Player Matchup

Kali
Kali
GUSTAVO--EXE
Kali
Level 59
God Stats
34W - 26L
1,464 SR
Queue Stats
414W - 487L
1,286 Elo+
Party 1
The Morrigan
The Morrigan
Hyitari
The Morrigan
Level 46
God Stats
10W - 10L
1,431 SR
Queue Stats
188W - 224L
1,339 Elo+
Solo
Apollo
Apollo
Lucaaxsg
Apollo
Level 66
God Stats
2W - 5L
1,194 SR
Queue Stats
42W - 40L
1,334 Elo+
Solo
Ymir
Ymir
Lxavi2508
Ymir
Level 106
God Stats
49W - 42L
1,560 SR
Queue Stats
565W - 641L
1,343 Elo+
Solo
Erlang Shen
Erlang Shen
hardcase6567
Erlang Shen
Level 27
God Stats
3W - 2L
1,727 SR
Queue Stats
144W - 217L
1,291 Elo+
Party 1
Team Averages
Level 61
1,475 SR
1,319 Elo+

VS

Team Averages
Level 72
1,403 SR
1,367 Elo+
Arachne
Arachne
Camichi07
Arachne
Level 69
God Stats
14W - 15L
1,393 SR
Queue Stats
191W - 205L
1,411 Elo+
Solo
Mulan
Mulan
FlashbangMcbang
Mulan
Level 98
God Stats
2W - 5L
1,224 SR
Queue Stats
67W - 80L
1,308 Elo+
Solo
Zeus
Zeus
GaudiestMonk46
Zeus
Level 62
God Stats
7W - 3L
1,549 SR
Queue Stats
309W - 347L
1,335 Elo+
Solo
Jing Wei
Jing Wei
kitsunepeachy
Jing Wei
Level 46
God Stats
7W - 7L
1,405 SR
Queue Stats
97W - 99L
1,455 Elo+
Solo
Yemoja
Yemoja
windtiger5000
Yemoja
Level 86
God Stats
26W - 36L
1,445 SR
Queue Stats
240W - 293L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
7,970
469
4,831
13,203
6,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
Hyitari
The Morrigan
17
7 / 1 / 0
9,846
579
10,989
5,427
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Lucaaxsg
Apollo
13
3 / 3 / 2
7,924
466
6,174
11,659
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
1 / 2 / 2
6,694
394
3,172
7,231
3,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
hardcase6567
Erlang Shen
12
0 / 3 / 0
7,238
426
2,542
13,148
8,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Camichi07
Arachne
15
3 / 2 / 2
8,744
514
4,143
12,900
4,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 2 / 3
9,600
565
11,193
9,470
4,195
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 2 / 0
9,295
547
3,059
7,495
2,697
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
kitsunepeachy
Jing Wei
14
2 / 5 / 4
8,506
500
9,351
13,655
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 2 / 2
8,660
509
6,377
9,754
7,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
12
Kills
15
15
Deaths
13
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
Camichi07
Arachne
3
2
2
2
W
5
2
3
3.25
L
1
6
1
0.25
W
1
2
0
0.5
L
The Morrigan
Hyitari
The Morrigan
7
1
0
7
L
Apollo
Lucaaxsg
Apollo
3
3
2
1.33
L
Ymir
1
2
2
1
L
Erlang Shen
hardcase6567
Erlang Shen
0
3
0
0
W
Jing Wei
kitsunepeachy
Jing Wei
2
5
4
0.8
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,708
Damage
34,123
50,668
Taken
53,274
23,752
Mitigated
21,994
9,393
Healing
19,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Camichi07
Arachne
4,143
3,752
0
7,617
12,900
4,210
1,270
1,461
11,439
0
36,830
W
11,193
2,214
0
1,639
9,470
4,195
1,359
2,955
6,515
0
49,543
L
4,831
3,019
0
1,170
13,203
6,260
0
314
12,889
0
55,940
W
3,059
44
0
2,335
7,495
2,697
427
3,852
3,643
65,668
0
L
The Morrigan
Hyitari
The Morrigan
10,989
1,164
0
700
5,427
1,754
0
2,864
2,563
54,101
0
L
Apollo
Lucaaxsg
Apollo
6,174
3,418
407
3,182
11,659
3,344
0
3,305
8,044
0
42,961
L
Ymir
3,172
698
0
1,570
7,231
3,814
0
2,543
4,588
17,898
0
L
Erlang Shen
hardcase6567
Erlang Shen
2,542
950
0
2,364
13,148
8,580
660
0
13,148
0
25,620
W
Jing Wei
kitsunepeachy
Jing Wei
9,351
6,320
0
4,529
13,655
3,836
2,591
3,759
9,896
0
62,842
W
6,377
1,061
1,558
1,580
9,754
7,056
863
2,317
7,437
29,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,672
Gold Earned
44,805
346
Minions Killed
469
0
Camps Cleared
0
1,434,932
Distance Traveled
1,455,578
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,744
514
81
5
0
300,437
0
W
Mulan
9,600
565
101
6
0
307,816
1
L
Kali
7,970
469
98
6
0
334,719
6
W
Zeus
9,295
547
137
8
0
266,986
4
L
The Morrigan
9,846
579
91
5
0
311,123
1
L
Apollo
7,924
466
70
4
0
296,881
5
L
Ymir
6,694
394
32
2
0
182,936
1
L
Erlang Shen
7,238
426
55
3
0
309,273
2
W
Jing Wei
8,506
500
116
7
0
290,964
6
W
Yemoja
8,660
509
34
2
0
289,375
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role