Player Matchup

Ares
Ares
Amanass_QC
Ares
Level 29
God Stats
9W - 8L
1,457 SR
Queue Stats
27W - 40L
1,364 Elo+
Solo
Merlin
Merlin
Halley_28
Merlin
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 10L
1,522 Elo+
Solo
Sobek
Sobek
Nef Dog
Sobek
Level 27
God Stats
2W - 1L
1,592 SR
Queue Stats
83W - 57L
1,602 Elo+
Party 2
Chiron
Chiron
Silly0Senpai245
Chiron
Level 23
God Stats
3W - 6L
1,336 SR
Queue Stats
50W - 33L
1,611 Elo+
Party 2
Serqet
Serqet
awfulvneva
Serqet
Level 24
God Stats
22W - 26L
1,437 SR
Queue Stats
388W - 374L
1,413 Elo+
Solo
Team Averages
Level 24
1,464 SR
1,502 Elo+

VS

Team Averages
Level 47
1,531 SR
1,524 Elo+
Cthulhu
Cthulhu
Beastygamer3459
Cthulhu
Level 28
God Stats
22W - 11L
1,622 SR
Queue Stats
36W - 18L
1,534 Elo+
Solo
Xing Tian
Xing Tian
CerebroAssassin
Xing Tian
Level 87
God Stats
6W - 6L
1,287 SR
Queue Stats
49W - 46L
1,470 Elo+
Party 1
Thoth
Thoth
George1902
Thoth
Level 113
God Stats
0W - 1L
1,137 SR
Queue Stats
143W - 137L
1,384 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LengMaster420
Tsukuyomi
Level 5
God Stats
20W - 12L
1,806 SR
Queue Stats
20W - 16L
1,470 Elo+
Party 1
Neith
Neith
Zx lever xZ
Neith
Level 4
God Stats
2W - 2L
1,806 SR
Queue Stats
4W - 5L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 28
12,939
995
18,899
15,919
24,731
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Merlin
Halley_28
Merlin
20
2 / 2 / 23
12,708
978
19,611
10,099
6,961
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
Nef Dog
Sobek
20
1 / 1 / 24
13,364
1,028
5,038
15,494
27,895
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
31 / 2 / 8
17,477
1,344
64,831
17,393
10,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
awfulvneva
Serqet
20
4 / 2 / 21
12,501
962
7,420
14,831
8,906
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 1
12,097
931
20,302
27,890
33,199
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
CerebroAssassin
Xing Tian
18
2 / 4 / 4
12,525
963
14,794
30,777
33,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
18
1 / 7 / 4
11,819
909
11,596
16,101
5,540
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
LengMaster420
Tsukuyomi
18
1 / 7 / 4
11,513
886
7,819
25,226
12,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
0 / 15 / 5
11,002
846
12,787
22,699
8,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
25
40
Kills
7
7
Deaths
40
104
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
0
28
16
L
3
7
1
0.5
L
Xing Tian
CerebroAssassin
Xing Tian
2
4
4
1
L
Thoth
1
7
4
0.43
W
Merlin
Halley_28
Merlin
2
2
23
6.75
L
Tsukuyomi
LengMaster420
Tsukuyomi
1
7
4
0.43
W
Sobek
Nef Dog
Sobek
1
1
24
13
W
31
2
8
17.5
L
0
15
5
0.17
W
Serqet
awfulvneva
Serqet
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,799
Damage
67,298
73,736
Taken
122,693
78,697
Mitigated
93,272
18,068
Healing
6,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,899
653
0
1,270
15,919
24,731
0
9,234
6,685
34,576
0
L
20,302
510
2,302
3,072
27,890
33,199
0
11,866
16,024
58,932
0
L
Xing Tian
CerebroAssassin
Xing Tian
14,794
1,188
0
0
30,777
33,545
0
14,801
14,913
26,214
0
L
Thoth
11,596
634
0
0
16,101
5,540
0
2,171
13,930
46,886
0
W
Merlin
Halley_28
Merlin
19,611
1,808
86
3,115
10,099
6,961
0
6,714
3,385
44,084
0
L
Tsukuyomi
LengMaster420
Tsukuyomi
7,819
2,979
0
428
25,226
12,036
0
7,989
17,237
0
19,241
W
Sobek
Nef Dog
Sobek
5,038
616
26
2,676
15,494
27,895
0
9,786
5,708
7,888
0
W
64,831
24,229
2,352
8,478
17,393
10,204
0
11,515
5,878
0
101,386
L
12,787
4,434
0
1,152
22,699
8,952
0
6,721
15,831
0
27,365
W
Serqet
awfulvneva
Serqet
7,420
1,694
0
65
14,831
8,906
0
9,443
5,388
0
24,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,989
Gold Earned
58,956
242
Minions Killed
259
5
Camps Cleared
4
1,296,356
Distance Traveled
1,310,977
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,939
995
32
2
0
263,427
0
L
Cthulhu
12,097
931
76
6
0
288,633
4
L
Xing Tian
12,525
963
26
2
1
268,854
0
L
Thoth
11,819
909
114
9
1
250,778
0
W
Merlin
12,708
978
60
5
1
224,203
0
L
Tsukuyomi
11,513
886
21
2
0
273,976
2
W
Sobek
13,364
1,028
1
0
0
257,456
1
W
Chiron
17,477
1,344
96
7
2
252,914
0
L
Neith
11,002
846
22
2
2
228,736
0
W
Serqet
12,501
962
53
4
2
298,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role