
1,854
614
2,149
3,810
0
41,644
L
Olorun
6,433
2,291
102
2,337
10,421
4,042
255
5,208
5,213
32,256
4,640
W
11,735
1,149
0
6,307
10,652
7,702
0
4,333
6,319
48,090
0
L
1,921
42
159
799
8,078
6,715
217
1,978
6,100
18,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,757
Gold Earned
29,994
354
Minions Killed
206
0
Camps Cleared
0
1,175,027
Distance Traveled
1,057,315
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,790
368
31
2
0
107,590
0
L
Sol
7,266
559
58
4
0
224,741
3
W
Ymir
6,339
488
25
2
0
247,395
2
L
Vamana
5,328
410
21
2
0
273,504
2
W
Fenrir
6,724
517
64
5
0
220,980
4
W
Neith
7,799
600
67
5
0
223,747
3
W
Xbalanque
7,235
557
88
7
0
247,939
4
L
Olorun
6,740
518
69
5
0
215,144
2
W
Hades
8,660
666
110
8
0
234,966
0
L
Khepri
5,870
452
27
2
0
236,336
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role