Player Matchup

Janus
Janus
Gold V
 
Janus
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver II
AndresArcy5
Bakasura
Silver II
Level 115
God Stats
1W - 2L
1,517 SR
Queue Stats
23W - 30L
1,141 MMR
Solo
Heimdallr
Heimdallr
Silver II
DeadlyBro52
Heimdallr
Silver II
Level 124
God Stats
6W - 8L
1,385 SR
Queue Stats
44W - 59L
1,136 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
Eagle057
Zhong Kui
Silver II
Level 83
God Stats
1W - 2L
1,751 SR
Queue Stats
33W - 35L
1,148 MMR
Solo
Aphrodite
Aphrodite
Silver I
SugarKïtten
Aphrodite
Silver I
Level 142
God Stats
86W - 69L
1,591 SR
Queue Stats
209W - 219L
1,194 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,549 SR
1,224 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,553 SR
1,226 MMR
Cupid
Cupid
Gold V
 
Cupid
Gold V
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze IV
KTArrow
Mercury
Bronze IV
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 81L
1,185 MMR
Solo
Raijin
Raijin
Gold V
OGskato
Raijin
Gold V
Level 146
God Stats
44W - 36L
1,666 SR
Queue Stats
492W - 513L
1,179 MMR
Solo
Cthulhu
Cthulhu
Silver II
Seyed
Cthulhu
Silver II
Level 128
God Stats
6W - 2L
1,533 SR
Queue Stats
122W - 121L
1,112 MMR
Solo
Osiris
Osiris
Silver I
dYbIRitz
Osiris
Silver I
Level 49
God Stats
7W - 3L
1,567 SR
Queue Stats
98W - 98L
1,157 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
6 / 4 / 2
13,096
546
14,001
19,377
7,030
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
AndresArcy5
Bakasura
17
2 / 10 / 7
11,038
460
8,002
25,403
11,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
DeadlyBro52
Heimdallr
17
4 / 6 / 4
10,678
445
12,377
20,082
7,658
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Eagle057
Zhong Kui
15
1 / 9 / 3
10,041
418
11,584
22,117
21,820
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
SugarKïtten
Aphrodite
15
0 / 3 / 5
9,565
399
10,338
16,828
13,181
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Morgan Le FaySetGilgameshTsukuyomi

VS

Bans
TiamatAthenaScyllaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
2 / 3 / 10
13,189
550
17,998
19,434
7,957
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
KTArrow
Mercury
18
8 / 2 / 6
12,926
539
10,050
17,842
7,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
OGskato
Raijin
20
11 / 3 / 10
14,367
599
25,741
16,579
7,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Seyed
Cthulhu
17
4 / 1 / 8
12,318
513
10,534
22,410
25,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Osiris
dYbIRitz
Osiris
20
6 / 4 / 7
13,739
572
17,045
21,555
20,613
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
72
13
Kills
31
32
Deaths
13
21
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
6
4
2
1.75
W
Cupid
 
Cupid
2
3
10
2.33
L
Bakasura
AndresArcy5
Bakasura
2
10
7
0.55
L
Heimdallr
DeadlyBro52
Heimdallr
4
6
4
1
L
Zhong Kui
Eagle057
Zhong Kui
1
9
3
0.28
W
Mercury
KTArrow
Mercury
8
2
6
5.5
W
Raijin
OGskato
Raijin
11
3
10
5.33
W
Cthulhu
Seyed
Cthulhu
4
1
8
8
L
Aphrodite
SugarKïtten
Aphrodite
0
3
5
0.83
W
Osiris
dYbIRitz
Osiris
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,302
Damage
81,368
103,807
Taken
97,820
61,266
Mitigated
69,202
34,045
Healing
30,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
14,001
1,054
284
1,717
19,377
7,030
645
10,076
9,301
95,827
0
W
Cupid
 
Cupid
17,998
11,895
932
11,288
19,434
7,957
2,438
5,066
14,343
0
118,910
L
Bakasura
AndresArcy5
Bakasura
8,002
5,728
0
7,804
25,403
11,577
680
8,266
17,137
0
41,478
L
Heimdallr
DeadlyBro52
Heimdallr
12,377
7,560
0
3,370
20,082
7,658
1,112
4,742
15,340
0
57,186
L
Zhong Kui
Eagle057
Zhong Kui
11,584
1,263
0
5,837
22,117
21,820
499
4,202
17,915
49,743
0
W
Mercury
KTArrow
Mercury
10,050
5,238
0
1,697
17,842
7,502
857
5,857
11,675
0
87,615
W
Raijin
OGskato
Raijin
25,741
2,425
345
5,222
16,579
7,203
666
8,172
8,285
114,325
0
W
Cthulhu
Seyed
Cthulhu
10,534
902
821
2,882
22,410
25,927
258
9,130
12,742
44,285
0
L
Aphrodite
SugarKïtten
Aphrodite
10,338
1,033
5,995
9,038
16,828
13,181
642
8,989
7,839
46,119
0
W
Osiris
dYbIRitz
Osiris
17,045
6,191
0
7,090
21,555
20,613
2,061
9,721
11,526
0
91,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,418
Gold Earned
66,539
500
Minions Killed
640
0
Camps Cleared
0
2,147,448
Distance Traveled
2,351,080
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,096
546
156
7
0
454,443
5
W
Cupid
13,189
550
173
7
0
447,072
1
L
Bakasura
11,038
460
105
4
0
483,127
2
L
Heimdallr
10,678
445
84
4
0
398,145
8
L
Zhong Kui
10,041
418
79
3
0
332,502
1
W
Mercury
12,926
539
124
5
0
553,537
2
W
Raijin
14,367
599
149
6
0
424,630
14
W
Cthulhu
12,318
513
57
2
0
482,887
3
L
Aphrodite
9,565
399
76
3
0
479,231
10
W
Osiris
13,739
572
137
6
0
442,954
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role