Player Matchup

Chaac
Chaac
Bronze III
Azupe
Chaac
Bronze III
Level 44
God Stats
0W - 1L
1,884 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Tiamat
Tiamat
Gold V
Mlgjonytan
Tiamat
Gold V
Level 122
God Stats
0W - 3L
1,577 SR
Queue Stats
11W - 10L
1,590 MMR
Party 2
Skadi
Skadi
Gold V
SIideBy
Skadi
Gold V
Level 109
God Stats
0W - 1L
1,351 SR
Queue Stats
11W - 10L
1,590 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 92
1,604 SR
1,560 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 106
1,585 SR
1,502 MMR
Bacchus
Bacchus
Gold I
Guayowest
Bacchus
Gold I
Level 109
God Stats
20W - 19L
1,794 SR
Queue Stats
302W - 273L
1,505 MMR
Party 1
Chiron
Chiron
Platinum IV
Jaguar_PR
Chiron
Platinum IV
Level 124
God Stats
14W - 15L
1,501 SR
Queue Stats
262W - 240L
1,589 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
MustardPh0enix
Kukulkan
Gold IV
Level 86
God Stats
6W - 8L
1,458 SR
Queue Stats
111W - 128L
1,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Azupe
Chaac
9
0 / 5 / 1
5,874
587
5,448
9,194
5,882
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
Mlgjonytan
Tiamat
10
1 / 2 / 0
6,309
631
3,477
4,127
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
SIideBy
Skadi
9
0 / 6 / 1
6,000
600
3,015
8,116
2,808
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaMorgan Le FayGilgameshArtemisPoseidon

VS

Bans
OdinHadesDanzaburouSolAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Guayowest
Bacchus
12
4 / 0 / 9
8,360
836
5,751
9,523
9,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chiron
Jaguar_PR
Chiron
12
8 / 1 / 5
8,233
823
7,770
5,498
1,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
11
1 / 0 / 10
7,166
717
4,189
3,176
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
13
13
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chaac
Azupe
Chaac
0
5
1
0.1
W
Bacchus
Guayowest
Bacchus
4
0
9
8.5
W
Chiron
Jaguar_PR
Chiron
8
1
5
10.5
L
Tiamat
Mlgjonytan
Tiamat
1
2
0
0.5
W
Kukulkan
1
0
10
6
L
Skadi
SIideBy
Skadi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,940
Damage
17,710
21,437
Taken
18,197
11,238
Mitigated
12,365
3,395
Healing
8,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Azupe
Chaac
5,448
450
0
1,455
9,194
5,882
0
4,285
4,909
0
19,628
W
Bacchus
Guayowest
Bacchus
5,751
673
814
4,751
9,523
9,361
392
880
8,643
9,721
0
W
Chiron
Jaguar_PR
Chiron
7,770
2,553
516
2,646
5,498
1,879
1,118
1,598
3,900
0
27,978
L
Tiamat
Mlgjonytan
Tiamat
3,477
253
0
1,320
4,127
2,548
0
1,381
2,746
14,226
0
W
Kukulkan
4,189
75
0
250
3,176
1,125
194
999
2,177
33,761
0
L
Skadi
SIideBy
Skadi
3,015
979
0
620
8,116
2,808
0
4,274
3,842
0
17,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,183
Gold Earned
23,759
100
Minions Killed
124
0
Camps Cleared
0
492,094
Distance Traveled
531,654
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,874
587
28
3
0
167,470
0
W
Bacchus
8,360
836
11
1
0
174,192
0
W
Chiron
8,233
823
38
4
0
167,223
2
L
Tiamat
6,309
631
26
3
0
171,385
1
W
Kukulkan
7,166
717
75
8
0
190,239
2
L
Skadi
6,000
600
46
5
0
153,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role