Player Matchup

Cerberus
Cerberus
Boboraz101
Cerberus
Level 18
God Stats
2W - 2L
1,487 SR
Queue Stats
7W - 6L
1,287 Elo+
Party 3
Fenrir
Fenrir
DieYuki
Fenrir
Level 65
God Stats
6W - 6L
1,431 SR
Queue Stats
190W - 229L
1,375 Elo+
Party 2
Cthulhu
Cthulhu
ElyesThekiller
Cthulhu
Level 25
God Stats
1W - 1L
1,252 SR
Queue Stats
36W - 51L
1,306 Elo+
Party 2
Ra
Ra
LCSkitty
Ra
Level 62
God Stats
1W - 0L
1,624 SR
Queue Stats
3W - 3L
1,287 Elo+
Party 3
Danzaburou
Danzaburou
fjbr49u
Danzaburou
Level 27
God Stats
6W - 4L
1,429 SR
Queue Stats
28W - 37L
1,322 Elo+
Party 2
Team Averages
Level 39
1,445 SR
1,315 Elo+

VS

Team Averages
Level 65
1,562 SR
1,461 Elo+
Sun Wukong
Sun Wukong
Cryga303
Sun Wukong
Level 40
God Stats
6W - 3L
1,729 SR
Queue Stats
229W - 180L
1,641 Elo+
Solo
Nu Wa
Nu Wa
Leoaica
Nu Wa
Level 147
God Stats
3W - 2L
1,681 SR
Queue Stats
79W - 92L
1,390 Elo+
Party 1
Nox
Nox
Pe4enkaa
Nox
Level 106
God Stats
4W - 8L
1,452 SR
Queue Stats
20W - 23L
1,473 Elo+
Party 4
Fenrir
Fenrir
XxMR DEMONIC
Fenrir
Level 18
God Stats
16W - 16L
1,447 SR
Queue Stats
52W - 71L
1,383 Elo+
Party 1
Chernobog
Chernobog
zZVirtuoZz
Chernobog
Level 16
God Stats
8W - 8L
1,499 SR
Queue Stats
15W - 20L
1,416 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Boboraz101
Cerberus
20
4 / 8 / 16
14,549
970
20,796
37,472
42,138
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
DieYuki
Fenrir
20
9 / 10 / 10
15,169
1,011
14,989
28,109
14,650
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
6 / 4 / 17
15,411
1,027
19,424
28,857
39,427
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 4 / 18
16,014
1,068
24,985
14,220
4,300
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
fjbr49u
Danzaburou
20
5 / 5 / 12
15,008
1,001
18,246
21,511
7,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

17

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cryga303
Sun Wukong
20
7 / 2 / 14
15,189
1,013
25,167
26,132
36,670
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
Leoaica
Nu Wa
20
8 / 6 / 18
15,871
1,058
45,224
19,249
6,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 5 / 19
14,342
956
23,473
14,875
5,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
20
3 / 10 / 11
13,441
896
7,363
23,458
9,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
zZVirtuoZz
Chernobog
20
11 / 6 / 14
16,676
1,112
25,058
22,878
9,919
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
107
29
Kills
31
31
Deaths
29
73
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Boboraz101
Cerberus
4
8
16
1.5
L
Sun Wukong
Cryga303
Sun Wukong
7
2
14
7
W
Fenrir
DieYuki
Fenrir
9
10
10
1.4
W
6
4
17
3.63
W
5
4
18
3.5
L
Nu Wa
Leoaica
Nu Wa
8
6
18
2.83
L
2
5
19
2.3
L
Fenrir
3
10
11
0.85
W
Danzaburou
fjbr49u
Danzaburou
5
5
12
2.2
L
Chernobog
zZVirtuoZz
Chernobog
11
6
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,440
Damage
126,285
130,169
Taken
106,592
107,835
Mitigated
68,207
17,272
Healing
13,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Boboraz101
Cerberus
20,796
735
0
5,485
37,472
42,138
0
22,609
13,992
53,575
0
L
Sun Wukong
Cryga303
Sun Wukong
25,167
5,019
0
6,033
26,132
36,670
0
14,327
11,419
0
46,331
W
Fenrir
DieYuki
Fenrir
14,989
3,127
0
366
28,109
14,650
0
11,769
15,716
0
26,627
W
19,424
541
746
0
28,857
39,427
0
14,475
13,658
44,057
0
W
24,985
938
5,556
1,811
14,220
4,300
0
8,006
6,029
94,555
0
L
Nu Wa
Leoaica
Nu Wa
45,224
9,556
335
4,142
19,249
6,877
0
14,271
4,818
90,168
0
L
23,473
1,155
0
0
14,875
5,670
0
8,808
5,989
47,618
0
L
Fenrir
7,363
570
0
90
23,458
9,071
0
11,973
10,810
0
11,518
W
Danzaburou
fjbr49u
Danzaburou
18,246
7,687
34
3,274
21,511
7,320
0
11,838
9,343
0
53,423
L
Chernobog
zZVirtuoZz
Chernobog
25,058
14,959
0
3,018
22,878
9,919
0
14,869
7,866
0
67,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,151
Gold Earned
75,519
379
Minions Killed
282
6
Camps Cleared
11
1,431,920
Distance Traveled
1,470,543
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,549
970
73
5
2
288,350
0
L
Sun Wukong
15,189
1,013
46
3
1
336,472
0
W
Fenrir
15,169
1,011
23
2
0
307,740
0
W
Cthulhu
15,411
1,027
30
2
1
279,288
0
W
Ra
16,014
1,068
178
12
1
307,054
1
L
Nu Wa
15,871
1,058
62
4
2
270,819
0
L
Nox
14,342
956
71
5
2
271,707
0
L
Fenrir
13,441
896
8
1
1
317,766
0
W
Danzaburou
15,008
1,001
75
5
2
249,488
0
L
Chernobog
16,676
1,112
95
6
5
273,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role