Player Matchup

Chernobog
Chernobog
Crane Neuro
Chernobog
Level 29
God Stats
30W - 24L
1,618 SR
Queue Stats
30W - 25L
1,564 Elo+
Solo
Heimdallr
Heimdallr
DrBocaj
Heimdallr
Level 28
God Stats
4W - 4L
1,259 SR
Queue Stats
59W - 61L
1,169 Elo+
Solo
Arachne
Arachne
Firstspark1
Arachne
Level 17
God Stats
9W - 6L
1,603 SR
Queue Stats
14W - 15L
1,501 Elo+
Solo
Scylla
Scylla
MoonLight0123
Scylla
Level 23
God Stats
14W - 14L
1,557 SR
Queue Stats
40W - 39L
1,502 Elo+
Solo
King Arthur
King Arthur
RobodokuHunjacky
King Arthur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,442 Elo+
Solo
Team Averages
Level 24
1,508 SR
1,436 Elo+

VS

Team Averages
Level 17
1,540 SR
1,412 Elo+
Ares
Ares
Ahweeaboo
Ares
Level 7
God Stats
2W - 1L
1,715 SR
Queue Stats
9W - 15L
1,365 Elo+
Party 1
Scylla
Scylla
Drazilking
Scylla
Level 14
God Stats
1W - 8L
1,126 SR
Queue Stats
11W - 22L
1,311 Elo+
Party 1
Artemis
Artemis
GetFoamFingeredV
Artemis
Level 26
God Stats
11W - 6L
1,861 SR
Queue Stats
109W - 96L
1,710 Elo+
Solo
Sun Wukong
Sun Wukong
Jacooplax
Sun Wukong
Level 7
God Stats
2W - 2L
1,520 SR
Queue Stats
5W - 10L
1,302 Elo+
Party 1
Ravana
Ravana
Papa_Rossi_
Ravana
Level 29
God Stats
51W - 60L
1,479 SR
Queue Stats
256W - 294L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Crane Neuro
Chernobog
17
0 / 6 / 3
10,764
414
6,576
14,087
5,108
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
DrBocaj
Heimdallr
17
3 / 9 / 0
11,761
452
12,625
21,055
8,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Firstspark1
Arachne
15
1 / 7 / 4
10,281
395
5,238
21,024
9,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
3 / 7 / 0
12,184
469
8,595
18,060
6,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
RobodokuHunjacky
King Arthur
19
2 / 6 / 1
11,831
455
14,760
25,938
23,276
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
3 / 4 / 14
12,788
492
5,330
20,193
15,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Drazilking
Scylla
20
9 / 1 / 7
13,871
534
23,702
13,256
5,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
16 / 0 / 4
17,031
655
23,697
17,278
8,729
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Jacooplax
Sun Wukong
19
2 / 1 / 7
13,056
502
9,565
16,847
19,157
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
20
4 / 3 / 12
13,966
537
10,645
14,881
11,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
78
9
Kills
34
35
Deaths
9
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ares
3
4
14
2.5
L
Chernobog
Crane Neuro
Chernobog
0
6
3
0.25
L
Heimdallr
DrBocaj
Heimdallr
3
9
0
0.33
W
Scylla
Drazilking
Scylla
9
1
7
12.5
L
Arachne
Firstspark1
Arachne
1
7
4
0.43
W
16
0
4
18
W
Sun Wukong
Jacooplax
Sun Wukong
2
1
7
5.5
L
3
7
0
0.43
W
Ravana
4
3
12
3.33
L
King Arthur
RobodokuHunjacky
King Arthur
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,794
Damage
72,939
100,164
Taken
82,455
52,212
Mitigated
59,609
18,923
Healing
23,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
5,330
448
0
2,451
20,193
15,569
742
2,038
18,155
20,109
0
L
Chernobog
Crane Neuro
Chernobog
6,576
3,354
0
3,119
14,087
5,108
797
4,350
9,737
0
64,625
L
Heimdallr
DrBocaj
Heimdallr
12,625
6,751
0
2,152
21,055
8,193
307
3,562
17,493
0
90,965
W
Scylla
Drazilking
Scylla
23,702
2,340
0
4,029
13,256
5,048
2,840
3,047
10,209
78,416
0
L
Arachne
Firstspark1
Arachne
5,238
3,636
0
5,275
21,024
9,416
0
7,845
13,179
0
63,950
W
23,697
17,320
0
8,190
17,278
8,729
8,970
627
16,651
0
188,797
W
Sun Wukong
Jacooplax
Sun Wukong
9,565
2,044
0
5,420
16,847
19,157
610
498
16,349
0
68,468
L
8,595
769
0
2,178
18,060
6,219
986
6,587
11,473
76,590
0
W
Ravana
10,645
2,701
0
3,159
14,881
11,106
1,048
2,385
12,496
461
108,407
L
King Arthur
RobodokuHunjacky
King Arthur
14,760
2,502
279
5,920
25,938
23,276
1,487
7,455
18,483
0
74,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,821
Gold Earned
70,712
590
Minions Killed
678
0
Camps Cleared
0
2,234,325
Distance Traveled
2,458,579
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,788
492
15
1
0
481,110
1
L
Chernobog
10,764
414
125
5
0
475,986
9
L
Heimdallr
11,761
452
126
5
0
382,551
4
W
Scylla
13,871
534
147
6
0
474,479
3
L
Arachne
10,281
395
96
4
0
500,640
0
W
Artemis
17,031
655
247
10
0
473,861
2
W
Sun Wukong
13,056
502
131
5
0
465,367
4
L
Scylla
12,184
469
139
5
0
434,921
2
W
Ravana
13,966
537
138
5
0
563,762
8
L
King Arthur
11,831
455
104
4
0
440,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role