Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
AlexCronin
Raijin
Level 135
God Stats
4W - 2L
1,651 SR
Queue Stats
110W - 93L
1,658 Elo+
Party 2
Awilix
Awilix
Haltzy
Awilix
Level 159
God Stats
3W - 3L
1,603 SR
Queue Stats
425W - 397L
1,604 Elo+
Solo
Heimdallr
Heimdallr
VastLake
Heimdallr
Level 160
God Stats
4W - 6L
1,530 SR
Queue Stats
297W - 282L
1,596 Elo+
Party 2
Sun Wukong
Sun Wukong
itscarlee
Sun Wukong
Level 141
God Stats
3W - 1L
1,904 SR
Queue Stats
313W - 265L
1,667 Elo+
Party 1
Team Averages
Level 149
1,637 SR
1,605 Elo+

VS

Team Averages
Level 127
1,593 SR
1,621 Elo+
Ares
Ares
 
Ares
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Kefasu19
Loki
Level 109
God Stats
3W - 2L
1,518 SR
Queue Stats
125W - 90L
1,688 Elo+
Solo
Agni
Agni
Nechryarch
Agni
Level 156
God Stats
51W - 25L
1,742 SR
Queue Stats
426W - 432L
1,612 Elo+
Solo
Bellona
Bellona
lunix2killer
Bellona
Level 129
God Stats
8W - 6L
1,560 SR
Queue Stats
159W - 128L
1,629 Elo+
Solo
Izanami
Izanami
mustinator
Izanami
Level 143
God Stats
12W - 11L
1,646 SR
Queue Stats
92W - 74L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
1 / 2 / 5
7,096
473
3,852
12,113
8,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
AlexCronin
Raijin
12
2 / 2 / 1
6,959
464
4,205
10,050
4,026
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Haltzy
Awilix
13
2 / 1 / 4
7,645
510
5,947
9,561
5,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
VastLake
Heimdallr
14
4 / 6 / 2
8,338
556
9,010
9,626
2,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
itscarlee
Sun Wukong
14
2 / 2 / 0
8,025
535
5,468
11,922
5,713
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
5 / 2 / 4
8,300
553
6,611
11,587
6,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
14
3 / 1 / 1
8,584
572
5,552
6,983
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 2 / 3
9,156
610
11,251
7,634
3,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
lunix2killer
Bellona
16
1 / 2 / 0
9,381
625
8,981
8,536
8,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
mustinator
Izanami
14
3 / 4 / 2
9,015
601
8,443
10,935
3,925
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
11
Kills
13
13
Deaths
11
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
2
5
1.75
W
Ares
 
Ares
5
2
4
3.5
L
Raijin
AlexCronin
Raijin
2
2
1
1.25
L
Awilix
Haltzy
Awilix
2
1
4
4
W
Loki
3
1
1
3.5
W
1
2
3
1.25
L
Heimdallr
VastLake
Heimdallr
4
6
2
0.83
L
Sun Wukong
itscarlee
Sun Wukong
2
2
0
1
W
Bellona
lunix2killer
Bellona
1
2
0
0.5
W
Izanami
mustinator
Izanami
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,482
Damage
40,838
53,272
Taken
45,675
26,680
Mitigated
24,279
12,496
Healing
15,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,852
617
0
1,487
12,113
8,875
0
5,475
6,638
20,374
0
W
Ares
 
Ares
6,611
532
0
2,423
11,587
6,582
0
3,197
8,390
21,059
0
L
Raijin
AlexCronin
Raijin
4,205
611
0
1,785
10,050
4,026
0
7,429
2,621
48,435
0
L
Awilix
Haltzy
Awilix
5,947
2,725
0
1,974
9,561
5,503
0
3,828
5,733
0
49,928
W
Loki
5,552
1,826
0
4,155
6,983
1,988
0
438
6,545
0
54,026
W
11,251
856
0
2,836
7,634
3,495
350
2,446
5,188
75,877
0
L
Heimdallr
VastLake
Heimdallr
9,010
5,440
0
1,829
9,626
2,563
0
779
8,847
0
50,075
L
Sun Wukong
itscarlee
Sun Wukong
5,468
1,467
0
5,421
11,922
5,713
0
351
11,571
0
51,355
W
Bellona
lunix2killer
Bellona
8,981
4,794
0
2,510
8,536
8,289
0
270
8,266
0
66,510
W
Izanami
mustinator
Izanami
8,443
5,625
0
3,475
10,935
3,925
564
1,776
9,159
0
81,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,063
Gold Earned
44,436
445
Minions Killed
555
0
Camps Cleared
0
1,503,192
Distance Traveled
1,540,796
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,096
473
17
1
0
310,809
8
W
Ares
8,300
553
19
1
0
344,838
7
L
Raijin
6,959
464
115
8
0
258,268
3
L
Awilix
7,645
510
85
6
0
355,449
1
W
Loki
8,584
572
113
8
0
332,807
4
W
Agni
9,156
610
138
9
0
302,610
6
L
Heimdallr
8,338
556
100
7
0
263,391
4
L
Sun Wukong
8,025
535
128
9
0
315,275
5
W
Bellona
9,381
625
145
10
0
304,385
6
W
Izanami
9,015
601
140
9
0
256,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role