Player Matchup

Ravana
Ravana
Dancampeon
Ravana
Level 27
God Stats
0W - 3L
1,194 SR
Queue Stats
1W - 4L
1,271 Elo+
Solo
Merlin
Merlin
Dysey
Merlin
Level 17
God Stats
1W - 1L
1,772 SR
Queue Stats
4W - 3L
1,587 Elo+
Party 2
Chaac
Chaac
iLuXuss
Chaac
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,557 Elo+
Party 2
Team Averages
Level 53
1,489 SR
1,472 Elo+

VS

Team Averages
Level 61
1,687 SR
1,452 Elo+
Loki
Loki
MrBotDJ
Loki
Level 66
God Stats
2W - 0L
1,706 SR
Queue Stats
22W - 25L
1,479 Elo+
Party 1
Hercules
Hercules
iQuweii
Hercules
Level 13
God Stats
3W - 1L
1,684 SR
Queue Stats
11W - 15L
1,374 Elo+
Party 1
Sol
Sol
robinsuurs
Sol
Level 104
God Stats
2W - 0L
1,672 SR
Queue Stats
21W - 23L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dancampeon
Ravana
7
0 / 5 / 3
8,590
505
2,184
5,608
3,184
Heavy Mace

Heavy Mace

+30
Physical Power

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
Dysey
Merlin
16
5 / 6 / 5
11,934
702
20,093
14,278
6,046
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
iLuXuss
Chaac
16
5 / 2 / 4
11,320
666
12,381
17,363
19,479
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
MrBotDJ
Loki
15
3 / 5 / 8
11,000
647
8,969
13,020
7,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
iQuweii
Hercules
14
3 / 3 / 5
11,011
648
3,929
14,896
7,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
7 / 2 / 4
12,694
747
20,104
18,287
8,485
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
10
Kills
13
13
Deaths
10
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ravana
Dancampeon
Ravana
0
5
3
0.3
L
Merlin
Dysey
Merlin
5
6
5
1.25
W
Loki
MrBotDJ
Loki
3
5
8
1.4
L
Chaac
iLuXuss
Chaac
5
2
4
3.5
W
Hercules
iQuweii
Hercules
3
3
5
1.83
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,658
Damage
33,002
37,249
Taken
46,203
28,709
Mitigated
24,004
6,597
Healing
15,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Dancampeon
Ravana
2,184
757
0
515
5,608
3,184
0
2,343
2,975
0
7,171
L
Merlin
Dysey
Merlin
20,093
2,114
0
46
14,278
6,046
0
9,019
4,822
60,194
0
W
Loki
MrBotDJ
Loki
8,969
2,191
0
1,384
13,020
7,830
110
5,659
7,361
0
27,224
L
Chaac
iLuXuss
Chaac
12,381
1,156
0
6,036
17,363
19,479
0
8,742
7,911
0
46,728
W
Hercules
iQuweii
Hercules
3,929
1,144
0
3,061
14,896
7,689
146
7,718
7,178
0
26,247
W
20,104
7,508
0
11,217
18,287
8,485
3,174
6,716
11,571
90,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,844
Gold Earned
34,705
168
Minions Killed
193
0
Camps Cleared
0
772,374
Distance Traveled
926,184
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,590
505
17
1
0
136,503
3
L
Merlin
11,934
702
93
5
0
268,646
5
W
Loki
11,000
647
45
3
0
298,871
3
L
Chaac
11,320
666
58
3
0
367,225
6
W
Hercules
11,011
648
39
2
0
336,308
0
W
Sol
12,694
747
109
6
0
291,005
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role