Player Matchup

Anhur
Anhur
BrayNou
Anhur
Level 16
God Stats
7W - 0L
1,500 SR
Queue Stats
159W - 53L
1,787 Elo+
Party 1
Loki
Loki
Duke_RTR
Loki
Level 123
God Stats
16W - 18L
1,592 SR
Queue Stats
420W - 401L
1,467 Elo+
Solo
Nike
Nike
Jeaa-25
Nike
Level 122
God Stats
12W - 3L
1,471 SR
Queue Stats
540W - 419L
1,589 Elo+
Party 1
Ao Kuang
Ao Kuang
Omonoai
Ao Kuang
Level 128
God Stats
6W - 2L
1,797 SR
Queue Stats
459W - 377L
1,590 Elo+
Party 1
Janus
Janus
tobal23
Janus
Level 153
God Stats
57W - 45L
1,558 SR
Queue Stats
655W - 649L
1,493 Elo+
Solo
Team Averages
Level 108
1,583 SR
1,585 Elo+

VS

Team Averages
Level 75
1,640 SR
1,562 Elo+
Odin
Odin
OShulkO
Odin
Level 29
God Stats
8W - 1L
1,914 SR
Queue Stats
131W - 54L
1,676 Elo+
Party 2
Olorun
Olorun
Riko_is_life
Olorun
Level 127
God Stats
1W - 2L
1,390 SR
Queue Stats
366W - 330L
1,542 Elo+
Party 2
Bastet
Bastet
ZenEscanor
Bastet
Level 103
God Stats
16W - 10L
1,632 SR
Queue Stats
456W - 379L
1,549 Elo+
Party 2
Chang'e
Chang'e
elayt-zx
Chang'e
Level 103
God Stats
30W - 15L
1,698 SR
Queue Stats
590W - 551L
1,513 Elo+
Party 3
Guan Yu
Guan Yu
marinohka
Guan Yu
Level 15
God Stats
1W - 1L
1,567 SR
Queue Stats
12W - 9L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BrayNou
Anhur
11
4 / 2 / 3
6,669
606
7,013
6,349
2,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
11
3 / 2 / 7
7,075
643
4,059
7,947
2,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
Jeaa-25
Nike
9
2 / 2 / 5
5,930
539
4,801
11,258
4,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Omonoai
Ao Kuang
14
4 / 0 / 1
7,811
710
5,436
6,098
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
tobal23
Janus
11
3 / 2 / 2
6,766
615
5,553
5,715
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
OShulkO
Odin
9
1 / 2 / 5
5,816
529
6,017
8,188
4,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
9
0 / 4 / 5
5,429
494
4,887
8,838
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
ZenEscanor
Bastet
11
6 / 4 / 1
6,801
618
7,346
8,673
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
elayt-zx
Chang'e
9
1 / 4 / 0
5,421
493
4,520
8,085
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
marinohka
Guan Yu
6
0 / 2 / 0
4,483
408
1,823
3,885
1,505
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
16
Kills
8
8
Deaths
16
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
BrayNou
Anhur
4
2
3
2.75
W
Loki
3
2
7
3.25
W
Nike
Jeaa-25
Nike
2
2
5
2.25
L
Odin
OShulkO
Odin
1
2
5
1.75
W
Ao Kuang
Omonoai
Ao Kuang
4
0
1
4.5
L
Olorun
0
4
5
0.63
L
Bastet
ZenEscanor
Bastet
6
4
1
1.63
L
Chang'e
elayt-zx
Chang'e
1
4
0
0.25
L
Guan Yu
marinohka
Guan Yu
0
2
0
0
W
Janus
tobal23
Janus
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,862
Damage
24,593
37,367
Taken
37,669
12,944
Mitigated
12,267
11,016
Healing
13,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BrayNou
Anhur
7,013
3,110
0
2,041
6,349
2,609
0
2,624
3,725
0
27,053
W
Loki
4,059
1,060
0
1,778
7,947
2,394
0
1,675
6,272
0
33,748
W
Nike
Jeaa-25
Nike
4,801
707
0
1,125
11,258
4,807
0
3,323
7,935
0
18,784
L
Odin
OShulkO
Odin
6,017
1,665
0
2,280
8,188
4,323
0
1,950
5,835
0
16,487
W
Ao Kuang
Omonoai
Ao Kuang
5,436
1,604
0
4,339
6,098
1,648
2,044
131
5,885
45,004
0
L
Olorun
4,887
2,312
446
3,577
8,838
1,749
453
0
8,429
28,833
0
L
Bastet
ZenEscanor
Bastet
7,346
2,115
0
2,384
8,673
2,392
0
2,283
6,269
0
31,310
L
Chang'e
elayt-zx
Chang'e
4,520
117
227
2,698
8,085
2,298
0
3,863
4,133
25,139
0
L
Guan Yu
marinohka
Guan Yu
1,823
260
0
1,712
3,885
1,505
0
2,893
992
0
11,451
W
Janus
tobal23
Janus
5,553
681
72
1,661
5,715
1,486
0
1,654
4,061
35,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,251
Gold Earned
27,950
311
Minions Killed
195
0
Camps Cleared
0
1,171,237
Distance Traveled
1,013,624
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,669
606
59
5
0
209,967
4
W
Loki
7,075
643
68
6
0
249,490
0
W
Nike
5,930
539
24
2
0
234,804
0
L
Odin
5,816
529
33
3
0
238,397
0
W
Ao Kuang
7,811
710
97
9
0
233,565
0
L
Olorun
5,429
494
50
5
0
201,515
1
L
Bastet
6,801
618
56
5
0
236,266
1
L
Chang'e
5,421
493
29
3
0
235,900
3
L
Guan Yu
4,483
408
27
2
0
101,546
0
W
Janus
6,766
615
63
6
0
243,411
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role