Player Matchup

Bacchus
Bacchus
Arkensis
Bacchus
Level 29
God Stats
3W - 8L
1,298 SR
Queue Stats
70W - 81L
1,428 Elo+
Solo
Rama
Rama
BonRotten69
Rama
Level 3
God Stats
6W - 1L
1,500 SR
Queue Stats
49W - 27L
1,659 Elo+
Party 2
Thor
Thor
TTVPain
Thor
Level 18
God Stats
1W - 2L
1,255 SR
Queue Stats
23W - 25L
1,522 Elo+
Solo
Olorun
Olorun
Whatstoggled
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,659 Elo+
Party 2
Sun Wukong
Sun Wukong
ZombaisNB
Sun Wukong
Level 15
God Stats
3W - 1L
1,556 SR
Queue Stats
19W - 15L
1,550 Elo+
Solo
Team Averages
Level 14
1,422 SR
1,564 Elo+

VS

Team Averages
Level 15
1,639 SR
1,561 Elo+
Ganesha
Ganesha
Acdchightvoltage
Ganesha
Level 13
God Stats
3W - 3L
1,823 SR
Queue Stats
9W - 10L
1,505 Elo+
Party 1
Ravana
Ravana
BaruDude
Ravana
Level 16
God Stats
0W - 2L
1,700 SR
Queue Stats
31W - 19L
1,636 Elo+
Party 1
Mercury
Mercury
Bitconnec
Mercury
Level 14
God Stats
8W - 6L
1,720 SR
Queue Stats
25W - 19L
1,563 Elo+
Party 1
Izanami
Izanami
ChrisCage89
Izanami
Level 17
God Stats
9W - 3L
1,480 SR
Queue Stats
27W - 22L
1,565 Elo+
Party 1
Raijin
Raijin
Opttixx
Raijin
Level 16
God Stats
6W - 7L
1,470 SR
Queue Stats
33W - 30L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arkensis
Bacchus
11
4 / 4 / 5
6,857
571
5,934
9,590
6,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 2 / 4
7,651
638
8,833
6,937
1,691
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
TTVPain
Thor
11
0 / 1 / 0
6,612
551
540
7,524
2,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
14
7 / 1 / 1
8,419
702
7,905
8,564
3,653
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
ZombaisNB
Sun Wukong
8
2 / 2 / 0
5,981
498
2,246
4,750
1,724
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 4
5,521
460
3,407
7,827
3,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
BaruDude
Ravana
12
4 / 3 / 1
7,576
631
6,414
7,039
4,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Bitconnec
Mercury
10
2 / 3 / 1
6,252
521
2,617
7,844
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
ChrisCage89
Izanami
8
1 / 4 / 2
5,325
444
5,240
7,900
1,885
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
Opttixx
Raijin
11
2 / 4 / 2
6,761
563
5,467
8,760
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
17
Kills
10
10
Deaths
17
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Bacchus
Arkensis
Bacchus
4
4
5
1.63
L
Ravana
BaruDude
Ravana
4
3
1
1.5
L
Mercury
Bitconnec
Mercury
2
3
1
0.83
W
4
2
4
3
L
Izanami
ChrisCage89
Izanami
1
4
2
0.5
L
Raijin
Opttixx
Raijin
2
4
2
0.75
W
Thor
TTVPain
Thor
0
1
0
0
W
Olorun
7
1
1
7.5
W
Sun Wukong
ZombaisNB
Sun Wukong
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,458
Damage
23,145
37,365
Taken
39,370
15,569
Mitigated
15,469
12,390
Healing
9,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,407
369
269
869
7,827
3,654
0
2,748
5,028
12,502
0
W
Bacchus
Arkensis
Bacchus
5,934
870
0
940
9,590
6,300
0
3,132
6,378
14,255
0
L
Ravana
BaruDude
Ravana
6,414
2,320
0
2,479
7,039
4,464
760
2,607
4,432
0
31,039
L
Mercury
Bitconnec
Mercury
2,617
1,699
0
3,094
7,844
2,417
0
1,221
6,598
0
29,035
W
8,833
7,173
0
2,504
6,937
1,691
1,886
2,006
4,827
0
53,275
L
Izanami
ChrisCage89
Izanami
5,240
3,245
0
994
7,900
1,885
0
2,510
5,318
0
29,174
L
Raijin
Opttixx
Raijin
5,467
699
0
1,547
8,760
3,049
0
4,548
4,155
36,155
0
W
Thor
TTVPain
Thor
540
0
0
3,056
7,524
2,201
570
518
6,968
0
36,841
W
Olorun
7,905
4,201
345
4,550
8,564
3,653
3,169
2,836
5,504
53,622
0
W
Sun Wukong
ZombaisNB
Sun Wukong
2,246
357
0
995
4,750
1,724
0
0
4,750
0
19,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,520
Gold Earned
31,435
364
Minions Killed
278
0
Camps Cleared
0
1,007,707
Distance Traveled
1,079,636
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,521
460
4
0
0
239,040
4
W
Bacchus
6,857
571
14
1
0
241,293
4
L
Ravana
7,576
631
65
5
0
212,786
1
L
Mercury
6,252
521
64
5
0
242,305
0
W
Rama
7,651
638
96
8
0
203,184
3
L
Izanami
5,325
444
57
5
0
196,755
1
L
Raijin
6,761
563
88
7
0
188,750
4
W
Thor
6,612
551
85
7
0
222,089
3
W
Olorun
8,419
702
121
10
0
217,131
1
W
Sun Wukong
5,981
498
48
4
0
124,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role