Player Matchup

Erlang Shen
Erlang Shen
Blizard214
Erlang Shen
Level 62
God Stats
2W - 0L
1,415 SR
Queue Stats
57W - 38L
1,617 Elo+
Solo
Horus
Horus
Bruel
Horus
Level 84
God Stats
6W - 6L
1,505 SR
Queue Stats
953W - 904L
1,559 Elo+
Solo
Neith
Neith
FunFatal2077
Neith
Level 48
God Stats
95W - 116L
1,432 SR
Queue Stats
127W - 178L
1,394 Elo+
Party 2
Poseidon
Poseidon
MachineGoneCrazy
Poseidon
Level 38
God Stats
14W - 10L
1,577 SR
Queue Stats
51W - 62L
1,455 Elo+
Solo
Khepri
Khepri
TheUnicorn No1
Khepri
Level 50
God Stats
23W - 23L
1,475 SR
Queue Stats
65W - 105L
1,396 Elo+
Party 2
Team Averages
Level 56
1,481 SR
1,484 Elo+

VS

Team Averages
Level 75
1,460 SR
1,490 Elo+
Mercury
Mercury
CyevertKoltanz
Mercury
Level 34
God Stats
45W - 58L
1,512 SR
Queue Stats
430W - 464L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lonehunter147
Morgan Le Fay
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,409 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OGeeghost430
Cu Chulainn
Level 102
God Stats
4W - 9L
1,413 SR
Queue Stats
154W - 145L
1,578 Elo+
Solo
Thoth
Thoth
Winddirk
Thoth
Level 135
God Stats
2W - 5L
1,612 SR
Queue Stats
308W - 318L
1,585 Elo+
Solo
Izanami
Izanami
issa-vegan
Izanami
Level 47
God Stats
52W - 48L
1,261 SR
Queue Stats
252W - 283L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Blizard214
Erlang Shen
17
5 / 2 / 12
11,035
1,104
11,378
16,782
22,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
Bruel
Horus
16
2 / 1 / 13
9,908
991
16,575
11,966
12,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 2 / 14
9,332
933
6,171
6,919
2,881
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 1 / 9
11,739
1,174
17,778
4,706
1,972
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 0 / 11
11,138
1,114
7,686
5,901
7,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

276

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
9,427
943
3,637
18,311
6,489
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
Lonehunter147
Morgan Le Fay
15
2 / 5 / 1
9,661
966
10,016
15,938
5,995
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
OGeeghost430
Cu Chulainn
15
0 / 2 / 3
9,028
903
5,606
7,469
4,202
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
Winddirk
Thoth
16
2 / 0 / 2
10,423
1,042
11,563
5,778
2,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
issa-vegan
Izanami
15
1 / 6 / 2
9,378
938
9,804
17,082
6,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
16
19
Kills
6
6
Deaths
19
59
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Blizard214
Erlang Shen
5
2
12
5.5
W
Horus
Bruel
Horus
2
1
13
8.5
L
1
6
2
0.33
W
0
2
14
3.5
L
Morgan Le Fay
Lonehunter147
Morgan Le Fay
2
5
1
0.5
W
8
1
9
12.5
L
Cu Chulainn
OGeeghost430
Cu Chulainn
0
2
3
0.75
W
4
0
11
9.5
L
Thoth
Winddirk
Thoth
2
0
2
3
L
Izanami
issa-vegan
Izanami
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,588
Damage
40,626
46,274
Taken
64,578
47,280
Mitigated
25,094
13,478
Healing
3,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Blizard214
Erlang Shen
11,378
4,126
0
2,589
16,782
22,328
0
7,132
9,650
1,154
29,541
W
Horus
Bruel
Horus
16,575
7,290
3,916
5,117
11,966
12,925
0
5,954
6,012
0
21,833
L
3,637
2,249
0
0
18,311
6,489
0
7,370
10,355
0
15,269
W
6,171
2,763
0
1,028
6,919
2,881
0
2,384
4,535
0
16,188
L
Morgan Le Fay
Lonehunter147
Morgan Le Fay
10,016
1,017
0
492
15,938
5,995
0
6,534
9,087
16,115
0
W
17,778
4,020
0
226
4,706
1,972
0
3,356
1,350
53,686
0
L
Cu Chulainn
OGeeghost430
Cu Chulainn
5,606
788
0
0
7,469
4,202
0
3,898
3,442
950
7,739
W
7,686
275
0
602
5,901
7,174
0
3,567
2,334
14,719
0
L
Thoth
Winddirk
Thoth
11,563
52
0
0
5,778
2,098
0
1,824
3,858
54,418
0
L
Izanami
issa-vegan
Izanami
9,804
7,253
0
2,570
17,082
6,310
0
6,860
9,944
0
23,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,152
Gold Earned
47,917
178
Minions Killed
183
6
Camps Cleared
7
1,054,791
Distance Traveled
848,131
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,035
1,104
49
5
3
212,356
0
W
Horus
9,908
991
7
1
0
242,821
4
L
Mercury
9,427
943
14
1
2
221,666
3
W
Neith
9,332
933
31
3
0
174,819
1
L
Morgan Le Fay
9,661
966
18
2
1
161,076
1
W
Poseidon
11,739
1,174
76
8
3
202,087
2
L
Cu Chulainn
9,028
903
10
1
2
96,506
0
W
Khepri
11,138
1,114
15
2
0
222,708
0
L
Thoth
10,423
1,042
101
10
1
209,794
1
L
Izanami
9,378
938
40
4
1
159,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role