Player Matchup

Nemesis
Nemesis
Iladies
Nemesis
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 19L
1,469 Elo+
Solo
Kumbhakarna
Kumbhakarna
Lalanchas
Kumbhakarna
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,283 Elo+
Party 1
Loki
Loki
MoneyVI
Loki
Level 23
God Stats
3W - 1L
1,494 SR
Queue Stats
50W - 37L
1,693 Elo+
Solo
Nu Wa
Nu Wa
PBJ0055
Nu Wa
Level 27
God Stats
1W - 2L
1,340 SR
Queue Stats
22W - 22L
1,508 Elo+
Solo
Anhur
Anhur
THECHICHARO
Anhur
Level 28
God Stats
4W - 1L
1,519 SR
Queue Stats
87W - 81L
1,538 Elo+
Party 1
Team Averages
Level 20
1,471 SR
1,498 Elo+

VS

Team Averages
Level 25
1,507 SR
1,487 Elo+
Gilgamesh
Gilgamesh
DABABA4KT
Gilgamesh
Level 29
God Stats
14W - 12L
1,609 SR
Queue Stats
127W - 129L
1,553 Elo+
Solo
Cernunnos
Cernunnos
MEGAPWNAGE24
Cernunnos
Level 26
God Stats
1W - 1L
1,723 SR
Queue Stats
2W - 3L
1,435 Elo+
Solo
Anubis
Anubis
Nicomaske
Anubis
Level 29
God Stats
57W - 60L
1,497 SR
Queue Stats
109W - 132L
1,443 Elo+
Party 2
Izanami
Izanami
Pheno67
Izanami
Level 25
God Stats
30W - 36L
1,471 SR
Queue Stats
61W - 76L
1,459 Elo+
Party 2
Loki
Loki
micro843
Loki
Level 15
God Stats
4W - 7L
1,236 SR
Queue Stats
38W - 44L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Iladies
Nemesis
17
5 / 4 / 6
11,454
545
9,109
14,651
6,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kumbhakarna
Lalanchas
Kumbhakarna
17
2 / 2 / 11
11,579
551
4,979
13,425
8,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
MoneyVI
Loki
20
12 / 3 / 7
13,943
664
22,476
16,763
11,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
PBJ0055
Nu Wa
17
2 / 6 / 3
11,951
569
14,477
13,047
4,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 5 / 3
11,896
566
9,387
13,995
4,693
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DABABA4KT
Gilgamesh
15
4 / 4 / 7
10,128
482
7,693
22,511
18,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Short Bow

Short Bow

+15%
Attack Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
MEGAPWNAGE24
Cernunnos
16
5 / 5 / 4
10,040
478
11,471
14,760
4,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Nicomaske
Anubis
12
2 / 4 / 5
8,691
414
5,349
8,915
3,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Pheno67
Izanami
19
2 / 7 / 1
11,793
562
7,674
15,983
5,343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
16
6 / 6 / 3
10,787
514
9,563
17,389
5,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
39
26
Kills
19
20
Deaths
26
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DABABA4KT
Gilgamesh
4
4
7
1.88
W
Nemesis
Iladies
Nemesis
5
4
6
2
W
Kumbhakarna
Lalanchas
Kumbhakarna
2
2
11
3.75
L
Cernunnos
MEGAPWNAGE24
Cernunnos
5
5
4
1.4
W
Loki
MoneyVI
Loki
12
3
7
5.17
L
Anubis
Nicomaske
Anubis
2
4
5
1.13
W
Nu Wa
PBJ0055
Nu Wa
2
6
3
0.58
L
Izanami
Pheno67
Izanami
2
7
1
0.36
W
5
5
3
1.3
L
Loki
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,428
Damage
41,750
71,881
Taken
79,558
35,790
Mitigated
37,899
12,322
Healing
16,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DABABA4KT
Gilgamesh
7,693
1,829
0
6,669
22,511
18,856
0
4,879
17,632
0
41,006
W
Nemesis
Iladies
Nemesis
9,109
4,768
0
1,656
14,651
6,995
2,008
527
14,124
0
66,830
W
Kumbhakarna
Lalanchas
Kumbhakarna
4,979
621
0
2,160
13,425
8,367
0
1,498
11,927
34,423
0
L
Cernunnos
MEGAPWNAGE24
Cernunnos
11,471
5,093
100
1,880
14,760
4,453
544
2,938
11,822
0
51,972
W
Loki
MoneyVI
Loki
22,476
6,335
0
4,330
16,763
11,405
101
0
16,763
0
102,573
L
Anubis
Nicomaske
Anubis
5,349
483
0
1,225
8,915
3,842
597
3,877
5,038
39,448
0
W
Nu Wa
PBJ0055
Nu Wa
14,477
3,026
0
1,209
13,047
4,330
5,526
2,192
10,855
71,538
0
L
Izanami
Pheno67
Izanami
7,674
3,153
0
2,268
15,983
5,343
3,396
4,178
11,805
0
97,360
W
9,387
4,140
0
2,967
13,995
4,693
2,021
1,132
12,863
0
99,734
L
Loki
9,563
2,385
0
4,602
17,389
5,405
665
3,584
13,805
0
59,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,823
Gold Earned
51,439
569
Minions Killed
503
0
Camps Cleared
0
1,900,353
Distance Traveled
1,682,547
5
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,128
482
54
3
0
392,051
9
W
Nemesis
11,454
545
101
5
0
415,234
0
W
Kumbhakarna
11,579
551
44
2
0
373,927
0
L
Cernunnos
10,040
478
92
4
0
348,499
6
W
Loki
13,943
664
152
7
0
439,321
1
L
Anubis
8,691
414
81
4
0
205,895
1
W
Nu Wa
11,951
569
119
6
0
307,414
0
L
Izanami
11,793
562
190
9
0
361,542
9
W
Anhur
11,896
566
153
7
0
364,457
4
L
Loki
10,787
514
86
4
0
374,560
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role