Player Matchup

Osiris
Osiris
Hideki_ken
Osiris
Level 80
God Stats
1W - 4L
1,500 SR
Queue Stats
203W - 146L
1,440 Elo+
Party 2
Ra
Ra
MathFerro
Ra
Level 36
God Stats
1W - 3L
1,233 SR
Queue Stats
178W - 119L
1,467 Elo+
Party 2
Heimdallr
Heimdallr
SamCecile
Heimdallr
Level 18
God Stats
7W - 6L
1,521 SR
Queue Stats
69W - 61L
1,367 Elo+
Party 2
He Bo
He Bo
SpY-Co-PaTh
He Bo
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,377 Elo+
Party 2
Fafnir
Fafnir
enzo-gamerenz128
Fafnir
Level 62
God Stats
11W - 4L
1,596 SR
Queue Stats
167W - 129L
1,461 Elo+
Party 2
Team Averages
Level 60
1,470 SR
1,422 Elo+

VS

Team Averages
Level 107
1,493 SR
1,515 Elo+
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CoffeeLake4508
Medusa
Level 98
God Stats
1W - 3L
1,381 SR
Queue Stats
55W - 56L
1,486 Elo+
Party 1
Ares
Ares
LordMojoBaby
Ares
Level 148
God Stats
7W - 11L
1,471 SR
Queue Stats
219W - 215L
1,487 Elo+
Solo
Tiamat
Tiamat
VendettaAnt1
Tiamat
Level 27
God Stats
7W - 9L
1,603 SR
Queue Stats
25W - 19L
1,600 Elo+
Party 1
Osiris
Osiris
ghostgotyou464
Osiris
Level 104
God Stats
34W - 26L
1,511 SR
Queue Stats
790W - 767L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Hideki_ken
Osiris
12
0 / 3 / 7
7,201
480
6,044
12,714
12,589
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 1 / 6
7,388
493
7,381
8,348
3,790
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
SamCecile
Heimdallr
12
0 / 4 / 1
6,636
442
2,285
7,600
2,280
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
12 / 0 / 3
9,760
651
13,144
9,255
4,822
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 2 / 7
7,996
533
3,948
11,446
13,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
0 / 3 / 3
7,041
469
2,851
10,914
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 3 / 3
7,514
501
7,459
9,830
3,056
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 2 / 4
6,686
446
5,462
9,692
5,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
11
2 / 5 / 3
6,987
466
6,828
9,787
5,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 5 / 0
8,439
563
9,811
11,760
6,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
17
Kills
10
10
Deaths
18
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
3
3
0.5
L
3
3
3
1.5
W
Osiris
Hideki_ken
Osiris
0
3
7
1.17
L
2
2
4
2
W
2
1
6
5
W
Heimdallr
SamCecile
Heimdallr
0
4
1
0.13
W
12
0
3
13.5
L
Tiamat
2
5
3
0.7
W
3
2
7
3.25
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,802
Damage
32,411
49,363
Taken
51,983
36,821
Mitigated
24,403
16,311
Healing
12,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,851
2,238
0
5,087
10,914
3,300
0
3,408
7,506
0
43,926
L
7,459
2,620
589
2,416
9,830
3,056
1,103
6,105
3,725
0
45,932
W
Osiris
Hideki_ken
Osiris
6,044
2,416
0
3,229
12,714
12,589
325
464
12,250
0
31,861
L
5,462
165
0
1,111
9,692
5,912
0
4,416
5,184
11,747
0
W
7,381
1,412
756
3,840
8,348
3,790
1,429
4,148
4,200
52,034
0
W
Heimdallr
SamCecile
Heimdallr
2,285
1,605
174
2,095
7,600
2,280
0
2,426
5,174
0
35,013
W
13,144
895
138
3,075
9,255
4,822
340
530
8,725
75,265
0
L
Tiamat
6,828
440
0
2,872
9,787
5,731
384
6,733
3,007
32,038
0
W
3,948
886
0
3,004
11,446
13,340
351
4,722
6,724
11,038
0
L
9,811
3,350
0
820
11,760
6,404
446
3,980
7,248
0
49,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,981
Gold Earned
36,667
400
Minions Killed
315
0
Camps Cleared
0
1,458,109
Distance Traveled
1,382,851
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,041
469
71
5
0
255,206
1
L
Medusa
7,514
501
77
5
0
285,374
6
W
Osiris
7,201
480
80
5
0
298,446
0
L
Ares
6,686
446
13
1
0
289,985
5
W
Ra
7,388
493
96
6
0
291,349
0
W
Heimdallr
6,636
442
72
5
0
267,172
1
W
He Bo
9,760
651
137
9
0
320,152
0
L
Tiamat
6,987
466
58
4
0
286,336
2
W
Fafnir
7,996
533
15
1
0
280,990
1
L
Osiris
8,439
563
96
6
0
265,950
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role