Player Matchup

Vulcan
Vulcan
Big_Sneaky_Boi
Vulcan
Level 46
God Stats
1W - 1L
1,690 SR
Queue Stats
9W - 14L
1,429 Elo+
Party 1
Chaac
Chaac
FaMoBla
Chaac
Level 124
God Stats
8W - 6L
1,636 SR
Queue Stats
168W - 190L
1,481 Elo+
Solo
The Morrigan
The Morrigan
Swoop BASSxDROP
The Morrigan
Level 128
God Stats
1W - 2L
1,725 SR
Queue Stats
436W - 412L
1,467 Elo+
Party 1
Hel
Hel
Swoop707
Hel
Level 126
God Stats
4W - 5L
1,787 SR
Queue Stats
322W - 319L
1,433 Elo+
Party 1
Jing Wei
Jing Wei
ytihsprime
Jing Wei
Level 131
God Stats
2W - 3L
1,288 SR
Queue Stats
155W - 169L
1,421 Elo+
Party 1
Team Averages
Level 111
1,625 SR
1,446 Elo+

VS

Team Averages
Level 133
1,555 SR
1,578 Elo+
He Bo
He Bo
 
He Bo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
NikoG1C23
Baron Samedi
Level 115
God Stats
8W - 2L
1,744 SR
Queue Stats
585W - 595L
1,486 Elo+
Solo
Hercules
Hercules
RaRa31493
Hercules
Level 155
God Stats
21W - 15L
1,533 SR
Queue Stats
754W - 763L
1,470 Elo+
Solo
Vamana
Vamana
ReverendCape
Vamana
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,591 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SLUNTER
Ah Muzen Cab
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,844 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 7
8,522
710
16,490
13,011
5,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
FaMoBla
Chaac
15
1 / 6 / 4
8,816
735
11,108
16,583
17,325
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
Swoop BASSxDROP
The Morrigan
15
3 / 5 / 4
8,815
735
12,228
8,890
3,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 4 / 8
8,708
726
8,593
12,845
5,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
ytihsprime
Jing Wei
14
2 / 6 / 8
8,545
712
9,444
12,025
5,076
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
3 / 4 / 13
8,915
743
10,172
10,978
5,114
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
NikoG1C23
Baron Samedi
17
4 / 2 / 20
9,993
833
14,067
11,809
5,882
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
RaRa31493
Hercules
18
4 / 0 / 14
9,983
832
10,301
24,985
16,391
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vamana
16
6 / 3 / 11
10,153
846
9,410
19,677
15,570
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
SLUNTER
Ah Muzen Cab
18
9 / 2 / 15
10,893
908
13,421
11,786
4,849
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
99
11
Kills
26
26
Deaths
11
31
Assists
73
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
4
13
2.38
L
2
5
7
1.1
L
Chaac
FaMoBla
Chaac
1
6
4
0.5
W
Baron Samedi
NikoG1C23
Baron Samedi
4
2
20
7
W
Hercules
RaRa31493
Hercules
4
0
14
11
W
Vamana
6
3
11
3.83
W
Ah Muzen Cab
SLUNTER
Ah Muzen Cab
9
2
15
8.25
L
The Morrigan
Swoop BASSxDROP
The Morrigan
3
5
4
1
L
3
4
8
1.75
L
Jing Wei
ytihsprime
Jing Wei
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,863
Damage
57,371
63,354
Taken
79,235
37,942
Mitigated
47,806
26,785
Healing
40,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
10,172
771
1,015
1,565
10,978
5,114
1,463
5,577
5,321
18,160
0
L
16,490
5,617
592
1,307
13,011
5,699
517
5,082
7,700
23,042
0
L
Chaac
FaMoBla
Chaac
11,108
1,572
689
5,775
16,583
17,325
0
7,227
9,127
0
27,502
W
Baron Samedi
NikoG1C23
Baron Samedi
14,067
627
5,762
4,053
11,809
5,882
584
3,487
8,244
34,169
0
W
Hercules
RaRa31493
Hercules
10,301
909
2,235
13,904
24,985
16,391
554
9,712
14,339
0
18,965
W
Vamana
9,410
4,121
938
5,197
19,677
15,570
877
9,710
9,743
281
22,434
W
Ah Muzen Cab
SLUNTER
Ah Muzen Cab
13,421
5,591
1,435
4,294
11,786
4,849
1,585
6,931
4,735
0
39,575
L
The Morrigan
Swoop BASSxDROP
The Morrigan
12,228
1,996
352
785
8,890
3,949
153
3,301
5,446
18,615
2,348
L
8,593
569
9,795
6,365
12,845
5,893
411
3,665
8,741
10,509
0
L
Jing Wei
ytihsprime
Jing Wei
9,444
4,951
330
795
12,025
5,076
703
5,051
6,831
0
24,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,406
Gold Earned
49,937
126
Minions Killed
144
0
Camps Cleared
0
1,064,111
Distance Traveled
1,198,382
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,915
743
24
2
0
216,314
3
L
Vulcan
8,522
710
20
2
0
231,509
1
L
Chaac
8,816
735
32
3
0
214,936
0
W
Baron Samedi
9,993
833
36
3
0
213,853
1
W
Hercules
9,983
832
19
2
0
259,704
1
W
Vamana
10,153
846
29
2
0
266,033
0
W
Ah Muzen Cab
10,893
908
36
3
0
242,478
1
L
The Morrigan
8,815
735
24
2
0
175,856
0
L
Hel
8,708
726
10
1
0
215,742
0
L
Jing Wei
8,545
712
40
3
0
226,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role