Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
KomradeKermit
Bellona
Level 89
God Stats
12W - 8L
1,691 SR
Queue Stats
197W - 161L
1,626 Elo+
Party 1
Cthulhu
Cthulhu
mimpy
Cthulhu
Level 29
God Stats
6W - 1L
1,521 SR
Queue Stats
113W - 71L
1,615 Elo+
Party 1
Fenrir
Fenrir
x3clipse
Fenrir
Level 86
God Stats
3W - 2L
1,304 SR
Queue Stats
196W - 157L
1,577 Elo+
Party 1
Team Averages
Level 80
1,503 SR
1,563 Elo+

VS

Team Averages
Level 87
1,555 SR
1,511 Elo+
Skadi
Skadi
 
Skadi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CreamOfBread
Ares
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
HBKHF
Zeus
Level 117
God Stats
2W - 2L
1,503 SR
Queue Stats
301W - 298L
1,516 Elo+
Solo
Erlang Shen
Erlang Shen
StayPewPewNu
Erlang Shen
Level 64
God Stats
5W - 2L
1,772 SR
Queue Stats
286W - 255L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
3 / 1 / 3
7,663
639
3,903
5,418
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
 
Cupid
10
1 / 2 / 0
6,109
509
2,479
5,037
1,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
14
4 / 0 / 1
8,478
707
5,244
6,852
3,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
mimpy
Cthulhu
10
0 / 1 / 1
6,429
536
4,282
7,473
4,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
x3clipse
Fenrir
13
5 / 2 / 4
8,080
673
6,140
8,241
2,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 1 / 1
6,531
544
4,762
5,285
1,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hel
 
Hel
10
0 / 3 / 0
6,137
511
3,264
8,306
4,430
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
0 / 0 / 3
5,796
483
2,794
5,139
2,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Zeus
HBKHF
Zeus
11
1 / 6 / 0
6,305
525
3,090
6,748
1,687
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
StayPewPewNu
Erlang Shen
11
3 / 3 / 1
6,635
553
4,974
8,476
4,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
13
Kills
6
6
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
1
3
4.5
W
Cupid
 
Cupid
1
2
0
0.5
L
Skadi
 
Skadi
2
1
1
2.5
L
Hel
 
Hel
0
3
0
0
L
0
0
3
1.5
L
Zeus
HBKHF
Zeus
1
6
0
0.17
W
Bellona
4
0
1
4.5
L
Erlang Shen
StayPewPewNu
Erlang Shen
3
3
1
1.17
W
Cthulhu
mimpy
Cthulhu
0
1
1
0.5
W
Fenrir
x3clipse
Fenrir
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,048
Damage
18,884
33,021
Taken
33,954
14,805
Mitigated
14,817
10,031
Healing
9,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,903
457
0
926
5,418
1,535
0
2,438
2,980
39,832
0
W
Cupid
 
Cupid
2,479
1,277
177
1,832
5,037
1,495
90
1,005
4,032
0
33,732
L
Skadi
 
Skadi
4,762
1,634
0
1,501
5,285
1,542
0
2,444
2,841
0
46,483
L
Hel
 
Hel
3,264
373
271
3,576
8,306
4,430
0
0
8,306
33,779
0
L
2,794
79
0
437
5,139
2,785
0
1,732
3,291
12,385
0
L
Zeus
HBKHF
Zeus
3,090
101
0
320
6,748
1,687
0
2,485
4,063
35,720
0
W
Bellona
5,244
1,648
0
4,105
6,852
3,916
182
2,967
3,885
0
52,005
L
Erlang Shen
StayPewPewNu
Erlang Shen
4,974
2,592
0
2,933
8,476
4,373
0
1,284
7,089
0
42,637
W
Cthulhu
mimpy
Cthulhu
4,282
360
53
1,422
7,473
4,997
0
1,295
6,178
26,393
0
W
Fenrir
x3clipse
Fenrir
6,140
1,659
0
1,516
8,241
2,862
0
1,443
6,798
0
51,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,759
Gold Earned
31,404
452
Minions Killed
350
0
Camps Cleared
0
1,210,451
Distance Traveled
1,205,407
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,663
639
94
8
0
251,956
1
W
Cupid
6,109
509
87
7
0
221,422
2
L
Skadi
6,531
544
100
8
0
240,186
5
L
Hel
6,137
511
80
7
0
238,760
1
L
Ares
5,796
483
15
1
0
262,622
4
L
Zeus
6,305
525
76
6
0
214,257
3
W
Bellona
8,478
707
133
11
0
227,521
5
L
Erlang Shen
6,635
553
79
7
0
249,582
3
W
Cthulhu
6,429
536
44
4
0
229,176
3
W
Fenrir
8,080
673
94
8
0
280,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role