Player Matchup

Xing Tian
Xing Tian
BdCs_NosBoR
Xing Tian
Level 106
God Stats
6W - 4L
1,599 SR
Queue Stats
388W - 413L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
BeatleDeuce
Baron Samedi
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 103L
1,607 Elo+
Party 1
Zeus
Zeus
Nilraps
Zeus
Level 139
God Stats
4W - 0L
1,452 SR
Queue Stats
75W - 73L
1,586 Elo+
Party 1
Bellona
Bellona
Xl_Contagion_lX
Bellona
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 80L
1,585 Elo+
Party 1
Sobek
Sobek
ryan sr07
Sobek
Level 121
God Stats
4W - 1L
1,293 SR
Queue Stats
73W - 74L
1,476 Elo+
Solo
Team Averages
Level 120
1,469 SR
1,543 Elo+

VS

Team Averages
Level 129
1,646 SR
1,516 Elo+
Agni
Agni
ElReyDelSol
Agni
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,483 Elo+
Solo
Sol
Sol
LoST RedRift
Sol
Level 125
God Stats
0W - 2L
1,768 SR
Queue Stats
42W - 30L
1,566 Elo+
Solo
Hachiman
Hachiman
NocturneLion
Hachiman
Level 134
God Stats
9W - 7L
1,665 SR
Queue Stats
1,228W - 1,298L
1,474 Elo+
Solo
Ne Zha
Ne Zha
What 1ve done
Ne Zha
Level 155
God Stats
0W - 2L
1,798 SR
Queue Stats
213W - 221L
1,537 Elo+
Solo
Ullr
Ullr
WickedSanity885
Ullr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 54L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BdCs_NosBoR
Xing Tian
12
0 / 4 / 11
7,557
687
3,541
15,440
13,955
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
BeatleDeuce
Baron Samedi
16
3 / 0 / 9
8,875
807
6,942
7,204
3,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
Nilraps
Zeus
16
7 / 1 / 9
9,488
863
16,292
5,812
2,341
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 1 / 9
9,888
899
9,896
13,607
15,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sobek
ryan sr07
Sobek
14
2 / 4 / 9
8,849
804
4,616
19,717
25,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
8,198
745
10,327
8,739
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 5
7,956
723
13,726
11,949
4,627
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
NocturneLion
Hachiman
13
1 / 3 / 6
7,397
672
7,778
7,956
2,991
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 2 / 8
7,665
697
10,923
6,423
2,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 6 / 6
7,285
662
5,194
10,142
4,004
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
40
19
Kills
10
10
Deaths
19
47
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BdCs_NosBoR
Xing Tian
0
4
11
1.38
W
Baron Samedi
BeatleDeuce
Baron Samedi
3
0
9
7.5
L
3
4
5
1.38
L
3
4
5
1.38
W
Zeus
Nilraps
Zeus
7
1
9
11.5
L
Hachiman
NocturneLion
Hachiman
1
3
6
1.33
L
1
2
8
2.5
L
2
6
6
0.83
W
7
1
9
11.5
W
Sobek
ryan sr07
Sobek
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,287
Damage
47,948
61,780
Taken
45,209
61,445
Mitigated
17,989
27,412
Healing
15,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BdCs_NosBoR
Xing Tian
3,541
25
537
3,430
15,440
13,955
0
5,998
9,146
6,908
0
W
Baron Samedi
BeatleDeuce
Baron Samedi
6,942
575
4,330
2,268
7,204
3,980
643
3,825
3,227
24,311
0
L
10,327
372
1,043
1,684
8,739
3,384
0
6,387
2,352
15,401
0
L
13,726
5,025
486
5,253
11,949
4,627
0
8,753
3,196
24,598
0
W
Zeus
Nilraps
Zeus
16,292
367
2,116
993
5,812
2,341
707
1,143
4,624
34,947
0
L
Hachiman
NocturneLion
Hachiman
7,778
3,852
1,298
2,023
7,956
2,991
0
4,357
3,599
0
20,220
L
10,923
1,122
800
1,901
6,423
2,983
0
4,161
2,262
0
19,051
L
5,194
2,032
0
1,029
10,142
4,004
0
7,733
2,409
0
12,667
W
9,896
514
3,055
3,249
13,607
15,794
440
6,110
7,209
0
15,640
W
Sobek
ryan sr07
Sobek
4,616
81
1,343
6,091
19,717
25,375
84
5,926
13,521
10,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,657
Gold Earned
38,501
109
Minions Killed
94
0
Camps Cleared
0
1,093,939
Distance Traveled
946,271
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,557
687
3
0
0
194,483
4
W
Baron Samedi
8,875
807
36
3
0
214,499
0
L
Agni
8,198
745
15
1
0
183,978
2
L
Sol
7,956
723
32
3
0
167,884
0
W
Zeus
9,488
863
52
5
0
221,733
0
L
Hachiman
7,397
672
26
2
0
177,663
0
L
Ne Zha
7,665
697
10
1
0
224,120
1
L
Ullr
7,285
662
11
1
0
192,626
0
W
Bellona
9,888
899
12
1
0
253,647
0
W
Sobek
8,849
804
6
1
0
209,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role