Player Matchup

Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
Bazzare
Ganesha
Level 13
God Stats
2W - 0L
1,774 SR
Queue Stats
4W - 1L
1,931 Elo+
Party 3
Anhur
Anhur
giggolo98
Anhur
Level 143
God Stats
6W - 2L
1,500 SR
Queue Stats
237W - 267L
1,408 Elo+
Party 3
Anubis
Anubis
yosshhi97
Anubis
Level 77
God Stats
4W - 4L
1,577 SR
Queue Stats
90W - 119L
1,465 Elo+
Party 3
Team Averages
Level 91
1,570 SR
1,561 Elo+

VS

Team Averages
Level 69
1,448 SR
1,418 Elo+
Fenrir
Fenrir
Elexpo1312
Fenrir
Level 29
God Stats
11W - 15L
1,424 SR
Queue Stats
98W - 141L
1,348 Elo+
Party 1
Skadi
Skadi
Fauxcrab302
Skadi
Level 88
God Stats
6W - 2L
1,332 SR
Queue Stats
503W - 519L
1,438 Elo+
Party 2
Tiamat
Tiamat
Rdix
Tiamat
Level 101
God Stats
6W - 6L
1,514 SR
Queue Stats
120W - 106L
1,613 Elo+
Party 1
Ymir
Ymir
SnowyC
Ymir
Level 85
God Stats
10W - 14L
1,471 SR
Queue Stats
397W - 531L
1,395 Elo+
Party 2
Odin
Odin
adrianpro47
Odin
Level 42
God Stats
7W - 6L
1,499 SR
Queue Stats
82W - 139L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
8 / 4 / 0
10,207
567
10,643
16,136
18,333
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
 
Arachne
13
0 / 7 / 9
8,501
472
5,654
15,883
6,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
Bazzare
Ganesha
13
1 / 3 / 6
8,324
462
3,101
11,691
10,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
giggolo98
Anhur
16
4 / 3 / 2
9,493
527
6,462
7,784
2,894
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
yosshhi97
Anubis
18
7 / 2 / 4
10,862
603
15,202
11,140
5,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Elexpo1312
Fenrir
15
2 / 7 / 5
9,469
526
5,147
15,334
5,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
8 / 3 / 5
10,186
566
12,481
10,282
3,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Tiamat
Rdix
Tiamat
17
2 / 1 / 3
9,538
530
12,481
9,034
5,712
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
SnowyC
Ymir
13
2 / 4 / 7
8,341
463
5,922
15,063
9,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 5 / 4
9,845
547
8,073
11,653
10,838
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
43
20
Kills
19
19
Deaths
20
21
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
4
0
2
W
Arachne
 
Arachne
0
7
9
0.64
W
Ganesha
Bazzare
Ganesha
1
3
6
1.33
L
Fenrir
Elexpo1312
Fenrir
2
7
5
0.64
L
8
3
5
3.5
L
Tiamat
Rdix
Tiamat
2
1
3
3.5
L
Ymir
SnowyC
Ymir
2
4
7
1.38
L
5
5
4
1.4
W
Anhur
giggolo98
Anhur
4
3
2
1.67
W
Anubis
yosshhi97
Anubis
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,062
Damage
44,104
62,634
Taken
61,366
43,718
Mitigated
34,226
20,821
Healing
14,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,643
4,724
0
7,281
16,136
18,333
187
2,992
13,144
0
58,542
W
Arachne
 
Arachne
5,654
2,957
0
4,176
15,883
6,686
0
3,308
12,575
0
58,055
W
Ganesha
Bazzare
Ganesha
3,101
203
0
1,515
11,691
10,013
121
4,828
6,863
17,713
0
L
Fenrir
Elexpo1312
Fenrir
5,147
2,023
0
3,058
15,334
5,217
0
3,612
11,722
0
70,704
L
12,481
6,317
0
2,484
10,282
3,024
866
2,979
7,303
0
77,979
L
Tiamat
Rdix
Tiamat
12,481
702
194
3,626
9,034
5,712
0
4,253
4,781
74,841
0
L
Ymir
SnowyC
Ymir
5,922
595
260
2,536
15,063
9,435
0
6,082
8,981
40,583
0
L
8,073
2,281
0
1,925
11,653
10,838
41
1,377
10,276
2,328
32,552
W
Anhur
giggolo98
Anhur
6,462
2,188
0
1,894
7,784
2,894
807
1,527
6,257
0
58,545
W
Anubis
yosshhi97
Anubis
15,202
707
0
5,955
11,140
5,792
451
6,557
4,583
84,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,387
Gold Earned
47,379
500
Minions Killed
513
0
Camps Cleared
0
1,698,397
Distance Traveled
1,721,115
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,207
567
111
6
0
364,624
0
W
Arachne
8,501
472
92
5
0
338,223
3
W
Ganesha
8,324
462
8
0
0
336,038
8
L
Fenrir
9,469
526
125
7
0
341,757
0
L
Skadi
10,186
566
132
7
0
334,108
4
L
Tiamat
9,538
530
133
7
0
363,492
5
L
Ymir
8,341
463
53
3
0
312,533
4
L
Odin
9,845
547
70
4
0
369,225
2
W
Anhur
9,493
527
126
7
0
332,202
7
W
Anubis
10,862
603
163
9
0
327,310
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role