Player Matchup

Danzaburou
Danzaburou
WeekdayVibes
Danzaburou
Level 17
God Stats
23W - 20L
1,523 SR
Queue Stats
31W - 37L
1,253 Elo+
Party 1
Tiamat
Tiamat
Zrkyyz10
Tiamat
Level 14
God Stats
31W - 29L
1,280 SR
Queue Stats
48W - 51L
1,303 Elo+
Solo
Vamana
Vamana
temp-830451
Vamana
Level 12
God Stats
0W - 1L
1,220 SR
Queue Stats
3W - 7L
1,091 Elo+
Party 1
Team Averages
Level 14
1,341 SR
1,216 Elo+

VS

Team Averages
Level 51
1,381 SR
1,311 Elo+
Medusa
Medusa
Trippy_panda02
Medusa
Level 29
God Stats
42W - 29L
1,549 SR
Queue Stats
223W - 227L
1,430 Elo+
Solo
Cerberus
Cerberus
U121102289245
Cerberus
Level 103
God Stats
8W - 10L
1,361 SR
Queue Stats
164W - 247L
1,268 Elo+
Solo
Merlin
Merlin
nightlar
Merlin
Level 22
God Stats
2W - 6L
1,234 SR
Queue Stats
80W - 124L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
WeekdayVibes
Danzaburou
11
1 / 7 / 2
7,305
731
6,893
10,341
4,959
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
Zrkyyz10
Tiamat
11
2 / 5 / 0
7,046
705
6,546
8,837
5,521
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
8
0 / 5 / 1
6,020
602
2,611
10,588
3,902
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 6
9,270
927
14,285
8,246
2,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
U121102289245
Cerberus
11
5 / 2 / 8
8,180
818
5,036
9,922
8,777
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
nightlar
Merlin
10
2 / 0 / 11
7,571
757
3,482
3,273
1,383
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
17
17
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
10
1
6
13
W
Cerberus
U121102289245
Cerberus
5
2
8
4.5
L
Danzaburou
WeekdayVibes
Danzaburou
1
7
2
0.29
L
Tiamat
Zrkyyz10
Tiamat
2
5
0
0.4
W
Merlin
nightlar
Merlin
2
0
11
7.5
L
Vamana
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,050
Damage
22,803
29,766
Taken
21,441
14,382
Mitigated
13,079
2,744
Healing
7,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,285
6,964
0
2,886
8,246
2,919
1,888
2,733
5,513
0
42,583
W
Cerberus
U121102289245
Cerberus
5,036
103
465
2,420
9,922
8,777
84
3,026
6,896
16,265
0
L
Danzaburou
WeekdayVibes
Danzaburou
6,893
2,126
0
351
10,341
4,959
0
3,114
7,227
0
23,115
L
Tiamat
Zrkyyz10
Tiamat
6,546
254
0
2,093
8,837
5,521
0
3,124
5,713
25,841
0
W
Merlin
nightlar
Merlin
3,482
362
0
1,396
3,273
1,383
172
787
2,486
12,529
0
L
Vamana
2,611
932
0
300
10,588
3,902
0
2,280
8,308
0
8,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,371
Gold Earned
25,021
85
Minions Killed
124
0
Camps Cleared
0
532,936
Distance Traveled
512,215
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,270
927
71
7
0
194,308
0
W
Cerberus
8,180
818
30
3
0
183,556
3
L
Danzaburou
7,305
731
37
4
0
152,138
0
L
Tiamat
7,046
705
40
4
0
186,510
3
W
Merlin
7,571
757
23
2
0
134,351
0
L
Vamana
6,020
602
8
1
0
194,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role