Player Matchup

Sobek
Sobek
Frigby
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 62L
1,629 Elo+
Solo
Loki
Loki
OneDaRealBuck
Loki
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,220 Elo+
Party 1
Fenrir
Fenrir
TonierCrab
Fenrir
Level 16
God Stats
1W - 1L
1,310 SR
Queue Stats
1W - 1L
1,220 Elo+
Party 1
Kukulkan
Kukulkan
Zerak_MX
Kukulkan
Level 10
God Stats
4W - 4L
1,405 SR
Queue Stats
19W - 21L
1,384 Elo+
Solo
Sun Wukong
Sun Wukong
zobizobe
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,374 Elo+
Solo
Team Averages
Level 17
1,443 SR
1,365 Elo+

VS

Team Averages
Level 20
1,528 SR
1,416 Elo+
Sun Wukong
Sun Wukong
Frances-14m
Sun Wukong
Level 14
God Stats
2W - 1L
1,701 SR
Queue Stats
31W - 44L
1,296 Elo+
Solo
Cthulhu
Cthulhu
GaphyxGamer
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hades
Hades
Jeemey
Hades
Level 29
God Stats
19W - 21L
1,468 SR
Queue Stats
194W - 257L
1,462 Elo+
Solo
Amaterasu
Amaterasu
MsMercenaryy
Amaterasu
Level 28
God Stats
22W - 25L
1,473 SR
Queue Stats
156W - 156L
1,383 Elo+
Solo
Fenrir
Fenrir
Snake2417
Fenrir
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 19L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Frigby
Sobek
20
10 / 2 / 18
17,429
1,162
28,866
22,710
31,505
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 11 / 14
13,832
922
12,746
19,415
14,121
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
TonierCrab
Fenrir
20
4 / 14 / 13
13,959
931
21,887
26,133
17,893
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Zerak_MX
Kukulkan
20
13 / 0 / 9
16,794
1,120
44,327
4,906
2,059
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
zobizobe
Sun Wukong
20
1 / 7 / 9
12,606
840
6,823
22,256
16,304
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

90

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Frances-14m
Sun Wukong
20
0 / 10 / 11
12,253
817
1,824
19,290
9,673
Cthulhu
GaphyxGamer
Cthulhu
20
1 / 7 / 22
13,746
916
9,512
22,659
24,557
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
Jeemey
Hades
20
17 / 6 / 13
16,875
1,125
37,637
28,685
13,225
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
MsMercenaryy
Amaterasu
20
9 / 1 / 23
15,562
1,037
17,904
28,683
24,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
Snake2417
Fenrir
20
5 / 7 / 20
14,638
976
13,840
25,869
17,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
121
31
Kills
32
34
Deaths
31
63
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Frances-14m
Sun Wukong
0
10
11
0.55
W
Sobek
Frigby
Sobek
10
2
18
9.5
L
Cthulhu
GaphyxGamer
Cthulhu
1
7
22
1.71
L
Hades
Jeemey
Hades
17
6
13
3.92
L
Amaterasu
MsMercenaryy
Amaterasu
9
1
23
20.5
W
3
11
14
0.91
L
Fenrir
Snake2417
Fenrir
5
7
20
2.14
W
Fenrir
TonierCrab
Fenrir
4
14
13
0.75
W
Kukulkan
Zerak_MX
Kukulkan
13
0
9
17.5
W
Sun Wukong
zobizobe
Sun Wukong
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,649
Damage
80,717
95,420
Taken
125,186
81,882
Mitigated
89,073
10,389
Healing
15,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Frances-14m
Sun Wukong
1,824
742
0
566
19,290
9,673
0
10,849
8,441
0
9,685
W
Sobek
Frigby
Sobek
28,866
3,308
726
7,384
22,710
31,505
0
9,835
12,588
82,892
0
L
Cthulhu
GaphyxGamer
Cthulhu
9,512
440
0
0
22,659
24,557
0
14,281
8,378
31,827
0
L
Hades
Jeemey
Hades
37,637
2,927
1,391
4,493
28,685
13,225
0
18,878
9,807
62,187
0
L
Amaterasu
MsMercenaryy
Amaterasu
17,904
10,640
0
7,662
28,683
24,410
0
16,695
11,988
0
24,939
W
12,746
3,962
0
0
19,415
14,121
0
8,588
10,496
0
22,301
L
Fenrir
Snake2417
Fenrir
13,840
5,098
0
931
25,869
17,208
0
12,490
13,379
0
45,257
W
Fenrir
TonierCrab
Fenrir
21,887
9,635
0
1,302
26,133
17,893
0
10,767
14,923
0
39,289
W
Kukulkan
Zerak_MX
Kukulkan
44,327
5,580
0
500
4,906
2,059
0
3,111
1,725
89,021
0
W
Sun Wukong
zobizobe
Sun Wukong
6,823
1,578
0
477
22,256
16,304
0
13,330
8,539
0
17,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,620
Gold Earned
73,074
266
Minions Killed
231
11
Camps Cleared
4
1,376,611
Distance Traveled
1,301,155
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,253
817
12
1
1
199,763
0
W
Sobek
17,429
1,162
116
8
2
307,412
0
L
Cthulhu
13,746
916
58
4
0
205,961
2
L
Hades
16,875
1,125
61
4
0
264,445
0
L
Amaterasu
15,562
1,037
16
1
1
360,750
1
W
Loki
13,832
922
12
1
1
304,516
0
L
Fenrir
14,638
976
84
6
2
270,236
0
W
Fenrir
13,959
931
34
2
2
268,037
0
W
Kukulkan
16,794
1,120
87
6
5
267,875
1
W
Sun Wukong
12,606
840
17
1
1
228,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role