Player Matchup

Apollo
Apollo
Isac24siete
Apollo
Level 29
God Stats
18W - 14L
1,536 SR
Queue Stats
152W - 121L
1,625 Elo+
Solo
Cerberus
Cerberus
Stonedraptor92
Cerberus
Level 18
God Stats
3W - 4L
1,494 SR
Queue Stats
26W - 35L
1,444 Elo+
Party 1
Set
Set
Tixx018
Set
Level 18
God Stats
8W - 9L
1,558 SR
Queue Stats
21W - 24L
1,478 Elo+
Party 1
Anubis
Anubis
nopulloutken
Anubis
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
151W - 141L
1,608 Elo+
Solo
Osiris
Osiris
vivanlosmayas21
Osiris
Level 28
God Stats
7W - 6L
1,516 SR
Queue Stats
37W - 28L
1,599 Elo+
Solo
Team Averages
Level 24
1,521 SR
1,551 Elo+

VS

Team Averages
Level 25
1,621 SR
1,581 Elo+
Cernunnos
Cernunnos
CaptSockMonkey
Cernunnos
Level 28
God Stats
5W - 2L
1,860 SR
Queue Stats
130W - 104L
1,607 Elo+
Solo
Cerberus
Cerberus
FoxyQuinn666
Cerberus
Level 28
God Stats
4W - 7L
1,712 SR
Queue Stats
43W - 52L
1,521 Elo+
Solo
Nike
Nike
JuicyHim
Nike
Level 24
God Stats
9W - 2L
1,781 SR
Queue Stats
92W - 56L
1,556 Elo+
Solo
Chronos
Chronos
Stozzyy
Chronos
Level 27
God Stats
1W - 1L
1,242 SR
Queue Stats
100W - 73L
1,607 Elo+
Solo
Thanatos
Thanatos
Yatoslayer
Thanatos
Level 16
God Stats
7W - 8L
1,511 SR
Queue Stats
23W - 24L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
1 / 2 / 0
5,303
530
3,401
5,814
1,164
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
7
0 / 3 / 1
4,517
452
2,377
8,123
2,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Set
10
0 / 1 / 0
5,643
564
513
4,391
1,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
11
1 / 2 / 0
6,082
608
4,247
5,019
2,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

2
0 / 1 / 0
3,614
361
255
1,178
424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CaptSockMonkey
Cernunnos
11
4 / 0 / 0
6,068
607
7,363
5,743
1,396
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
FoxyQuinn666
Cerberus
7
2 / 0 / 2
5,134
513
2,755
5,316
3,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nike
11
2 / 0 / 1
6,680
668
2,364
4,012
2,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Stozzyy
Chronos
11
0 / 1 / 2
6,187
619
3,365
6,284
1,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Yatoslayer
Thanatos
7
1 / 1 / 0
5,037
504
97
5,884
1,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
9
9
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CaptSockMonkey
Cernunnos
4
0
0
4
W
Cerberus
FoxyQuinn666
Cerberus
2
0
2
3
L
Apollo
1
2
0
0.5
W
Nike
2
0
1
2.5
L
Cerberus
0
3
1
0.17
W
Chronos
Stozzyy
Chronos
0
1
2
1
L
Set
0
1
0
0
W
Thanatos
Yatoslayer
Thanatos
1
1
0
1
L
Anubis
1
2
0
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,793
Damage
15,944
24,525
Taken
27,239
7,741
Mitigated
10,189
6,625
Healing
11,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CaptSockMonkey
Cernunnos
7,363
4,215
0
2,626
5,743
1,396
0
1,658
4,085
0
38,754
W
Cerberus
FoxyQuinn666
Cerberus
2,755
383
45
1,339
5,316
3,321
27
1,080
4,236
12,542
0
L
Apollo
3,401
2,354
0
1,227
5,814
1,164
504
1,199
4,415
0
31,105
W
Nike
2,364
607
0
1,302
4,012
2,652
81
0
4,012
5,774
33,254
L
Cerberus
2,377
338
67
2,306
8,123
2,633
122
721
7,061
14,641
0
W
Chronos
Stozzyy
Chronos
3,365
1,582
0
1,533
6,284
1,425
0
3,886
2,398
36,020
0
L
Set
513
274
0
364
4,391
1,212
0
328
4,063
0
30,917
W
Thanatos
Yatoslayer
Thanatos
97
0
0
4,629
5,884
1,395
100
0
5,884
0
17,095
L
Anubis
4,247
475
0
2,269
5,019
2,308
0
3,594
1,358
38,510
0
L
255
65
0
392
1,178
424
0
0
1,178
0
2,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,159
Gold Earned
29,106
278
Minions Killed
324
0
Camps Cleared
0
785,820
Distance Traveled
968,974
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,068
607
74
7
0
180,463
4
W
Cerberus
5,134
513
32
3
0
185,470
1
L
Apollo
5,303
530
66
7
0
185,240
1
W
Nike
6,680
668
93
9
0
209,699
4
L
Cerberus
4,517
452
38
4
0
191,566
3
W
Chronos
6,187
619
85
9
0
195,678
4
L
Set
5,643
564
81
8
0
211,559
1
W
Thanatos
5,037
504
40
4
0
197,664
0
L
Anubis
6,082
608
85
9
0
169,027
4
L
Osiris
3,614
361
8
1
0
28,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role