Player Matchup

Bellona
Bellona
ChopChopRun
Bellona
Level 5
God Stats
4W - 4L
1,500 SR
Queue Stats
15W - 17L
1,500 Elo+
Party 1
Ra
Ra
Kilikat
Ra
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 15L
1,500 Elo+
Party 1
Sol
Sol
Killrog88
Sol
Level 14
God Stats
8W - 6L
1,500 SR
Queue Stats
127W - 89L
1,400 Elo+
Party 1
Danzaburou
Danzaburou
SekaiSenshi
Danzaburou
Level 15
God Stats
13W - 8L
1,500 SR
Queue Stats
150W - 118L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
raykiske
Cthulhu
Level 14
God Stats
7W - 6L
1,277 SR
Queue Stats
8W - 10L
1,400 Elo+
Party 1
Team Averages
Level 11
1,455 SR
1,440 Elo+

VS

Team Averages
Level 10
1,344 SR
1,275 Elo+
Jormungandr
Jormungandr
Realmzypoo
Jormungandr
Level 17
God Stats
3W - 8L
1,142 SR
Queue Stats
25W - 32L
1,351 Elo+
Party 2
Bellona
Bellona
hypasnipe
Bellona
Level 9
God Stats
4W - 3L
1,310 SR
Queue Stats
22W - 28L
1,211 Elo+
Party 2
Khepri
Khepri
juanchoelpoyo
Khepri
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 80L
1,321 Elo+
Solo
Poseidon
Poseidon
mumbay0
Poseidon
Level 6
God Stats
1W - 2L
1,310 SR
Queue Stats
4W - 14L
1,162 Elo+
Party 2
Thor
Thor
twoilight
Thor
Level 8
God Stats
2W - 4L
1,457 SR
Queue Stats
10W - 13L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChopChopRun
Bellona
20
10 / 11 / 20
15,076
1,077
18,109
30,719
29,582
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
3 / 8 / 27
13,952
997
25,935
17,718
8,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 4 / 17
15,655
1,118
35,215
21,888
11,843
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SekaiSenshi
Danzaburou
20
9 / 6 / 20
15,253
1,090
28,907
20,419
9,749
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
raykiske
Cthulhu
20
3 / 10 / 29
13,927
995
21,053
26,471
36,165
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

15

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Realmzypoo
Jormungandr
20
11 / 2 / 23
16,617
1,187
29,001
28,421
40,596
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
hypasnipe
Bellona
20
16 / 14 / 16
16,828
1,202
37,382
38,096
36,883
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
2 / 3 / 16
12,662
904
5,070
20,912
21,592
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
mumbay0
Poseidon
20
3 / 11 / 20
13,567
969
21,595
23,318
8,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
20
7 / 7 / 18
14,529
1,038
17,946
23,863
9,296
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
132
37
Kills
39
39
Deaths
37
113
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Bellona
ChopChopRun
Bellona
10
11
20
1.82
W
3
8
27
2.06
W
12
4
17
5.13
L
Jormungandr
Realmzypoo
Jormungandr
11
2
23
11.25
W
Danzaburou
SekaiSenshi
Danzaburou
9
6
20
3.17
L
Bellona
hypasnipe
Bellona
16
14
16
1.71
L
2
3
16
3.33
L
Poseidon
mumbay0
Poseidon
3
11
20
1.18
W
Cthulhu
raykiske
Cthulhu
3
10
29
1.75
L
Thor
7
7
18
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,219
Damage
110,994
117,215
Taken
134,610
95,459
Mitigated
116,790
21,657
Healing
209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ChopChopRun
Bellona
18,109
4,034
0
802
30,719
29,582
0
14,880
15,839
0
36,504
W
25,935
3,000
6,070
286
17,718
8,120
0
7,363
10,355
54,421
0
W
35,215
13,507
0
8,114
21,888
11,843
0
9,707
12,181
62,267
0
L
Jormungandr
Realmzypoo
Jormungandr
29,001
5,478
0
0
28,421
40,596
0
16,894
11,486
78,986
0
W
Danzaburou
SekaiSenshi
Danzaburou
28,907
14,981
0
5,529
20,419
9,749
0
8,229
12,190
0
52,182
L
Bellona
hypasnipe
Bellona
37,382
11,706
0
189
38,096
36,883
0
21,125
16,800
0
47,559
L
5,070
206
0
0
20,912
21,592
0
12,871
8,041
15,403
0
L
Poseidon
mumbay0
Poseidon
21,595
4,278
0
20
23,318
8,423
0
15,901
7,292
49,486
0
W
Cthulhu
raykiske
Cthulhu
21,053
2,109
856
0
26,471
36,165
0
15,487
10,984
38,658
0
L
Thor
17,946
2,643
0
0
23,863
9,296
0
15,051
8,788
0
31,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,863
Gold Earned
74,203
271
Minions Killed
263
4
Camps Cleared
3
1,199,463
Distance Traveled
1,263,604
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,076
1,077
34
2
0
253,097
1
W
Ra
13,952
997
85
6
1
251,543
0
W
Sol
15,655
1,118
52
4
1
245,025
0
L
Jormungandr
16,617
1,187
122
9
1
274,179
0
W
Danzaburou
15,253
1,090
49
4
1
222,928
0
L
Bellona
16,828
1,202
27
2
2
261,241
2
L
Khepri
12,662
904
9
1
0
263,602
0
L
Poseidon
13,567
969
82
6
0
189,646
1
W
Cthulhu
13,927
995
51
4
1
226,870
0
L
Thor
14,529
1,038
23
2
0
274,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role