Player Matchup

Hercules
Hercules
Grandfather_Echo
Hercules
Level 64
God Stats
0W - 11L
1,031 SR
Queue Stats
212W - 307L
1,404 Elo+
Party 2
Baron Samedi
Baron Samedi
MI-COMANDANTE
Baron Samedi
Level 144
God Stats
32W - 29L
1,534 SR
Queue Stats
540W - 555L
1,419 Elo+
Solo
Sylvanus
Sylvanus
Maxwello1996
Sylvanus
Level 89
God Stats
6W - 5L
1,491 SR
Queue Stats
161W - 198L
1,369 Elo+
Solo
Apollo
Apollo
MrGoLD_BLOOD
Apollo
Level 86
God Stats
10W - 6L
1,943 SR
Queue Stats
385W - 498L
1,464 Elo+
Party 2
Bakasura
Bakasura
nesta95420
Bakasura
Level 68
God Stats
281W - 324L
1,442 SR
Queue Stats
426W - 568L
1,344 Elo+
Solo
Team Averages
Level 90
1,488 SR
1,400 Elo+

VS

Team Averages
Level 84
1,484 SR
1,421 Elo+
Medusa
Medusa
 
Medusa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
MLG_Vapour
Cerberus
Level 66
God Stats
8W - 12L
1,574 SR
Queue Stats
215W - 264L
1,383 Elo+
Solo
Ravana
Ravana
VoRTeX-_ShoW
Ravana
Level 76
God Stats
4W - 5L
1,368 SR
Queue Stats
99W - 81L
1,404 Elo+
Party 1
He Bo
He Bo
koldcheese
He Bo
Level 55
God Stats
3W - 3L
1,480 SR
Queue Stats
158W - 175L
1,402 Elo+
Solo
Bastet
Bastet
noelle59189
Bastet
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 61L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 2
9,666
460
8,235
19,663
12,020
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
MI-COMANDANTE
Baron Samedi
18
4 / 4 / 1
10,908
519
15,300
17,115
10,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Maxwello1996
Sylvanus
15
0 / 3 / 3
9,598
457
7,308
12,334
8,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
16
1 / 5 / 2
10,257
488
5,924
17,969
5,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
nesta95420
Bakasura
17
2 / 5 / 2
10,327
492
8,485
19,156
8,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
10 / 1 / 4
12,701
605
15,122
9,838
3,707
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
MLG_Vapour
Cerberus
16
3 / 0 / 11
10,790
514
11,217
16,351
18,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ravana
19
8 / 1 / 9
11,801
562
10,294
11,790
6,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
16
1 / 4 / 10
10,129
482
14,909
18,188
7,887
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
16
5 / 3 / 4
10,933
521
10,140
14,077
8,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
9
Kills
27
27
Deaths
9
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
1
4
12
L
2
10
2
0.3
L
Baron Samedi
MI-COMANDANTE
Baron Samedi
4
4
1
1.13
W
Cerberus
MLG_Vapour
Cerberus
3
0
11
8.5
L
Sylvanus
Maxwello1996
Sylvanus
0
3
3
0.5
L
Apollo
1
5
2
0.4
W
Ravana
8
1
9
12.5
W
He Bo
1
4
10
1.5
L
Bakasura
nesta95420
Bakasura
2
5
2
0.6
W
Bastet
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,252
Damage
61,682
86,237
Taken
70,244
45,332
Mitigated
45,419
28,756
Healing
22,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,122
6,838
0
4,569
9,838
3,707
4,968
2,481
7,287
0
88,741
L
8,235
2,548
0
3,350
19,663
12,020
0
4,613
14,431
0
38,566
L
Baron Samedi
MI-COMANDANTE
Baron Samedi
15,300
1,062
1,232
6,294
17,115
10,461
1,195
6,030
11,037
85,087
0
W
Cerberus
MLG_Vapour
Cerberus
11,217
1,188
0
4,395
16,351
18,422
310
5,579
10,452
46,676
0
L
Sylvanus
Maxwello1996
Sylvanus
7,308
1,087
2,580
3,051
12,334
8,788
1,306
6,544
5,790
41,674
0
L
Apollo
5,924
3,438
0
7,000
17,969
5,768
2,124
4,404
13,325
0
67,259
W
Ravana
10,294
2,114
0
3,395
11,790
6,722
847
3,027
8,528
0
78,883
W
He Bo
14,909
888
274
6,898
18,188
7,887
0
8,034
9,071
71,543
0
L
Bakasura
nesta95420
Bakasura
8,485
5,552
0
5,249
19,156
8,295
227
4,201
14,655
0
79,185
W
Bastet
10,140
3,673
0
3,074
14,077
8,681
1,090
3,712
10,225
0
46,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,756
Gold Earned
56,354
554
Minions Killed
554
0
Camps Cleared
0
1,855,649
Distance Traveled
2,032,399
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,701
605
146
7
0
381,378
2
L
Hercules
9,666
460
77
4
0
375,477
1
L
Baron Samedi
10,908
519
135
6
0
351,699
8
W
Cerberus
10,790
514
96
5
0
374,417
5
L
Sylvanus
9,598
457
68
3
0
346,037
1
L
Apollo
10,257
488
135
6
0
370,375
4
W
Ravana
11,801
562
105
5
0
447,391
2
W
He Bo
10,129
482
113
5
0
396,554
5
L
Bakasura
10,327
492
139
7
0
412,061
0
W
Bastet
10,933
521
94
4
0
432,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role