Player Matchup

Nu Wa
Nu Wa
Matejkoo56
Nu Wa
Level 14
God Stats
1W - 7L
1,202 SR
Queue Stats
6W - 16L
1,271 Elo+
Solo
Olorun
Olorun
SUPADUPATRUPA
Olorun
Level 18
God Stats
2W - 3L
1,482 SR
Queue Stats
3W - 10L
1,269 Elo+
Solo
Merlin
Merlin
Хранитель1
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,395 SR
1,346 Elo+

VS

Team Averages
Level 29
1,398 SR
1,348 Elo+
Da Ji
Da Ji
Finarda
Da Ji
Level 53
God Stats
3W - 6L
1,199 SR
Queue Stats
117W - 97L
1,378 Elo+
Party 1
Odin
Odin
Saaantiii
Odin
Level 17
God Stats
8W - 6L
1,532 SR
Queue Stats
29W - 31L
1,422 Elo+
Party 1
Baron Samedi
Baron Samedi
ThaneLain
Baron Samedi
Level 17
God Stats
3W - 4L
1,464 SR
Queue Stats
6W - 8L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
2 / 9 / 2
10,277
642
8,964
10,800
2,270
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 7 / 4
11,097
694
9,209
14,616
5,134
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
2 / 14 / 1
9,362
585
1,938
13,580
3,875
Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Finarda
Da Ji
16
16 / 2 / 8
12,780
799
16,092
10,060
4,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
15
6 / 2 / 16
11,561
723
5,944
8,773
5,793
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
ThaneLain
Baron Samedi
16
7 / 2 / 14
11,676
730
11,535
13,673
10,984
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
67
6
Kills
29
30
Deaths
6
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Finarda
Da Ji
16
2
8
10
L
Nu Wa
2
9
2
0.33
L
2
7
4
0.57
W
Odin
6
2
16
7
W
Baron Samedi
ThaneLain
Baron Samedi
7
2
14
7
L
2
14
1
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,111
Damage
33,571
38,996
Taken
32,506
11,279
Mitigated
21,085
5,077
Healing
7,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Finarda
Da Ji
16,092
7,328
0
426
10,060
4,308
825
4,980
5,080
0
45,700
L
Nu Wa
8,964
1,878
0
966
10,800
2,270
0
3,986
6,718
18,214
0
L
9,209
5,044
174
3,937
14,616
5,134
0
4,682
9,640
48,375
0
W
Odin
5,944
1,563
0
1,192
8,773
5,793
631
4,065
4,708
0
31,385
W
Baron Samedi
ThaneLain
Baron Samedi
11,535
670
698
4,845
13,673
10,984
1,280
11,066
2,607
44,723
0
L
1,938
308
0
0
13,580
3,875
0
2,430
11,103
10,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,736
Gold Earned
36,017
117
Minions Killed
184
0
Camps Cleared
0
653,261
Distance Traveled
862,401
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,780
799
50
3
0
298,582
0
L
Nu Wa
10,277
642
23
1
0
228,746
0
L
Olorun
11,097
694
89
6
0
221,971
3
W
Odin
11,561
723
61
4
0
301,077
3
W
Baron Samedi
11,676
730
73
5
0
262,742
3
L
Merlin
9,362
585
5
0
0
202,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role