Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
JunkeeD
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,595 Elo+
Party 2
Nemesis
Nemesis
Mamaurelio
Nemesis
Level 9
God Stats
3W - 1L
1,892 SR
Queue Stats
11W - 5L
1,778 Elo+
Party 2
Izanami
Izanami
Seajxy
Izanami
Level 26
God Stats
8W - 5L
1,493 SR
Queue Stats
41W - 32L
1,453 Elo+
Solo
Cthulhu
Cthulhu
chipchilinka242
Cthulhu
Level 3
God Stats
0W - 5L
1,263 SR
Queue Stats
12W - 21L
1,405 Elo+
Solo
Team Averages
Level 15
1,529 SR
1,546 Elo+

VS

Team Averages
Level 24
1,581 SR
1,471 Elo+
Gilgamesh
Gilgamesh
BrantBKyraZ
Gilgamesh
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
61W - 52L
1,455 Elo+
Solo
Fenrir
Fenrir
BrendanJ01
Fenrir
Level 23
God Stats
13W - 10L
1,699 SR
Queue Stats
187W - 185L
1,458 Elo+
Solo
Anubis
Anubis
SanchezOG
Anubis
Level 26
God Stats
25W - 13L
1,647 SR
Queue Stats
51W - 44L
1,511 Elo+
Party 1
Chaac
Chaac
ZarkoOG
Chaac
Level 28
God Stats
13W - 8L
1,461 SR
Queue Stats
56W - 52L
1,463 Elo+
Party 1
Medusa
Medusa
iiGrid
Medusa
Level 28
God Stats
12W - 8L
1,598 SR
Queue Stats
65W - 60L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 3 / 0
5,023
457
2,292
7,007
6,391
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
JunkeeD
Ymir
7
1 / 6 / 0
4,896
445
1,492
9,426
6,318
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Mamaurelio
Nemesis
10
1 / 4 / 0
5,939
540
2,829
8,358
2,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Seajxy
Izanami
7
0 / 5 / 2
5,058
460
3,059
5,826
1,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 8 / 0
4,690
426
2,027
8,831
3,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BrantBKyraZ
Gilgamesh
9
4 / 0 / 7
6,003
546
4,560
5,152
2,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
BrendanJ01
Fenrir
12
5 / 2 / 5
7,286
662
5,007
6,322
2,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
SanchezOG
Anubis
13
9 / 0 / 6
7,850
714
8,767
4,881
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
ZarkoOG
Chaac
12
2 / 0 / 3
6,714
610
5,482
6,491
4,105
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
iiGrid
Medusa
11
6 / 0 / 3
6,826
621
3,432
3,703
1,109
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
2
Kills
26
26
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
0
0
W
Gilgamesh
BrantBKyraZ
Gilgamesh
4
0
7
7.5
W
Fenrir
BrendanJ01
Fenrir
5
2
5
3.75
L
Ymir
JunkeeD
Ymir
1
6
0
0.17
L
Nemesis
Mamaurelio
Nemesis
1
4
0
0.25
W
Anubis
SanchezOG
Anubis
9
0
6
12
L
Izanami
Seajxy
Izanami
0
5
2
0.2
W
Chaac
ZarkoOG
Chaac
2
0
3
3.5
L
0
8
0
0
W
Medusa
iiGrid
Medusa
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,699
Damage
27,248
39,448
Taken
26,549
20,342
Mitigated
12,723
4,866
Healing
10,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,292
1,070
178
3,142
7,007
6,391
371
0
7,007
23,866
0
W
Gilgamesh
BrantBKyraZ
Gilgamesh
4,560
1,358
0
1,492
5,152
2,583
143
863
4,289
0
19,756
W
Fenrir
BrendanJ01
Fenrir
5,007
1,896
0
1,414
6,322
2,689
0
415
5,907
0
42,230
L
Ymir
JunkeeD
Ymir
1,492
528
0
0
9,426
6,318
234
1,299
8,127
13,493
0
L
Nemesis
Mamaurelio
Nemesis
2,829
1,254
0
1,217
8,358
2,542
0
846
7,512
0
34,721
W
Anubis
SanchezOG
Anubis
8,767
1,037
118
3,122
4,881
2,237
273
1,789
3,092
45,054
0
L
Izanami
Seajxy
Izanami
3,059
2,184
0
329
5,826
1,132
0
1,152
4,674
0
23,926
W
Chaac
ZarkoOG
Chaac
5,482
807
0
3,938
6,491
4,105
0
2,292
4,199
0
31,900
L
2,027
246
0
0
8,831
3,959
0
5,470
3,361
11,738
0
W
Medusa
iiGrid
Medusa
3,432
1,650
0
672
3,703
1,109
688
452
3,251
0
36,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,606
Gold Earned
34,679
216
Minions Killed
331
0
Camps Cleared
0
919,400
Distance Traveled
1,062,864
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,023
457
50
5
0
170,444
4
W
Gilgamesh
6,003
546
32
3
0
226,911
2
W
Fenrir
7,286
662
79
7
0
207,511
0
L
Ymir
4,896
445
27
2
0
179,813
0
L
Nemesis
5,939
540
78
7
0
221,960
3
W
Anubis
7,850
714
82
7
0
187,772
1
L
Izanami
5,058
460
45
4
0
174,004
7
W
Chaac
6,714
610
71
6
0
221,026
0
L
Cthulhu
4,690
426
16
1
0
173,179
1
W
Medusa
6,826
621
67
6
0
219,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role