Player Matchup

Sol
Sol
Caiio_Nunes
Sol
Level 24
God Stats
0W - 2L
1,191 SR
Queue Stats
2W - 5L
1,359 Elo+
Solo
Da Ji
Da Ji
Joabaum
Da Ji
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,374 Elo+
Solo
Hades
Hades
Katita9209
Hades
Level 26
God Stats
14W - 19L
1,386 SR
Queue Stats
123W - 139L
1,363 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LordeBunBunMole
Ah Muzen Cab
Level 27
God Stats
59W - 29L
1,752 SR
Queue Stats
367W - 320L
1,587 Elo+
Solo
Bacchus
Bacchus
igor432749
Bacchus
Level 29
God Stats
3W - 4L
1,653 SR
Queue Stats
173W - 207L
1,454 Elo+
Solo
Team Averages
Level 25
1,496 SR
1,428 Elo+

VS

Team Averages
Level 17
1,541 SR
1,479 Elo+
Nemesis
Nemesis
GCastanha
Nemesis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,476 Elo+
Solo
Hades
Hades
Joao084370
Hades
Level 27
God Stats
6W - 7L
1,475 SR
Queue Stats
204W - 230L
1,433 Elo+
Solo
Pele
Pele
LIGHTXSTEEL
Pele
Level 16
God Stats
47W - 45L
1,611 SR
Queue Stats
94W - 95L
1,566 Elo+
Solo
Ymir
Ymir
Lucastheking00
Ymir
Level 22
God Stats
46W - 43L
1,620 SR
Queue Stats
163W - 186L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
Mr Caldari
Sun Wukong
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 14 / 8
11,569
826
1,973
19,166
6,694
Da Ji
Joabaum
Da Ji
20
13 / 10 / 16
16,855
1,204
38,000
26,426
12,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
20
13 / 12 / 18
16,733
1,195
24,591
34,064
18,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
LordeBunBunMole
Ah Muzen Cab
20
14 / 6 / 16
17,484
1,249
64,306
20,878
9,789
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
igor432749
Bacchus
20
0 / 11 / 27
14,001
1,000
13,364
31,921
39,682
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

11

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GCastanha
Nemesis
20
15 / 9 / 21
14,930
1,066
28,917
27,795
14,438
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hades
20
4 / 10 / 34
15,017
1,073
24,305
31,980
18,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
16 / 9 / 20
15,792
1,128
32,999
29,096
13,027
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 6 / 32
14,539
1,039
13,173
29,165
45,297
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Mr Caldari
Sun Wukong
20
12 / 6 / 29
16,885
1,206
22,946
33,120
46,355
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
189
40
Kills
53
53
Deaths
40
85
Assists
136
Player
Kills
Deaths
Assists
KDA
L
0
14
8
0.29
W
Nemesis
GCastanha
Nemesis
15
9
21
2.83
L
Da Ji
Joabaum
Da Ji
13
10
16
2.1
W
Hades
4
10
34
2.1
L
Hades
13
12
18
1.83
W
16
9
20
2.89
L
Ah Muzen Cab
LordeBunBunMole
Ah Muzen Cab
14
6
16
3.67
W
6
6
32
3.67
W
Sun Wukong
Mr Caldari
Sun Wukong
12
6
29
4.42
L
Bacchus
igor432749
Bacchus
0
11
27
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,234
Damage
122,340
132,455
Taken
151,156
86,732
Mitigated
137,587
12,885
Healing
15,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,973
906
0
455
19,166
6,694
0
4,306
14,860
9,310
0
W
Nemesis
GCastanha
Nemesis
28,917
14,719
0
2,015
27,795
14,438
0
5,421
22,374
0
45,673
L
Da Ji
Joabaum
Da Ji
38,000
17,293
0
364
26,426
12,235
0
6,734
19,692
0
48,475
W
Hades
24,305
1,921
1,613
5,029
31,980
18,470
0
9,390
22,590
39,940
0
L
Hades
24,591
979
1,281
5,871
34,064
18,332
0
10,332
23,732
44,239
0
W
32,999
8,302
0
5,031
29,096
13,027
0
8,352
20,744
0
49,503
L
Ah Muzen Cab
LordeBunBunMole
Ah Muzen Cab
64,306
28,537
0
4,405
20,878
9,789
0
7,264
13,614
0
132,704
W
13,173
2,316
0
61
29,165
45,297
0
8,579
20,586
21,290
0
W
Sun Wukong
Mr Caldari
Sun Wukong
22,946
5,525
0
2,069
33,120
46,355
0
8,186
23,287
0
63,204
L
Bacchus
igor432749
Bacchus
13,364
1,822
0
509
31,921
39,682
0
8,842
23,079
33,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,642
Gold Earned
77,163
231
Minions Killed
230
12
Camps Cleared
3
1,200,987
Distance Traveled
1,388,259
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,569
826
16
1
4
166,595
2
W
Nemesis
14,930
1,066
22
2
0
272,480
0
L
Da Ji
16,855
1,204
10
1
4
271,342
0
W
Hades
15,017
1,073
64
5
0
245,008
0
L
Hades
16,733
1,195
52
4
0
248,300
1
W
Pele
15,792
1,128
44
3
0
294,334
0
L
Ah Muzen Cab
17,484
1,249
125
9
1
239,351
0
W
Ymir
14,539
1,039
16
1
3
271,293
0
W
Sun Wukong
16,885
1,206
84
6
0
305,144
0
L
Bacchus
14,001
1,000
28
2
3
275,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role