Player Matchup

Ravana
Ravana
Bat_Bro47
Ravana
Level 42
God Stats
2W - 3L
1,325 SR
Queue Stats
82W - 70L
1,501 Elo+
Party 1
Jormungandr
Jormungandr
lsuforu
Jormungandr
Level 68
God Stats
21W - 9L
1,599 SR
Queue Stats
239W - 155L
1,543 Elo+
Party 1
Baron Samedi
Baron Samedi
savagebeast720
Baron Samedi
Level 54
God Stats
43W - 17L
1,645 SR
Queue Stats
169W - 111L
1,539 Elo+
Party 1
Team Averages
Level 55
1,523 SR
1,527 Elo+

VS

Team Averages
Level 79
1,587 SR
1,360 Elo+
Serqet
Serqet
AbsoluteAlpha9
Serqet
Level 125
God Stats
3W - 5L
1,597 SR
Queue Stats
102W - 140L
1,439 Elo+
Solo
King Arthur
King Arthur
EmeraldApis
King Arthur
Level 7
God Stats
3W - 6L
1,523 SR
Queue Stats
22W - 29L
1,181 Elo+
Solo
Agni
Agni
beerful001
Agni
Level 105
God Stats
19W - 10L
1,640 SR
Queue Stats
950W - 995L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bat_Bro47
Ravana
13
4 / 2 / 6
9,527
681
3,985
7,786
4,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
lsuforu
Jormungandr
14
6 / 0 / 3
10,535
753
7,013
14,945
13,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
savagebeast720
Baron Samedi
13
2 / 1 / 9
9,316
665
8,708
12,209
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 0
8,495
607
10,683
12,864
4,576
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
EmeraldApis
King Arthur
7
0 / 4 / 2
7,323
523
2,366
5,075
1,837
Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 3 / 2
7,906
565
14,230
8,877
3,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
12
Kills
3
3
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Ravana
Bat_Bro47
Ravana
4
2
6
3.5
L
King Arthur
EmeraldApis
King Arthur
0
4
2
0.25
L
0
3
2
0.33
W
Jormungandr
lsuforu
Jormungandr
6
0
3
7.5
W
Baron Samedi
savagebeast720
Baron Samedi
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,706
Damage
27,279
34,940
Taken
26,816
21,966
Mitigated
9,484
14,557
Healing
5,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,683
949
509
3,191
12,864
4,576
0
7,603
5,261
0
22,926
W
Ravana
Bat_Bro47
Ravana
3,985
695
0
593
7,786
4,141
99
3,335
3,874
0
8,982
L
King Arthur
EmeraldApis
King Arthur
2,366
164
0
530
5,075
1,837
0
2,751
2,324
0
5,284
L
14,230
544
0
970
8,877
3,071
0
5,367
3,510
45,754
0
W
Jormungandr
lsuforu
Jormungandr
7,013
1,427
1,004
4,307
14,945
13,576
792
5,353
9,146
41,529
0
W
Baron Samedi
savagebeast720
Baron Samedi
8,708
402
3,502
5,151
12,209
4,249
1,423
5,542
6,446
35,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,378
Gold Earned
23,724
139
Minions Killed
103
0
Camps Cleared
0
789,576
Distance Traveled
635,749
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,495
607
28
2
0
250,641
0
W
Ravana
9,527
681
11
1
0
265,810
0
L
King Arthur
7,323
523
12
1
0
125,304
0
L
Agni
7,906
565
63
5
0
259,804
2
W
Jormungandr
10,535
753
72
5
0
262,117
0
W
Baron Samedi
9,316
665
56
4
0
261,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role