Player Matchup

Skadi
Skadi
CapOverlord
Skadi
Level 84
God Stats
15W - 17L
1,447 SR
Queue Stats
720W - 722L
1,400 Elo+
Party 2
Chaac
Chaac
Cap_Chief_Awsome
Chaac
Level 93
God Stats
34W - 27L
1,494 SR
Queue Stats
697W - 696L
1,394 Elo+
Party 2
Tiamat
Tiamat
Fairine
Tiamat
Level 103
God Stats
2W - 2L
1,405 SR
Queue Stats
139W - 175L
1,445 Elo+
Solo
Nox
Nox
kptwo1993
Nox
Level 147
God Stats
3W - 4L
1,271 SR
Queue Stats
283W - 308L
1,444 Elo+
Solo
King Arthur
King Arthur
mccrack44
King Arthur
Level 48
God Stats
2W - 0L
1,353 SR
Queue Stats
26W - 23L
1,474 Elo+
Solo
Team Averages
Level 95
1,394 SR
1,431 Elo+

VS

Team Averages
Level 75
1,507 SR
1,382 Elo+
Hachiman
Hachiman
Ecolan
Hachiman
Level 109
God Stats
11W - 9L
1,289 SR
Queue Stats
556W - 554L
1,455 Elo+
Solo
Kali
Kali
H4FKH4T
Kali
Level 17
God Stats
0W - 1L
1,402 SR
Queue Stats
0W - 2L
1,299 Elo+
Party 1
Cernunnos
Cernunnos
Rehnorr
Cernunnos
Level 103
God Stats
3W - 3L
1,582 SR
Queue Stats
322W - 324L
1,452 Elo+
Solo
Fenrir
Fenrir
Shad0W47
Fenrir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,258 Elo+
Party 1
Cthulhu
Cthulhu
SirHultan
Cthulhu
Level 115
God Stats
12W - 5L
1,760 SR
Queue Stats
362W - 384L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 15
10,051
838
18,683
8,406
2,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 3 / 16
10,827
902
11,210
20,079
21,212
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
Fairine
Tiamat
16
7 / 2 / 17
9,754
813
12,995
13,175
9,587
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 3 / 15
9,989
832
12,639
9,470
3,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
mccrack44
King Arthur
15
3 / 5 / 17
9,195
766
6,240
9,743
10,641
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ecolan
Hachiman
16
3 / 4 / 7
8,733
728
10,535
11,301
4,274
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
H4FKH4T
Kali
11
1 / 7 / 5
7,429
619
4,628
11,699
5,210
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
Rehnorr
Cernunnos
16
7 / 4 / 7
9,775
815
13,059
13,662
5,581
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Shad0W47
Fenrir
13
4 / 9 / 6
8,596
716
6,618
11,706
5,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
SirHultan
Cthulhu
18
1 / 2 / 9
9,551
796
14,247
20,194
16,369
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
50
26
Kills
16
16
Deaths
26
80
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
3
15
4.83
W
4
3
16
4
L
Hachiman
Ecolan
Hachiman
3
4
7
1.63
W
Tiamat
Fairine
Tiamat
7
2
17
7.75
L
Kali
H4FKH4T
Kali
1
7
5
0.5
L
Cernunnos
Rehnorr
Cernunnos
7
4
7
2.63
L
Fenrir
Shad0W47
Fenrir
4
9
6
0.78
L
Cthulhu
SirHultan
Cthulhu
1
2
9
2.75
W
5
3
15
4.17
W
King Arthur
mccrack44
King Arthur
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,767
Damage
49,087
60,873
Taken
68,562
47,864
Mitigated
37,227
29,020
Healing
23,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,683
9,393
2,922
2,232
8,406
2,874
1,908
3,082
5,324
0
30,364
W
11,210
1,398
1,561
11,189
20,079
21,212
880
3,687
16,392
0
35,643
L
Hachiman
Ecolan
Hachiman
10,535
3,523
2,021
3,375
11,301
4,274
124
5,226
6,075
0
29,021
W
Tiamat
Fairine
Tiamat
12,995
1,627
762
5,427
13,175
9,587
678
3,047
10,128
20,029
0
L
Kali
H4FKH4T
Kali
4,628
1,739
443
2,394
11,699
5,210
19
4,899
6,800
0
6,252
L
Cernunnos
Rehnorr
Cernunnos
13,059
6,014
1,448
4,718
13,662
5,581
429
5,141
8,521
0
22,669
L
Fenrir
Shad0W47
Fenrir
6,618
762
380
232
11,706
5,793
0
3,936
7,770
0
9,181
L
Cthulhu
SirHultan
Cthulhu
14,247
82
1,136
7,492
20,194
16,369
0
6,432
13,762
27,815
0
W
12,639
367
1,410
2,079
9,470
3,550
1,118
2,774
6,696
23,473
0
W
King Arthur
mccrack44
King Arthur
6,240
544
846
592
9,743
10,641
650
1,657
8,086
0
12,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,816
Gold Earned
44,084
127
Minions Killed
111
0
Camps Cleared
0
1,130,726
Distance Traveled
1,041,075
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,051
838
29
2
0
208,025
2
W
Chaac
10,827
902
51
4
0
238,932
0
L
Hachiman
8,733
728
50
4
0
192,445
0
W
Tiamat
9,754
813
12
1
0
255,943
1
L
Kali
7,429
619
0
0
0
194,110
3
L
Cernunnos
9,775
815
14
1
0
223,134
3
L
Fenrir
8,596
716
2
0
0
203,448
0
L
Cthulhu
9,551
796
45
4
0
227,938
2
W
Nox
9,989
832
22
2
0
194,530
0
W
King Arthur
9,195
766
13
1
0
233,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role